Added: 1 year ago
From: VvSoolen
Views: 3,310
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (5)

Sign In or Sign Up now to post a comment!
  • Looks pretty awesome, but uh, what's that song? :V

  • Cool. But its spelt, 'lighting'

  • Posted by Altourus: Mild curiosity, was this done by simulating the light was at a certain distance from the quad? Or did you simulate it another way?

    I pressed the garbage button by accident :(.

  • @Altourus I dont know what you exactly mean, but the lights are only just data holders (Classes with a Vector3 position). The data from these lights are passed to the shader who calculates the actual lightning.

  • @VvSoolen No worries, I have no idea what that meant either. Strangely I don't even see where I posted it. Suppose I was asking if the light was held a certain depth away or if you were calculating strictly in 2 dimensions. Since it was a Vector3 I'll assume it was depth.

  • @VvSoolen No worries, I have no idea what that meant either. Strangely I don't even see where I posted it. Suppose I was asking if the light was held a certain depth away or if you were calculating strictly in 2 dimensions. Since it was a Vector3 I'll assume it was depth.

  • @VvSoolen No worries, I have no idea what that meant either. Strangely I don't even see where I posted it. Suppose I was asking if the light was held a certain depth away or if you were calculating strictly in 2 dimensions. Since it was a Vector3 I'll assume it was depth.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more