This technique has to be composited with another render. You can render this with the sky as 0 alpha, and then composite it into the outside render using the Sequencer, or I guess another compositing software, like After Effects.
You can also render the distorted smoke, and have it as a texture on a bilboard in an undistorted scene.
Thank you
sybillino 1 year ago
This has been flagged as spam show
could someone please help me with this, when i try to render with the smoke on volumetric texturing, blender crashes, how do i fix it?
McLardopolis 1 year ago
sweet beat
dudeinasuit 2 years ago
Thanks for sharing the technique
satishgoda 2 years ago
great tut, but my settings which are a bit different than your sucked the life out of my computer.
Thanks
a2zhandi 2 years ago
Comment removed
kevinharte27c 2 years ago
how you play it? what you press? you can watch how it goes but you dont render etc
Neomex000 2 years ago
But like this it destorts every thing,how could I make it destort only the smoke?
Croc235 2 years ago
This technique has to be composited with another render. You can render this with the sky as 0 alpha, and then composite it into the outside render using the Sequencer, or I guess another compositing software, like After Effects.
You can also render the distorted smoke, and have it as a texture on a bilboard in an undistorted scene.
eedobaba7726 2 years ago
Thanks the tutorial really helpful!
djsaman 2 years ago
Excellent, just would like to see the rendered result.
feejo 2 years ago
I posted a new test video of this smoke just now if you want to take a look.
eedobaba7726 2 years ago