This model was especially made for a game with a poly limit of 40k. This may be the reason why I didn't increase the polycount. Like in all of my other models I try to find a way between high quality and low polycount model.
Wow, really nice mesh. Looks great, I think even better than mine, which was just a lowpoly-project for GTA:SA. Looking forward to see an interior, dashboard, engine and chassis in such a brilliant quality too. (Knowing that this is often the most difficult part of a car modeled in 3D)
The interior of the car is not a big problem for me, my dad have an slk 200 sport ;)
Your model is really nice, why you didn't try to increase the number of polygon in that model? :D
Sorry for my bad english and greetings from Italy / Palermo
cd125 2 years ago
@cd125
This model was especially made for a game with a poly limit of 40k. This may be the reason why I didn't increase the polycount. Like in all of my other models I try to find a way between high quality and low polycount model.
So far...
Gresley1984 2 years ago
Wow, really nice mesh. Looks great, I think even better than mine, which was just a lowpoly-project for GTA:SA. Looking forward to see an interior, dashboard, engine and chassis in such a brilliant quality too. (Knowing that this is often the most difficult part of a car modeled in 3D)
Greetings from Germany/ Berlin
Gresley1984 2 years ago