it still would have, you scattered 9 inches back toward yourself, minus 5 would have been 4. added to a 2.5 inche radius and it would have taken out your guy who was exactly 6 inches away. It would have been closer, but remember in 5th edition the blast marker just has to barely touch.
Hey doremicom could you suggest some good tactics for a 1000 points or 1500 grey knight squad e.g. all the demon hunters and stuff i got a game coming up and he is orks i was thinking of going with grey knight rush and chapter master for orbital bombardment
Honestly, I'm not that well versed as a demon hunters player... but remember that the grey nights (troop choices) can shoot 36" with psycannon/24" with storm bolters, have pretty solid armor saves and when other units fire at them, they have to roll 3d6 and multiply by 3 to see if they can detect the grey knights. Take one or two as objective holders/longish range fire support.
The best for most armies to counter the new IG is to rush them with transports (ie Rhinos), get in close and hit their tanks w/ meltas (powerfists) and flamers.
Many IG players are taking a LOT of Chimeras (their transports), remember you can shoot the transport (with a melta), kill it, and then assault the guys who were inside the transport :) (with the squad that you shot with).
p. 67 "However, if a transport is destroyed (either result) by a ranged attack, the unit that shot it may assault the new disembarked passengers, if it is allowed to assault according to the assault rules."
It is a rule that often gets overlooked, but against Mech Guard, can win the game :)
Thank you so much... I feel like I've read the rules over and over and still I didn't see this. This is a sizable departure from 4th edition where this was not allowed.
The new IG codex is specifically geared toward defeating Space Marines (including BT). I will say that the list I took for this game was pretty good, but I lucked out that 90% of my reserves all arrived on turn 2). One rhino, no landraiders, 2 drop pods, and smaller infiltrating Sword brethren squads. The goal with the infiltrators is to get into close combat and not necessarily beat who they are in combat with, to avoid fire the next turn (it's why I took two 5-man sword brethren squads).
ok ok thank you. so (if you've seen my video) would my army be ill prepared for fighting the ig? cuz my whole strategy was to use vehicles and just rush then pop smokes when i cudnt get cover.
Love how the Tie Maulers are Valkyries
Krags47 2 months ago
1:17 I couldn't stop laughing at that, but seriously KROOT FTW!!
Godzillah12 9 months ago
Woo, great scatter by the Marbo guy. :D
shortsonfire79 1 year ago
It's fun to do this mission on a small table with a relatively small amount of points :D
KILOBify 1 year ago
STAR WARS!!!!
pappazmurf 2 years ago
lol the marine played hot potato with it! ;P
UltramarineFTW 2 years ago
Actually, the guys name is 'Sly Marbo', just so you know. XD
Noahandtheark7 2 years ago
@Noahandtheark7 i accedently voted you down, sorry... i meant to vote up, so know that was a mistake. :)
lilwayneluvrr 1 year ago
'iz a bomb' lol.
llGrimsonll 2 years ago
should of had a monolith would of helped with the WBB rolls and might have saved them
dk12553 2 years ago
Origianlly Sly Marbo from the old Catachan Codex
Marbo is anagram of Rambo. and Sly.. well you can figure it out.
Guardsmen Marbo
Initiative 5
Hit and Run
Demo Charge
Poison Blade
Enters play anywher on the board he chooses as without being within an inch of enemy model or in impassable terrain.
ntfh 2 years ago
Where did that I.G. Tie tank-valkyrie come from?Neat-O
I always feel a link to your proxy-models:)
That's a cool store!
I'm soooo glad my local hobby shop doesn't sell cool toys too...man that would be an expensive trip!
I'm loving the I.G. suicide commando:)
stumpythumper 2 years ago
Sly Marbo?
GigginM16 2 years ago
this is true
warhammernidsblog 2 years ago
yeah dore, having practically all of your crap come in 2nd turn helped you tremendously, I would've shot hell upon everything you had.
yesss you didn't edit out the damn right thing.
oh btw, marbo has a BS of a 5 so the blast wouldn't of hit me!!!! ARGGGG
warhammernidsblog 2 years ago
it still would have, you scattered 9 inches back toward yourself, minus 5 would have been 4. added to a 2.5 inche radius and it would have taken out your guy who was exactly 6 inches away. It would have been closer, but remember in 5th edition the blast marker just has to barely touch.
doremicom 2 years ago
Hey doremicom could you suggest some good tactics for a 1000 points or 1500 grey knight squad e.g. all the demon hunters and stuff i got a game coming up and he is orks i was thinking of going with grey knight rush and chapter master for orbital bombardment
SirLiam67 2 years ago
Honestly, I'm not that well versed as a demon hunters player... but remember that the grey nights (troop choices) can shoot 36" with psycannon/24" with storm bolters, have pretty solid armor saves and when other units fire at them, they have to roll 3d6 and multiply by 3 to see if they can detect the grey knights. Take one or two as objective holders/longish range fire support.
doremicom 2 years ago
Doesn't that guy with the orange hair have a tau blog on here
TeddyMing 2 years ago
sort of. Russell has been playing kroot for a while. His channel is Warhammernidsblog.
doremicom 2 years ago
The best for most armies to counter the new IG is to rush them with transports (ie Rhinos), get in close and hit their tanks w/ meltas (powerfists) and flamers.
Many IG players are taking a LOT of Chimeras (their transports), remember you can shoot the transport (with a melta), kill it, and then assault the guys who were inside the transport :) (with the squad that you shot with).
boxant 2 years ago
I don't think you can assault guys coming out of a vehicle you fired on. Can you give me a page number if you feel that your rule is correct?
doremicom 2 years ago
Certainly :)
p. 67 "However, if a transport is destroyed (either result) by a ranged attack, the unit that shot it may assault the new disembarked passengers, if it is allowed to assault according to the assault rules."
It is a rule that often gets overlooked, but against Mech Guard, can win the game :)
boxant 2 years ago
Thank you so much... I feel like I've read the rules over and over and still I didn't see this. This is a sizable departure from 4th edition where this was not allowed.
doremicom 2 years ago
Hey no problem ;) 5ed is all about the "little changes" that have a big effect on the game.
boxant 2 years ago
what is the most efficient way for Black Templars to beat the new IG??
Itgiger 2 years ago
The new IG codex is specifically geared toward defeating Space Marines (including BT). I will say that the list I took for this game was pretty good, but I lucked out that 90% of my reserves all arrived on turn 2). One rhino, no landraiders, 2 drop pods, and smaller infiltrating Sword brethren squads. The goal with the infiltrators is to get into close combat and not necessarily beat who they are in combat with, to avoid fire the next turn (it's why I took two 5-man sword brethren squads).
doremicom 2 years ago
ok ok thank you. so (if you've seen my video) would my army be ill prepared for fighting the ig? cuz my whole strategy was to use vehicles and just rush then pop smokes when i cudnt get cover.
Itgiger 2 years ago
If you get to go first that is still a sound strategy.
doremicom 2 years ago