Added: 2 years ago
From: mcunha98
Views: 6,617
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  • nice, keep at it and it will eventualy turn out amazing

  • Love your village!

  • can i make a good game with this i meaan that goes faster

  • Well, I think you'd better use a CollisionTube as collision solid. For the floor collision, if the game does not use jumps, just stick your model directly. Use a CollisionHandlerQueue, sort it, get the Z coord of the 0th CollisionEntry and use that Z as the Z for your character model :)

    Good job man :D

  • Believe...the CollisionHandlerQueue dont work fine as I expect...anyway...I come back the development of this games without Panda 3D, I back to Blitz3D

  • Believe...the CollisionHandlerQueue dont work fine as I expect...anyway...I come back the development of this games without Panda 3D, I back to Blitz3D

  • well i think ur collision sphere is a little too large...probably better to use a few collision planes instead

    unless its been solved already...then nvm what i said

  • Very nice models!

    I suggest you to speed up the walking animation a bit.

    Good job

  • Thanks guys !

    I keep it up

  • looks nice, never looked into panda3d before

  • good work, looks great

  • keep it up

    good job

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