Added: 3 years ago
From: kifkroker1
Views: 61,913
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  • Man 1: What do we do!?!?

    Man 2: Send out... SPiDER

  • Ouch....Face plant

  • The last falling test is a fail, if you see the AI part of the robot.. It should raise it's first two legs at the end of the slope, then push itself away from the ramp with the middle legs. I think it works that way.

  • I only see 6 legs.

  • When it falls it reminds me of the Scarabs in Halo.

  • @0:13 Ninja Spider waiting to strike >:D

  • Now make a real one.

  • Man, thats awsome

  • eyeborg?

  • what program? BTW AWESOME

  • I love that spiderbot! I'd buy one right away if it was for sale.

    Hey, Deus ex 3 comes out this August. You could try to make a contract with the producers. Would be great to see it there. cheers!

  • The part where it suspended itself up with the floating pink blocks was cool, most physics based programs prefer ragdoll physics, with the centre of the model as the centre of gravity, so it would have just been dragged down between them. It's cool that it held itself up.

  • Aperture Science Self-Moving Turret Device

  • now try actually building it

  • 0:24 faceplant

  • thats a pretty sick model

  • I like the part at 0:10. pretty sweet dude

  • Spider fall down! Go Boom!

  • Dude you should make a real one;)

  • 0:25 faceplant

  • how did get it to follow the way the bumps are like that thats cool what program is this

  • pretty good weight shifting dynamics on the animation.

  • that's sick

  • awesome!! i wanna make something like this some day....

    what program did u use?

  • Take no note of the morons who say it ain't got enough legs. You made it so you have the right to call it whatever you like.

    Great work dude, your spider rocks

  • make 1 of those reallly big and have like a little pod type thing thats like little ones fall out of to dominate man kind >:D

  • cant really call it a spider bot cus its only got 6 legs but its still pretty badass anyways, i'd call it a beetle cus its pretty armored looking

  • Awesome

  • Very impressive rig. Great model too.

  • With this kind of animation you could have a good future in Engineering, Games, Simulators, Robotic Design, the possible applications an great.

  • This is really really cool, i've built some animated figures before ... and well ... they were shitty. So I can actually appreciate this since I now know how much work actually goes into this. And ... YOU'VE DONE AN AMAZING JOB!!! I wish I had one :)

  • wow nice animation in how programe is this done? :)

  • what program do you use??

  • nicee faceplant at the end :D

  • im gonna look like an idiot saying this but, what softwear is that on?

  • do you sell those?

  • lmao got'a teach it how to duck and cover so it can roll xD that was pretty epic

  • where can i get this model? the actual file. thanks

  • lol epic fail :)

  • seems nice with what program you made it?

  • 0:12 that would be an EPIC looking entrance for this thing into a scene.  Nice work! :D Was this done with 3d studio max?

  • what is this for?

  • Actually this could be a really cool new enemy in Half-Life 2

  • cool

  • I want one o' these :P

    I can put Minigun under it and then scare the shit out of everyone

  • what software are u using

  • Spider does a faceplant at the end!! Ha ha!!

  • how did you rig it,

    did you use reactor 'springs' and 'gears' for the joints?

  • i want 1

  • this isn't a spider o.O

    spiders have got 8 legs not 6 xD

    but it's still awesome O.o

  • This is one of the few videos on youtube that made my jaw drop in sheer awesomeness.

  • lol'd at the "nooooo" note xD

  • Hi, thats awesome work on you animated hexapod! Have you tried ripple gait walking too? (PS, If you want you can check out mine hexapod robots on my channel). Would be fun to try making a robot similar to you design. ;)

  • Hei! I havent tried ripple gait, i had enough trouble animating the current walk =) but i did actually study the design of your phoenix-legs when designing these, the curving "over head" style. you have some impressive machines i must say!

  • @kifkroker1 nice desing. i liked it so are u using blender or which one? :)

  • HI, So If I understand well, you didn't animate this with keys ? Awesome. How Can you combine reactor plus rig ?

  • Holy smoke! That's really, really well animated! :D

    Did you do all the physics calculation yourself, or is it available in 3ds?

  • It uses a built in physics engine called reactor. It is somewhat great if you know what you're doing, but can be really hard if not.

    Personally I use RayFire/PhysX, which has better a better physics engine, but can't do anything like this (with stuff attached to other stuff)

  • Thanks for clearing things up!

    I know the general concept of PhysX from Nvidia's homepage, but I have never tried using it in a program. It is apparently restricted to GeForce GPUs, but taken the work required to write your own physics emulation into consideration, it might just be a good idea to check it out ;)

  • Not necessarily. If you look at my video, the PhysX Boxes, I had an ATI Radeon HD 3850 and it worked great. It's not really restricted, but you do need a decent card.

  • Just to see it in action I downloaded the PhysX screen saver from Nvidia, and on my GeForce 6600 I get around 10-15 fps. It's probably good as a 3ds plug-in for creating pre-rendered graphics, but for real time gfx I have to say that I have seen physics emulation way more complicated than that in the screen saver (which is basically just a ball running down a ramp hitting some hanging clothes) that ran totally smooth on my computer :-/ Btw: You can actually buy the source code ... for $50,000 ;)

  • Then again, that's a quite outdated card. I had a 6200 at one time and had to play COD4 on LOW settings with 800x600 resolution. If you get a newer model it would probably work well.

  • My card is deliberately slow. I do play games, but I primarily use my computer for developing software, and if I had two GeForce GTX 295 linked up with SLI I would definitely be able to play any game with the highest settings, but as for writing programs I would have to be careful not to make the system requirements similar to the ones of the system on which it was developed and tested. If it runs on my system it runs on just about any modern system, and adding options for more detail is easy ;)

  • I hope you realize that the amount of RAM you have on a graphics card is subtracted from your overall RAM right? Essentially if you have 4GB of RAM on a 32 bit system, only 3 are seen, and if you have two cards with 1GB apiece, that leaves 1GB for the rest of your system. So two GTX295s are kinda overkill unless you have 64bit and about 8GB or more of RAM.

  • I just used those cards as an example of a very powerful configuration. My point is that it can be misleading to develop on a high-end system because programs that actually lack on a reasonable system still run totally smooth if you have, for example, two GeForce GTX 295 cards. It also motivates me to not write sloppy code and try to push the performance of the software instead of using the notorious "well, systems today are so fast it doesn't matter if my code is poorly written"-excuse *hehe*

  • Nice animation, what program is this made in?

  • this is 3dsmax with the default scanline renderer, check the other videos for some prettier brazil renders

  • are you going to make more videos> if so maybe you could make it transform. either way your (animations) rock!

  • @kifkroker1 Nice work, but if you would draw hes body in 3 mobile segments would be slippier and he could land on hes legs in the end of your video...right? btw nice work!

  • Looks really good dude.

    Perfecto XP

  • Hahahaha NOOOOOOO SPLAT!!!

  • just freaking amazing

  • awesome model, im sure that rigging is a tad complex ;p

  • lol

    robot: NOOOOO! *splat*

    XD

  • That's really impressive. Can't wait to see what it looks like combined with some keyed animation, so I've subscribed ;)

  • ballalaaaa!!!

  • again, realy hot animation , you realy got talent but plz stop calling it a spider. It's not a spider.

  • "Nooooooooooo"! That was classes. lmao

  • **classic

  • Ser bra ut :D

    Looks nice.

  • Ballt

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