Added: 2 years ago
From: raven67854
Views: 14,861
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  • @AmINotAllowedOrSomet: A keyframe is a keyframe regardless. Maybe you animate the ball first, then you rewind and set it as a RB? Not entirely sure.

  • @Tiviat I guess you're right. Without the right amount of keyframes it's very tricky to get the collision just right. I've experienced the same thing in a few of my first animations. It takes a little bit of math to calculate the exact impact, otherwise it won't be as convincing. Thanks for the reply. :)

  • @AmINotAllowedOrSomet : You are welcome. As for me, I am trying to create some simulations of my own.

  • Great job only comment would be to make them have some more mass.

  • Why did you stack the bricks like that?

    And why did the wall break before the ball struck?

  • @AmINotAllowedOrSomet whats wrong with the way they are stacked? As an architect I can say they do that in real construction all the time

  • @EasyKnightStudio I'm sorry, but I seriously doubt your ability as an architect when you state that they use this kind of construction in architecture all the time. The amount of friction on impact is much lower when these kind of construction methods are used, hence the cross-brick building style is used on nearly all buildings (not meant to be artforms). Anything built any differently will be unstable.

    Please show me images of buildings built this way and then I believe you.

  • @AmINotAllowedOrSomet Well its unfortunate for you because brick work isnt just for stability... actually 90% of the building dont use brick as a way for stability but as an asthetic choice (We use something called steel studs), hence they use different patterns of brick depending on the look.

  • @AmINotAllowedOrSomet Steel studs are cheaper and can be used to build much higher. anything bigger then 2 stories is generally studded, a brick wall would need to be way way to thick to support all of that. But yet you seen bricks inside and out on several buildings? Its all aesthetics, and to make poor people like you feel more safe in the building rather then see a 4 or 6 inch wall carry the entire load n freak out.

  • @EasyKnightStudio :D Thanks for taking the time to explain this! It's very much appreciated and revelating! I leave this conversation knowing more than I did before. *happyface*

  • Why the wall brake before ball hit it?

  • i noticed it too

  • @AnthorOne cause chuck norris threw it

  • @SporeFan01234 indeed

  • nice how did you animate the ball and still have it have its rigid body physics

  • nice

  • Nice! That's pretty great. I'd love to see a tutorial on this. And maybe the cinder blocks are a little too light? Idk, just a suggestion. I'm guessing that it didn't turn out well when they were heavier, though.

  • Yeah they are abit light. Also I will make another rigid body tutorial. But you can check out my current rigid body tutorial. Then just model the cinder blocks and stack them :). Also glad you like it.

  • Thank you, that's great. I'll have to check it out.

  • rawr! ily

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