Added: 4 years ago
From: sugarcube56
Views: 16,392
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  • this guy is funny

  • fly hack :O

  • boring game... but gj with graphics

  • Some sweet physics happening here. I found myself trying to use the mouse to grab the screen to change the camera angle like I was playing Lol. Good job!

  • I don't think you have used XNA to its full advantage

  • Cheater!

  • Thats Really neat =)

  • i like da concept of it wat type of cel-shading u used again

  • its called cell shading

  • I believe the proper spelling is Cel-Shading, although Cel-Shading Cell-Shading and Toon Shading are used pretty much interchangeably. If you want to get technical, the best name is non-photorealistic rendering. Hardly anyone hand paints cells to make animations these days anyway.

  • I could have sworn it was cell shading

    but yes your right, Maya refers it to non-photorealistic. I hadn't heard that term until I began to work with 3D

  • Cel is the animator's word for celluloid, the transparent sheets used to draw cartoons on top of backgrounds.

  • Nice cartoon style

  • For XNA Game Studios 1.0, what graphics creator should I use? I mean, what do I use to create everything? Also, maybe it's cause I'm on my friend's vista computer, but when I download the visual c# express sp1 (or whatever it's called, but I know sp1's at the end), I try to install it but it says it has an error and the update may not be for any existing software. I need it to install XNA so where do I get Visual C# Express Edition SP1?

  • what is the website

  • XNAEngine . com

  • lol more cheating

  • lol more cheating

  • Cool I was trying to do that shade with the nvidia fx composer but mine is awful, can you give me some tips

  • hehe. cool. The balls look misshapen. Could you make them smoother, or will that mess up your collision?

  • it's just a low-poly model. It's easy to change, and it wouldn't effect the physics at all (though it might slow down the graphics card)

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