Added: 1 year ago
From: PonderStudios
Views: 3,491
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  • Do you make this as one solid mesh or is it multiple meshes (i.e. one for the head, one for the body, two for the arms, etc.) I need a little help with bigger meshes like this

  • @TonyORebel: Body is one solid mesh, and gear/clothing pieces are separate meshes.

  • @PonderStudios

    is the alien body removed cuz it already covered by clothing..??

  • @azmilarash96 : For this model, his body still exists under the clothing. Body was modeled first and then clothing pieces were tailor-modeled on top of his body.

  • i need help how do you make it so its like :17 with the grid on the model?

    ive tried on rendering it like it but its only wire

    what is this called and how do i do this?

  • @jerkyace25 : google "blender cookie wireframe overlay" for an excellent video tutorial by Jonathan Williamson. Hope this helps.

  • Hi Angelica you are the best of the best. I love your work.

  • This model in a strange sort of way is almost beautiful but i think it takes a special kind of person to appreciate it. This is great work well done. 

  • Fantastic topology!

  • Love it. Congratulation

  • Have got to texture this beast. I never thought to render the wire frame higher and scale it down to make them look better. Might have to utilize that in future turnarounds. Good tip.

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