Added: 1 year ago
From: TDCnoho
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  • @GreenGameProductions Chill out man. Seriously!

  • How the fuck do you get the charecter controller!!!!!!!!!!!!!!!!!!!!­!!!!!!!!!!!, this tutorial is shit if you dont know how to add the fucking shit!!!!!!!

  • @GreenGameProductions

    Protip:

    The more exclamation marks you use the more immature you appear.

    You're making a fool out of yourself, so don't expect any actual response.

  • 1 person disliked. 1 person dies every second in this case person meaning computer. 1 person's computer can't handle the capsule in untity 3D.

  • To everyone getting errors,

    You need to change this line:

    var forward = transform.TransformDirection(V­ector3.for ward);

    He made a typo, the Vector3.for ward should be Vector3.forward, fixed it for me!

    (Thumbs up so people don't get this error again!)

  • @ThomasMosey it fixed it, thanks.

  • do i need blender for what you did there?

  • thanks man !!!! i love you ,.. i want to know this like...... 3 months .. thanks.. and a very excellent tutorial

  • is this a CC or JAva or Boo

    

  • I copied the script but it says there are errors now can some one tell how to fix them or something

  • help i atached the script and pressed play and it said all problems must be fixed.

    im only using 3.0 so i realy dont know what to do'please help

    and it also says Assets/NewBehaviourScript.js(7­,51): BCE0044: expecting ), found '.'. and i dont know what it means

  • help im using first person and i cant move is this only for 3rd person

  • @MaGiKPenguin no you can do 1rst person too but i dont know how

  • can some1 help? my capsule is moving is less then 1mph, in other words is moving really really really really really slow, some1 plz help

  • hey um my capsule keeps falling through but i have a collider plz help

  • hi, good video, but how do you make to move in all directions and not rotate left and right? thanks.. ..... EDIT, nevermind.. i added another controller.SimpleMove() aiming to Horizontal Axis.. thanks anyway..

  • hi, good video, but how do you make to move in all directions and not rotate left and right? thanks..

  • mine wont move foward any help????

  • @SuperFartyman i found out!! wat u do is when the game is runing u have to place another charecter controller in the object bcuz it accidentally deletes it

  • guys your error is hat in desc it says "for ward" when its meant to be "forward"

  • i want to make a character but its not letting me =(

  • dangit all i want is a tutorial on how i to make a model of a character! is that to much to ask?, everywere i look all i find is scripting no modeling tutorials

  • Search this line and see the last word, it needs to be forward, not for ward, so there's a space that cause the error compile

    var forward = transform.TransformDirection(V­ector3.for ward);

  • @GtaLoler Good catch.

  • Why not use the character controller in the unity assets? You can jump there, there are advanced features, and so on. I woulds say that it is best to simply tweak it for your needs rather than program it from scratch.

  • @sereda008 The character controller that comes is simply a Component that you attach to a game object which determines certain things like the way it reacts to physics (or doesn't, rather), it doesn't have any inherent movement, you have to add that yourself. This particular script is for use with a Character Controller.

  • @TDCnoho I mean the "First Person Controller" which you simply drag into the game and play.

  • does anyone know a moving script that does the same thing but you can jump??

  • can you send me a screenshot of the specific error you are having?

    The demo project is generally installed in your documents when you install unity. It's called Bootcamp for 3.0, and I think it's Island Demo for 2.6

  • @TDCnoho how do you do a screen shot, and whats your email. it comes up with a transparent box when i click the play arrow, the box says all compiler errors have to be fixed before entering playmode. ill try again from scrath incase i hit something by acciedent.

  • @videogamecraver1 Just take a screenshot with the keyboard button and paste it to ms paint or something. I double-checked that the script was correct, so you may have missed a step.

    If you get a compile error, you should see a red warning sign at the bottom, if you click that it will give you a better description of what the error is. I can help you with that rather than a screenshot.

  • @videogamecraver1 Just take a screenshot with the keyboard button and paste it to ms paint or something. I double-checked that the script was correct, so you may have missed a step. Make sure the script is attached to your character.

    If you get a compile error, you should see a red warning sign at the bottom, if you click that it will give you a better description of what the error is. I can help you with that rather than a screenshot.

  • it says all compiler errors have to be fixed before entering playmode?

  • Comment removed

  • how do you open the demo project, i can't find it.

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