Its remarkable how the changing environment is a *necessity* to maximise effectiveness. You must have considered an environment that itself changes on a generational or epochal basis, for this reason?
I stopped this population at just under 80,000 generations, which is the most I've ever done, I think. Over 10,000 generations per epoch, on average.
It is possible to evolve a tall creature that never topples over. They never run out of energy or get weaker with time, so there should be nothing forbidding that. I just haven't done enough runs of this type to have encountered one that doesn't eventually fall over. The vast majority of runs are for traveling creatures.
Nice payoff for all that work. The meandering paths gives you alternate solutions with a different, and far superior outcome. By forcing evolution to experiment, it achieves better than local-maximum solutions. Very cool!
I am wondering, since I've seen a lot of jumpers and creatures which will just go for the thin and tall strategy, is it actually physically possible, at least in this program, to evolve flight? It's just a curious though I had as I watched.
Also, I recently was reminded that you are in charge of a skeptics course, how is that going?
@Cyrathil Flight is not possible in this program - there's no simulation of air.
The course goes quite well :) I've taught it five times now. It's with a program called the Enrichment Mini-Course Program (EMCP) at Carleton University. Bright high-school students from the surrounding area attending a course at the university for a week in May. Class size has always been 18 to 22 students. It's usually a lot of fun. No quizes or exams, just interesting skeptics material, vids, activities, etc.
@candyland195 Even more, actually. Nearly 80,000. Over 10,000 per epoch, on average. Sounds like a lot (and it is) but the population size was only 10 individuals, so it was able to get through that many generations relatively quickly.
Its remarkable how the changing environment is a *necessity* to maximise effectiveness. You must have considered an environment that itself changes on a generational or epochal basis, for this reason?
MediaFilter 6 months ago
Sorry.. how can i load multiple creature in scene?? thanks!!
b4rc0ll0 1 year ago
After so much evolution you are just going to throw it away? Seems like a waste.
Houshalter 1 year ago
@Houshalter Well, one positive side of it is that the creatures will live on in video form :)
I won't delete any of the files, so it is possible that I could come back to this population again sometime if I wanted to.
kjlg74 1 year ago
Very cool. Delicate Balance was one of my favorite creatures. How many generations did it end with?
I think you talked about this before. Is it possible for a creature to arrange itself so that is never falls down?
MaestroAlvis 1 year ago
@MaestroAlvis Thanks!
I stopped this population at just under 80,000 generations, which is the most I've ever done, I think. Over 10,000 generations per epoch, on average.
It is possible to evolve a tall creature that never topples over. They never run out of energy or get weaker with time, so there should be nothing forbidding that. I just haven't done enough runs of this type to have encountered one that doesn't eventually fall over. The vast majority of runs are for traveling creatures.
kjlg74 1 year ago
@kjlg74 Rightfully so. It wouldn't be very interesting to say you evolved a creature that can stand still for ever.
MaestroAlvis 1 year ago
@MaestroAlvis LOL! Good point :)
kjlg74 1 year ago
nice music, and a very interesting creature, from start to finish
Strikesnake1994 1 year ago
@Strikesnake1994 Thanks a lot :)
I agree, this particular population has given me a variety of interesting results.
kjlg74 1 year ago
I always enjoy watching these, too cool!
snowlionud 1 year ago
@snowlionud Thanks a lot :)
kjlg74 1 year ago
awesome. I wish you'd make it multithreaded though e.g one visible thread and 7 invisible ones
qborg69 1 year ago
@qborg69 I wish I'd make it multithreaded too :)
I'm working on it, just rather slowly.
kjlg74 1 year ago
WOW. That was amazing. Really amazing. :-))) AA++++
kristina6121 1 year ago
@kristina6121 Thanks a lot, Kristina!
kjlg74 1 year ago
mind blowing stuff.
an instant thumbs up. I look forward to watching more.
CurrentlyDisconected 1 year ago
@CurrentlyDisconected Thanks, CurrentlyDisconected :)
kjlg74 1 year ago
Nice payoff for all that work. The meandering paths gives you alternate solutions with a different, and far superior outcome. By forcing evolution to experiment, it achieves better than local-maximum solutions. Very cool!
websnarf 1 year ago
@websnarf Thanks!
kjlg74 1 year ago
I am wondering, since I've seen a lot of jumpers and creatures which will just go for the thin and tall strategy, is it actually physically possible, at least in this program, to evolve flight? It's just a curious though I had as I watched.
Also, I recently was reminded that you are in charge of a skeptics course, how is that going?
Cyrathil 1 year ago
@Cyrathil Flight is not possible in this program - there's no simulation of air.
The course goes quite well :) I've taught it five times now. It's with a program called the Enrichment Mini-Course Program (EMCP) at Carleton University. Bright high-school students from the surrounding area attending a course at the university for a week in May. Class size has always been 18 to 22 students. It's usually a lot of fun. No quizes or exams, just interesting skeptics material, vids, activities, etc.
kjlg74 1 year ago
This has been flagged as spam show
@kjlg74 "Flight is not possible in this program - there's no simulation of air."
Is that on the list of things to do with it, or are the calculations too bulky to run on any appreciable level on a home PC?
I know what it was, I just recently placed your name with where I originally heard it, and I was wondering how it was going.
Cyrathil 1 year ago
Very cool! I always forget to run the program when I go to bed... that really hampers how much evolving time I actually get...
jaywolfe82 1 year ago
@jaywolfe82 Ha. Same thing here.
Noctokage 1 year ago
@jaywolfe82 No worries :)
Same thing happens to me, all the time.
kjlg74 1 year ago
Comment removed
whitestar111 1 year ago
Beautiful! i wish i had something to contribute to this project, but i cannot program or anything. :(
KaletheQuick 1 year ago
@KaletheQuick Thanks!
A thumbs-up and a comment are plenty enough contribution for me :D
kjlg74 1 year ago
How many generations have they gone through... must be more than 5000
candyland195 1 year ago
@candyland195 Even more, actually. Nearly 80,000. Over 10,000 per epoch, on average. Sounds like a lot (and it is) but the population size was only 10 individuals, so it was able to get through that many generations relatively quickly.
kjlg74 1 year ago