Another question. At 0:19, that combo goes to 421C 5B (1-hit) 2C 5C 6C... but the air combo is j.CB j.BC Air throw. Why do you choose to do this air combo, when the air combo at 1:17 is j.BC j.BC Air throw? They both come from 421C which should have set the opponent back to a position which should lead to the same combo options.
If both j.BC j.BC and j.CB j.BC is possible, which do you recommend? I've been doing j.CB j.BC because I feel like the timing is easier. But I haven't compared the damage difference between the two. I'll try out the other one if the damage is that much better.
Mostly because it was a demonstration video, I tried to do different things. Same with ending with j.236a jetpacks. The jetpacks do less damage than airthrow but I just showed you could do it.
How are you able to fit a 5B (1-hit) in after 421C? If I put that in and continue with 2C 5C.. the 5C will only get 2 hits and I can't follow up with 6C.
After 421C, I always do 5C (3-hit) 2C 6C. But I'd love to learn your version which adds in the 5B. Any extra ddamage I can get, I'll take.
I like how I managed to get the timing down after asking on how to do it. Except that I'm only able to do it by mashing the buttons selectively. I mash for the 5B, then for the 2C to close that gap as much as possible. But I can't really mash the 5C because I'll risk getting a semi-charged 5C.
Now I'm having trouble connecting the j.BC. I got the j.B, but the j.C always whiffs. I notice that my character is always flying higher than yours.. I'm probably jump cancelling too late.
Probably the reason you're whiffing the j.C might be that you're doing the j.B too early. Do it really late then normal double jump the j.C
Also, that's something that you can't really "see" in the video. There's times when I regular DJ, and times when I use m.Hisui's super DJ. A tapped double jump makes m.Hisui's jump arc lower and further.
When doing 2C 5C 6C the double jump is always a normal double jump regardless if you do CB BC or BC BC.
Timing 421C 5C is the same as 421C 5B. The 5B should be even easier.
For timing 2C 5C 6C there is a delay between 2C and 5C. You can either delay cancel the 2C into a late 5C on most characters just by tapping the button a little late, or on any character you can push the 5C for a little longer instead of tapping it. For pushing, it's a very short duration so it's pretty easy to do consistently.
nice video helps me alot
wtfMrMuh 10 months ago
Another question. At 0:19, that combo goes to 421C 5B (1-hit) 2C 5C 6C... but the air combo is j.CB j.BC Air throw. Why do you choose to do this air combo, when the air combo at 1:17 is j.BC j.BC Air throw? They both come from 421C which should have set the opponent back to a position which should lead to the same combo options.
Mailorder 4 years ago
If both j.BC j.BC and j.CB j.BC is possible, which do you recommend? I've been doing j.CB j.BC because I feel like the timing is easier. But I haven't compared the damage difference between the two. I'll try out the other one if the damage is that much better.
Mailorder 4 years ago
The damage difference is minor, just do whatever's easier for you. Personally I find CB BC easier and more reliable.
Xenozip 4 years ago
Mostly because it was a demonstration video, I tried to do different things. Same with ending with j.236a jetpacks. The jetpacks do less damage than airthrow but I just showed you could do it.
Xenozip 4 years ago
How are you able to fit a 5B (1-hit) in after 421C? If I put that in and continue with 2C 5C.. the 5C will only get 2 hits and I can't follow up with 6C.
After 421C, I always do 5C (3-hit) 2C 6C. But I'd love to learn your version which adds in the 5B. Any extra ddamage I can get, I'll take.
Mailorder 4 years ago
I like how I managed to get the timing down after asking on how to do it. Except that I'm only able to do it by mashing the buttons selectively. I mash for the 5B, then for the 2C to close that gap as much as possible. But I can't really mash the 5C because I'll risk getting a semi-charged 5C.
Now I'm having trouble connecting the j.BC. I got the j.B, but the j.C always whiffs. I notice that my character is always flying higher than yours.. I'm probably jump cancelling too late.
Mailorder 4 years ago
Probably the reason you're whiffing the j.C might be that you're doing the j.B too early. Do it really late then normal double jump the j.C
Also, that's something that you can't really "see" in the video. There's times when I regular DJ, and times when I use m.Hisui's super DJ. A tapped double jump makes m.Hisui's jump arc lower and further.
When doing 2C 5C 6C the double jump is always a normal double jump regardless if you do CB BC or BC BC.
Xenozip 4 years ago
Timing 421C 5C is the same as 421C 5B. The 5B should be even easier.
For timing 2C 5C 6C there is a delay between 2C and 5C. You can either delay cancel the 2C into a late 5C on most characters just by tapping the button a little late, or on any character you can push the 5C for a little longer instead of tapping it. For pushing, it's a very short duration so it's pretty easy to do consistently.
Xenozip 4 years ago
oh wow, this is nice stuff.
Mailorder 4 years ago