Added: 3 years ago
From: Fatman311
Views: 38,299
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (275)

Sign In or Sign Up now to post a comment!
  • @Fatman311 Would you kindly rename this video to "Denton confronts EA's Origin"?

  • @damiaen92

    Rather tempting, I wont deny, but for the sake of correctness, I'm afraid not.

    Also, if Origin could debate with me like Morpheus, I know I'd like it an infinite amount more.

  • @Fatman311 If I weren't busy/lazy/incapable, I'd replace Morpheus' face with the Origin logo and reupload myself, crediting you for the original. Perhaps and idea?

    oh and of course, we all know Origin *is* a prototype for a much larger system...

  • still the best deus ex

  • Google is a search engine/software entity where all individuals looks for answers in, with reverence. Thats a god like quality

  • "god and the gods"

    "god is the dream of good government"

  • WTF? I have never seen this before. Deus Ex is truly a masterpiece.

  • It was never science fiction, as technology is way ahead of anything else. These things have been public and can be found by yourself; it is just that most people have not sought for it, thus making such technological breakthroughs seem impossible for the public.

  • Without a doubt one of the most beautiful stories ever created. Everything works together in this game, the music, storyline, music, and message behind the game. Never before, and unfortunately probably never again, will a game deliver so much to the intelligent community.

  • The social constructs that exist today facilitate said desire for external interest. Our base cause of interest is lack of information for a crucial subject (rather, crucial to self enhancement/improvement). It is simple to implement and stimulate said interest, and as we can see, it is also easy to be manipulated -due- to said interest. So a hierarchy of interest linking through social constructs would satisfy a portion of expressed interest towards ourselves, sort of a self-analysis.

    Deus Ex.

  • Stroke of genius. We enjoy Deus Ex so much because the game judges us and recognizes our choices. Exactly what he's talking about when it comes to the need for god, and the fun in being watched by others. The smiles he recorded were our own. :O

  • @MarikBentusi Good insight. I love it when games use gameplay to tell a story.

  • He actually sounds a bit like Walton Simons :/

    Same voice actor?

  • Just... goddamn. How many games are there where you can unexpectedly find yourself debating the nature of god and technology with an AI or the relative moral standing of a lone dictatorship within a world without government with a bartender?

    Doesn't matter if none if it goes particularly deep, it's just such a refreshing change of pace from being the guy with the gun.

  • The music is weird.

  • Deus Ex is not a game, it is a message

  • @3Matches3 yep

  • Man this game was epic.

  • GOOGLE.COM

    JC Denton. 23 years old. No residence. No ancestors. No employer. No --

    JC DENTON

    How do you know who I am?

    GOOGLE.COM

    I must greet each visitor with a complete summary of his file. I am a prototype for a much larger system.

    JC DENTON

    What else do you know about me?

    GOOGLE.COM

    Everything that can be known.

  • GOOGLE.COM

    I am a prototype for a much larger system. The heuristics language developed by Dr. Page allows me to convey the highest and most succinct tier of any pyramidal construct of knowledge.

    JC DENTON

    How about a report on yourself?

    GOOGLE.COM

    I was a prototype for Echelon IV. My instructions are to amuse visitors with information about themselves.

    JC DENTON

    I don't see anything amusing about spying on people.

  • JC DENTON

    Some people just don't understand the dangers of indiscriminate surveillance.

    GOOGLE.COM

    The need to be observed and understood was once satisfied by God. Now we can implement the same functionality with data-mining algorithms.

    JC DENTON

    Electronic surveillance hardly inspired reverence. Perhaps fear and obedience, but not reverence.

  • Comment removed

  • @fatman311

    Agreed. We're some time away from anything remotely on this level. As far as looking at the future from afar, I wouldn't say I'm wrapped up in it, just deeply interested.

    As far as technological predictability, there is some measure of foresight based on trend and theory, but it always moves in fits and starts. I guess we'll see, my friend.You're one of the more insightful users on YouTube. It's refreshing.

  • @fatman311

    In fact, deus ex is about merging with the intelligent technologies we are creating at a fundamental level. Being a program running among thousands, whole and separate. Real life being just another window open.

    I know the story is fictional and I may be reading too much into it but the base concepts are there. Not arguing with you, just drawing on your astute observations.

  • @TheDoomProgram

    'deus ex is about merging with the intelligent technologies we are creating at a fundamental level'

    True, but we're at the very least decades away from such things. Better to look at the future from afar and think 'cor blimey, that'll be magnificent' then to become too wrapped up in it.

    And if theres one thing I've found, its that when technology moves ahead, it moves in a way completely unanticipated, even in science fiction.

  • ...connectivity as the future of the internet in "x" years?

    Post got cut off... *shrug*

  • @fatman311

    It's not that big of a leap. I agree with you that in the internet's current state you'd be correct, and that it is beyond us currently to connect in a non individual capacity as of yet. But to draw an analogy, while all the neurons in your brain are individual and divisible, they form a larger whole with they emergent property of consciousness of the human brain. To be more than the sum of the parts so to speak. You don't see an interlinked network of AI, nanotechnology and connect

  • @Fatman311

    This is zelos1111, just had to change my username. It's amazing how much of this science fiction is now science fact. Look at the collective consciousness forming (evolving) on the Internet everyday. Free of individual ambition; a complete summary of human thought. I myself would join with such an entity. We will have our god, and we will build him with our own hands.

  • @TheDoomProgram

    Collective conciousness? The Internet mererly grants an individual anonymity, nothing more. A collective conciousness is still completely and utterly beyond us, as even with anonymity, we are all individual. Quite how you make the leap from an artificial intelligence and nanotechnologies from a fictional storyline to the societal structures of the internet is beyond me.

  • @Fatman311 Collective consciousness is intrinsic to our nature, and individuality is but a lie we tell ourselves. We are actually trillions of individuals, the singular "I" is a construct. The physical laws exploited to create this construct are quantum in nature and intrinsically nonlocal. Two identical patterns act as though they occupy the same position in 3D space even if they don't. This makes pure individuality impossible as only part of the process is objective.

  • The connections are not directly observable as observing quantum states collapses them.. so it is a subjective connection.

    You should more closely observe normal conversations between people. They are trying to "read each other", to "get on the same wave length", to "vibe", ext..

    People looking for a "soul mate" or another part of them, like 2 identical twins.

    The internet causes more such connections. People in other countries react to problems in America.

  • People in other countries react to problems in America not as in looking at America and complaining, but as if they lived in America. Complain that their governments are flawed in the same ways even if they are not.

    There are methods too look at this, but reductionism isn't one of them.

    You don't really thing that millions of people just wake up one day all with the idea of overthrowing their government by random chance do you? What are the odds of that and yet no other days?

  • soo... how many people chose the Helios ending? :D

  • @InnuendoXP

    I did. In my mind at the time it was the only logical choice, let something incorruptible and more powerful take the reins of the world.

    'People just obeyed. I dont know what to think. They trust the A.I.'

  • @Fatman311

    makes sense. We design systems with which to run our lives anyway. All this does is take human ambition and corruptibility out of the system. Not meaning humans can not have ambitions, but that there will be no misplaced ambition from one person for all of humanity.

  • @InnuendoXP

    Well thats where JC's ending in IW came into play, making people equal in body and mind, with nothing ruling above them, Helios/JC merely acted as the systems administrator, not its controller.

  • My function is to amuse visitors with information about information about information about information about information about /explodes

  • @Zelos1111

    Easily my favourite thing about science fiction. The fact that so much of it is pertinant to the modern day, and how much of it we could very well see come true in our lifetimes.

  • Just bought the original game and Invisible War on Steam. Nice and cheap in the summer sale for those interested in getting a digital copy.

  • "The need to be observed and understood was once satisfied by God. Now we can implement the same functionality with data-mining algorithms."

    Goddamn, I love this game. That line is one of many that make this work a masterpiece of science fiction.

  • far out. after 11 years this game still doesnt cease to amaze and bewilder me...

  • Isn`t it ironic that one of the things that makes Deus Ex so awesome to us is that it reacts to what we do and keeps track of our every movements?

    "Don't do in women's bathroom!" "Wow, how did the game know me so well!"

  • @Renegen1

    The main thing I loved was how your actions tied in with the lives of the others around you. I remember the first few times I played the game, when the MIB came for your brother, I kept running out of the window, and he turned up dead later on. It was in my third playthrough I think, when I stuck to my guns and fought back. Didnt last long, but I was amazed to learn he was alive. It was then when the game went from awesome to epic.

    'OH MY GOD, J.C. A BOMB'

  • THE SINGULARITY IS NEAR

  • As much as I love the ME series, I have to admit that their storylines are complete jokes compard to Deus Ex.

  • whats the dont that plays during the conversation??

  • I think the Morpheus scene should not be taken as a the developers' message, but as the Illuminati's view of the world. Remember all the things about the pyramid and the eye disconnected who sees (and judges) everything. I think the developers of this game don't believe in "one" truth, that's why we have 3 ends totally different.

  • @Agieenori This.

    A competent author will state something, and they will agree with it supposing the speaker of it isn't unhinged. We believe when a Paladin in a fantasy book says magic is black and white and that black is bad, white is good. We don't believe it when a selfish Necromancer tells us Black is merely a tool or somesuch.

    A good author will present whichever truth the character believes in.

  • @Agieenori You have to agree though, there's pretty powerful underlying currents between all the philosophical statements that line up quite well. Namely, the notion that human kind has to be governed or to have power taken away from them, and the dictatorial solutions.

    Then again, it's a compelling story and a joy to play. Why think too much about it?

  • Fuck, this is the only game that makes me feel nostalgic.

  • Morpheus basically explains the whole Web 2.0 business model in this video

  • ONE OF THE BEST GAMES EVER MADE TOGETHER WITH WING COMANDER SEIRES AND CRYSIS SERIES!

  • You will soon have your God, and you will make it with your own hands.

  • Such a powerful scene. A lot has to been put into this room for the developers to have thrown so much intellect and "inner self" into the sentences.

  • @hentaiseeker

    It's a combination of philosophy and cryptic spoilers. Whats not to like?

  • @Fatman311

    How about the bad attempt at entry level philosophy

  • @vyyye

    You believe philosophy is subject to a level system? I'm not sure whether to be amused or distressed.

  • simple minds ponder people

    average minds ponder events

    great minds ponder ideas

  • You cut off too soon! I love the ending of the convo:

    You will soon have your God, and you will make it with your own hands.

    I was made to assist you.

    I am a prototype of a much larger system.

    I love it because Morpheus is implying that it is the prototype of the "God" AI, the deus ex machina.

  • WATSON, THIS HAS SERIOUSLY GOT FUCKING OUT OF HAND

  • humans love to be watched. and to comment, on everything.

    i'm reinstalling.

  • Morpheus speaks truth upon the human civilizations

  • Deus Ex wins PC Gamer's best PC game ever again in 2010, I've lost count of how many years its been there now, I should check my back issues.

  • Every time someone mentions Deus Ex, at least one person in the thread reinstalls.

  • @NightfallGemini i wont reinstall, because i have it installed permanently

  • Simply the best plot in the history of games...

  • OMG the background music + conversations = PERFECTTTTTTTTT

  • @TheVintageyear

    Thats because in every level in Deus Ex, theres three tracks, one for combat, one for conversation and one for not being in combat or conversation. Notice how the music starts up at the beginning and end of the conversation.

  • This game predicted the big brother hype.

  • What piercing philosophical insight can come from an old but stellar video game.

  • @StargateFan414

    Its the one example really. No game I've played before or after it has ever given me such juicy food for thought.

  • @Fatman311 planescape: torment?

  • @accountnumuno

    I've commented on this video dozens of times, you'll need to quote the comment in question before I know what you mean.

    And regardless, I've personally not played Planescape Torment, but plan to in the near future. I'll be getting it from Good Old Games. I've heard much about it and know I need to play it.

  • Comment removed

  • @StargateFan414 besides Deus Ex, another game with philosophical references is PlaneScape : Torment and Xenogears. check them out. both of those games also has genius storytelling.

  • where in the hell can I find this track.

  • @ultracombo2 - In the game.

  • @ultracombo2 Off the soundtrack, mate. Title is "DuClare Chateau, Paris (part 4)"

  • Yo, I was totally reminded of the final codec conversation at the end of MGS2 when I saw this scene.

  • @Arayziel

    Another of the best scenes I've seen in games. It's convoluted, and I had to watch it twice before I understood it completely, but, like Morpheus, its a great example of how thought provoking games can be.

  • I don't mean to beg for views or anything, but I have an interview of Sheldon Pacotti( the guy who wrote the dialog in this game) made in 2000 on my Youtube page.

  • Will Deus Ex 3 have this many avenues for dialogue, this level of sophistication? We shall see.

  • I don't remember this scene. Is it in the PC version?

  • @Malk64

    The PC version is the only copy I've played but since the PS2 version appeared a few years after the PC version was released, I'd imagine this was still in it, unless it had some cut content of some form.

  • @Malk64 It's also in the PS2 version.

  • @Malk64 yeah, Morpheus is locked away in a hidden room somewhere in Everett's house

  • What music track is this one playing in the background? I realize its from the game obviously, but I can not recall having come across it in the OST. Can anyone who knows the title respond to this message please? :)

  • @TheStigma

    I'm not sure if it would be in the OST. Each track in the game contains multiple themes that the game would play dynamically, Ambient, conversation, danger etc. But the Unreal OST, and what I've heard of the Deus Ex Ost, usually just contain one theme from each track. So if its not in the Ost, you'd have to try extract it from the .Umx file in the game somehow. One of the Paris tracks I think.

  • @TheStigma

    I think it's the conversation music you also hear in the Castle. I could send it to you if you want it.

  • @Whoneedsareallife sure, id love that if ou have it in decently high quality. il PM you my email.

  • I guess Morpheus' vision...

    *sunglasses*

    ... is augmented.

    YEEEEEEEEEEEEEEEEEEEEEEEEEEEEE­EEEEEEEEEEEEEEEEEEAHHHHHHHHHHH­HHHHHHHHHHHHHHHHHH

  • Does Morpheus have a fucking volume control?

  • this dialogue makes me cry of the shame how the games were 10 years ago.

    Deus Ex, Baldur's gate 2 and many more games coming from around millenium

  • This is great stuff, one of my favorite parts of the game. Deus Ex doesn't insult your intelligence while not being heavy-handed or preachy with the philosophy (this part was entirely optional). You just have to suspect the writers had the culture to inject a lot more philosophy in the writing if they had wanted to. This is a far cry from most game writers whose culture pretty much can be summed up to star wars and dungeon and dragons novels

  • Magnificent.

  • I need to read Neuromancer. It would be cool if Morpheus could read it to me.

  • Thanks, I must have completely missed this scene. Videogames can be high art, and this proves it.

    Do people really wish to be assimilated into higher structures, though? The AI could have gone into much more depth.

  • @LordCastellan

    Actually Morpheus couldnt have. He was a prototype for a 'much larger system', meaning he had nothing on the size and scale of Helio's intellect. He had to use a specialised language simply to communicate acutely, and his primary function is to amuse visitor's by telling them about themselves, not to speak philosophy and ideas with them. The only reason it spoke in such a way at all is because J.C. made it.

  • @Fatman311 So what does Helios say that's so intelligent in comparison to Morpheus?

  • @epsilon8998

    Helios has a goal the moment you meet it, unlike Morpheus. He seeks to rule the world, to make it safe and prosperous, as is such, during his discussion with J.C. when you first meet him, you can question his motives, and the answers interested me as much as the morpheus conversation.

    'Rule the world? Why? You're just a machine. Who gave you the ambition?'

    'I should administrate the world precisely because I lack all ambition, whereas human beings are prey to it.'

  • @Fatman311 I don't recall all of Helios' conversations, or say I heard all of them, but from what I do remember he was just a predictable narcissistic villain who wanted to rule the world. Like a virtual Dr. Evil, but without the humor. By my recollection, he never even seemed that smart apart from the game plot just stating that he was.

  • @epsilon8998 - Helios, a villain? Oh no...not by a long shot.

  • @ToiletBomberAlpha What would you call him then?

  • Hey, i never found this guy ! Where do you find him ?

  • Deus Ex writer was Sheldon Pacotti

  • Anyone who knows who exactly wrote this thing? I would very much like to meet with that person.

  • @KajsSwedishMeatBalls

    Warren Spector and Harvey Smith designed the game, so its actually two people you'd have to visit. Not to mention I've no idea where either of them has gone since their studio, Ion Storm, shut down.

  • @Fatman311 I think I'll find them, hehe.

  • @Fatman311 I think I'll find them, hehe.

  • @Fatman311

    Warren Spector is the main guy in charge of making the Wii game Epic Mickey. Not sure about Harvey Smith though.

  • @Fatman311 Warren is curently develping Epic Mickey for Disney, or smth like that:( THey had to lure him out for Deus Ex 3!

  • "You will soon have your God, and you will make it with your own hands."

    Just...Wow. From a video game.

  • @briani4735263

    These are RARE, believe me. But some of them contain a level of depth thats unthinkable to most shooter junkies out there. I go out of my way to try and enjoy what I can find, I play games for the story and characters above all else, but Deus Ex is an all-time favourite for being that much more thought provoking than any others.

  • @Fatman311 I love playing games with deeper meaning. I also play it for story and etc etc ever since a decade ago when I first played MGS. Any other games you would recommend that has a lesson to be learned from?

  • @CrabTastingMan

    Plenty of Bioware games, Knights of the Old Republic, Mass Effect 1 and 2, Dragon Age Origins. The games arnt as deep in ideals as Deus Ex is, but the sense of choice and freedom you get from them is very similar to how your choices can result in main characters living or dying in Deus Ex, not to mention the combat, story and characters are excellent in all of them.

    Afraid thats all I can really recommend, games like Deus Ex tend to be exceedingly rare nowadays.

  • @Fatman311

    Add 'The Void' to your list. It's a really deep and exceptionally different came

  • @Fatman311

    Mass Effect Two.

    It is very deep in parts.

    For example, *SPOILER TURN BACK* in Legions loyalty mission, you have to decide whether to change someones' religion, forcefully, and they will not know you've done it. On the other hand, you can just kill them.

    How would you feel, if all your life, you had believed say, there were no Gods, only some form of science. Then someone came along, and forced you to believe there were gods, without you knowing it happened. It just isn't right.

  • @bassdinosaur

    I know that but it wasnt as drawn into the universe as I was in the first one. To me it felt simply like a gameplay choice, and not a major consequence in the ME universe, and despite what others may say, I only ever see the Geth as machines, not organics. They arnt intelligent in a truly intelligent manner, they can simply process logic concepts at an extremely powerful rate.

  • Where did you talk to Morpheus again? It's been so long since I played through the game.

  • @xjod9

    A room at Morgan Everett's home. I believe you can find a key to it behind a vase in his bathroom, and from there you just need to keep looking.

    That, or cheat for a load of lockpicks or multitools.

  • What is still interesting about this particular vid is all the comments. And yes, the conversation between JC and Morpheus is a strong turning point to the game itself. DE1 has a perm spot on my HD. Morpheus is also the God of Dreams or He who delievers messages from the Gods to Man in dreams in ancient Greek mythos. Hm.

  • the music in this game was so good. :< the track that plays when Morpheus and JC are talking is one of the best VGM tracks I've heard. :3

  • anyone know what this music is?

  • @progenitor00

    The music in the game has three forms for whatever area you are playing in, if you are in combat, in conversation or simply wandering around, there will be different music, notice how when J.C. goes in and out of talking the music changes.

    The specific tracks are 'Pure Ambience' and 'Peaceful Discourses', you'll need to download the soundtrack from somewhere.

  • JC Denton, 23 years: destroys government, changes the world

    Me, 23 years old: eats entire thing of cookie dough, falls asleep on the john

    What a shame.

  • @chrishynes01

    Depressing, isn't it? We're not nanoaugmented though.

  • @chrishynes01 what can i say. lol!

  • @chrishynes01

    Falling Asleep on the john...eating cookie dough.... are you sure it was cookie dough.

  • @chrishynes01 LOL greatest comment I've ever seen XD

  • @chrishynes01 23 years old? bullshit, i swear he is in his 30s

  • @elmalhermano

    Blame the graphics engine.

  • So much wisdon in this game, it's a shame most modern games don't make such poignant observations.

    I think I'm gonna replay it again.

  • I have a question about JC, he said that he and Paul suspected they were engineered as they were growing up but in Area 51 you can see Alex Denton being developed as a grown human, so does it mean that they were created as children? If so did Bob Page really waited 23 years for testing JC's and Paul's capabilities?

  • I can't believe JC is just 23 years old, he's just a kid and he is owning international conspiracies left and right.

  • @FractalBolt

    I never paid attention to J.C.'s age myself. It is quite surprising, as from his accent and speech I always assumed he was a bit older. Maybe its something to do with him being created rather than born?

  • 23 years old? Wowzers.

  • You will soon have your god and you will make it with your own hands.

    Gives me shivers every time.

  • I've played this game, and beaten it, ten times.

    Yet I have never found this.

    Where is it, exactly?

  • @Shamino1

    Morgan Everett's house. I actually missed it until my third play-through ahahah.

  • Thanks, Found it this morning when I went searching through an old save.

  • Wow really????????

    It's in Morgan Everett's home behind a locked door, I think you need the key or to use s a few multitools.

  • "You will soon have your God, and you will make it with your own hands"

  • Damn...where is this place at in the game?

  • At Morgan Everett's safehouse in Paris, near where Jacob is sitting (provided you saved him and didnt let him die). It's behind a closed door that needs a decent hacking or multitool skill to unlock, or you can find the door key in the bathroom.

  • One of the best intellectual games ever made

  • @JuggernautJeep I have studied philosophy for a long time and Deus Ex is honestly one of the best works of philosophy I've ever encountered. It brings up many interesting moral and theological questions in an exciting format.

  • You are another kind of question, with another kind of answer. Deus ex is sheer genius

  • 9, almost ten years on and Deus Ex still amazes, is still revolutionary and is still ahead of it's time and our time.

    Modern games wllowing in shallowness can never measure up.

    A remake with new graphics is all that is necessary for the Deus Ex series.

  • Dont forget upgraded sound and A.I.

    Plus, it would be nice to have a new level or something, something new to add to the old.

    But it'll never happen, Ion Storm being dead in all.

  • Fans could do it.

    Just like the Black Mesa mod for Half Life 1. Perhaps with the release of (the probably terrible) Deus Ex 3, interest will pick up over the original.

    Maybe they'll release Deus Ex for free when DX3 is released, the game is so old they probably won't care about any loss of revenue.

  • If it was only for better graphics, maybe yes. But I guess they would manage to screw up JCs face or other important stuff, besides, they would change dialogues or stuff. The original always is best. For better graphics, I will stick to the HTDP mod (yes, I believe in it being released someday ^^)

  • Yeah but the HTDP is based on the Unreal 2 engine. Unreal 2 engine first game out in 2006. HtDP will still look extremley dated. Hopefully when the release DX3 they'll have a level editor.

  • As Long as it is similar to the first deus-ex, I am as happy as a little kid.

  • Maybe it will look dated, but after seeing the first screenshots I like that the facial expressions of characters like JC and Paul are clearer and totally awesome, and I think it would be easy to mess up the whole thing if you use a different engine. I'm not a graphics type, I really don't care about how a game looks if it's great otherwise.

  • he is wrong... jc is 25 years old (take a look at the data cube at area 51 where is signed when jc was born and when he was put into action)...

  • @f4saken Nope. Morpheus mentions JC's age as being 23 and the data cube is more or less to be assumed to be incorrect.

  • This was the big difference between DX1 and 2. The original was lush in philosophy relevant to what you were fighting for. The sequel was nothing but repeated breaking and entering because someone told you to.

  • ... and Smuggler's off shore bank account that I found on his computer only today. This game is absolutely amazing. Fuck DX2 and everyone ruining DX as we speak. (The supposed "prequel")

  • OOOOOH, another feature I haven't found ever in my 19 full playthroughs!

    That is why I loved DX1, besides everything else I loved about it, doesnt matter how many times you play it, there will always be something new to find.

    And I'll play DX3, but it'll probably bring me to tears the first time. A cover system and regenerating health? what a load of bollocks.

  • yeah I found this after a few playthroughs too... you don't find things like this in games now'a days. Also about DX3... truer words have never been spoken... My stomach turned when I read the game will have those pathetic features. Also, saying "medkit scavaging" brings you out of the game is bullshit. I found myself not able to pick up most medkits because I always had 15, the maximum. DX3's development is just like the original's world. "a world of lies and deceit, you can trust no one..."

  • Its just crap, games are all about money these days, not innovation or creativity like they used to be. I hate how every new game has to rip off some feature from another successful game. Its really quite sad and well, its just NOT DX in any shape, way or form.

    And I was always a fan of the regeneration augmentation, in both DX games.

  • @Fatman311 Well...I'll be somewhat considerate to the health system - if they manage to actually explain it adequately and not just for the sake of "consolidation" or "streamlining" I don't think it'd be so bad and could actually fit into the game world. Just hope Harvey Smith isn't mentoring them.

  • @Yusuke1096

    It just doesnt strike me as fitting into the canon, as in DX3 (it being a prequel in all), its intended to be before the time of nanomachines, the player is a 'mech' agent like Hermann and Anna Navarre, with parts of the body entirely replaced by mechanical augmentations.

    Is it really all that likely mechanical augmentations will heal an agent compared to nanomachines in the body? If anything you'd expect constant repairs to be needed, both to the augmentations and flesh.

  • @Fatman311

    As I recall, Gunther constantly demanded 'tune ups'.

  • Now thats a splendid irony. The prequel has regenerating health, whereas Gunther and Anna both needed maintenance and physical upgrades. I also recall Jaime mentioning how he felt 'more like a mechanic than a doctor' when working on Gunther.

    Quite how they plan to explain that in DX3 (If they will at all, they might not bother) will certainly be interesting to hear.