Added: 3 years ago
From: vortex3k
Views: 2,378
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  • It does not reconize my wii mote

    my wiimote is already connected, and then i launch your program, and it says looking for wii motes

    I am using the toshiba bt stack, a kensington micro usb bt adabpter, in case that helps

    I have used my wiimote for other stuff on the computer, so i know its not my bt connection

    what bt stacks does your software support?

  • Normally it should work with almost all BT stacks except the basic WinSocks implementation.

    But that you have already connected your WiiMote might be a problem. Try disconnecting it and removing the device from the list of known devices in your BT environment.

    Then start my program and try to connect the wiimote.

    There may be some problems when the wiimote connection is already used. I'll consider this and see if I can find a workaround :)

  • It still does not work

    I deleted the connection, started your software,then added a new connection, and then connected my wiimote, and your software is still trying to find a wiimote

    could it be that your software only supports mac bt stacks?

    I have windows xp, if that helps

  • Nope, it does also run on my Windows PC.

    Its important that you do not connect your wiimote before starting the program! Delete the connection and start the program. The program itself will create the connection

  • What bt stack did you use on your windows pc

    ok, so i should delete all wii mote connections, and launch your program, and then press 1 and 2?

  • nice, does it give a maximum g's?

    that would be cool, so i could attach it to a faling object, and it could tell me that it expernenced 5g's

    or does it already do this

    nice program

    will try

  • Yes, it does output maximum Gs but only on X and Y axis. So if your object with the wiimote falls in a wrong direction, the G forces might not be recognised correctly.

  • what direction is x and y

    would x be like i attached a rocket strait onto the expansion port, and set it of, that would x, y, or z

    say that i atached rockets to the batter area, poiting down, where the ir cam and expansion port is horizontal, wat axis would that be

    thanks

    if i ever get it to reconize my wii mote, i will try it

  • The x axis is when turning left or right, the Y axis is backward or forward.

    If you point the wiimote down there would be 1g on the Y axis.

  • x axis would be like roll or like it was hands of a clock

  • mancat!

  • Great looking program you have there and a great car too;) How about adding some GPS and OBDII tracking features in the next versions?

  • Thanks! :)

    Adding OBD features is already planned. I wrote a post on my blog about this a few months ago. This will be my next goal, but before I'm trying to calculate the slip angle and display it in my program :)

    Adding GPS will be the next step after OBD :)

  • whats obd

  • On Board Diagnosis..

    A system for controlling vital data of an engine.

  • that's a great work

    very interesting approach to home made g-meters

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