Added: 4 years ago
From: wammakko
Views: 8,617
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  • Holy shit. How is this even possible?

  • This demo makes me want to get real VIC-20... too bad it's very hard to find it in CZE. :(

  • Awesome demo. With well-placed "fuckings" too!

  • This video just wasted 5 minutes of my life.

  • @CrowsFlyBackward what's the point of watching this piece of art if you just crapping it?!?

  • Sound is out of sync if you watch it in 360p but not in 240p

  • Any demo that can give me motion sickness gets a thumbs up from me.

  • Something went wrong and this video is now out of sync. :(

  • Comment removed

  • Seeing this video makes me appreciate Tramiel's vision of 64k computers (C64) for the masses. Despite that, this is a spectacular display of computer (raster) mastery with huge style to boot. This is genius. Soundtrack is murder, insane sound for a pre-SID chip.

  • really pushes the VIC 20. out of this world

  • Incredible. I don't know how that can be done with 5kb of RAM. So much content / music / speech *mind just blew up*.

  • Amazing! Talk about pushing a Vic-20 to its limits. I love how they tell Timbaland to go f#@k himself at the end! After all, he did rip off the demo scene without crediting the original musician. :]

  • WOW! i really like the music!

    Is it possible to make those sound effects with QBasic?

  • Nope. QBASIC uses only the monophonic PC speaker unless you have SB or GUS libs which are usually for digital sample playback anyway.

    Closest you'll get (without going mad coding machine language in vice) is to play with something like Goat Tracker. This emulates the SID chip of the C64 which has a similar "oldskool" sound although not quite as raw. The VIC 20 actually used it's gfx chip (the VIC) to produce the sound which is rectangular(ish) but slightly mangled. Vic20VST anyone? ;-)

  • Ok that is a smart reply :P

    Too bad i can't create that sound or i have to use a vic-20 (emulator)

  • This demo uses a bug in the soundchip to generate unusual sounds. Google "15 NEW WAVEFORMS FOR THE VIC-20". Then within milkytracker's wave editor, create a 16-sample soundform and the values from any preferred line of the "shape" column of the table are to be drawn in - all the way down on the graph for 0, up for 1. Loop that, enjoy composing in milkytracker.

    Also, the frequencies need to be detuned per note, but i can't tell the exact rule to match VIC20's problems from the top of my head.

  • Holy crap! Insane stuff and freakin' killer soundtrack!!!

  • this is so freaking impressive

    *runs to grab disk drive*

  • Viznut for life!

    Murder soundtrack!

  • I've got to get my C128 out

  • Does this run like this on an actual Vic-20, or just on some souped up emulator?

  • Most of the viznut stuff I've seen runs on a standard unexpanded vic-20. It really is genius.

  • unexpanded vic-20, viznut hates expansion and emulation.

    this won't even run in an emulator, he uses random unemulated hardware bugs/features for his effects

  • @bri3d: This is why emulators can never replace the real thing ;) The C64 SID chip is another chip with plenty of extra tricks up its sleeve :)

  • Just love this Demo. Can't wait to try boot it on my C-One as soon as i get a new CF Card.

  • it's doubtful it'll work; it doesn't even work on all real unexpanded vic-20s because of bus differences.

    viznut uses all kinds of bus/CPU stuff that was unexplored until he tried it, so unless he's been talking to the c-one core authors they probably don't have it implemented yet (and a lot of the bus stuff would have to be implemented via on-chip emulation since the real bus is different, but that's fine)

  • Viznut is genius!

  • fantastic!

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