Added: 4 years ago
From: BiscuitDude01
Views: 7,197
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  • I had this game growing up for the genesis and could consistently beat it without dying. My average score was in the high 11 millions. Though I agree it was tough at first until I realized that I needed to memorize the obstacles.

  • GET TO DA CHOPPA!!!

  • Though this level was insane and I always had difficulty with it; it had THE best music of the game; better than stage 3 or 4's in my opinion. None of the other levels had a few hundred pillars and stalactites you could easily crash into along with the usual hundreds of enemies shooting. Am I right or wrong?

  • Never had a problem on this board. You need to use your brakes!

  • I have this game for PS3 in the sega mega drive ultimate collection.

    never passed this level...

  • OMG the amount of times I hit that wall!! Could never get it just right :-(

  • It is a matter of practice and precision, just like Punch Out.

  • best level in the game easily

  • Oh, those stone columns were such a bitch back then. :D Good times...

  • i hated that stage with a passion. not to mention Stage 4's pipelines

  • Yes....the good old times! I liked this game and Airwolf for NES.

  • as a kid i could never get past this level, it was insanely hard. I always just hit the mountains or the pillars. You had to have the piloting skills of darth vader to complete it.

  • My thoughts exactly--in most 3D simulations/shooters, the hit detections are legendary--JUST F___ING LEGENDARY, Man!!

    What the 'F' was Sega thinking when they invented the square sprite system?

  • I've been trying like "F" to pass this stage; the farthest I've gotten was after you defeat that rogue chopper mini-boss!! Levels 1 & 3 were a f___ing cakewalk, compared to this mile-wide-a__ hell of a level!!

  • Yes, when I was attempting a run of this game without cheats, I could only complete the first level, when it came to this one, I kept crashing into the structures or got shot at. Which points out one of the major problems i have with this game: crap hit detection. All the sprites are basically like squares, so even if you think you've avoided it, just because it's a square sprite means you still hit it.

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