you can get the super in twice (on most characters) the trick is to launch the second one right after the opponent character starts to arc and then she will land the super juggling for a second volley of hits and then you can double juggle with her one inch punch rush...
@RyukendenY umm actually he's trying to show what fukiage finishes to do when you combo a bit far opponent with LK sa2 cause he falls too far to continue with back dash-fukiage, I bet every makoto player has passed through this, cause it happens a lot xD, so yeah it's interesting to see it at different distances
cool...i can't do kara fuckiage so i do this by doing a REALLY late fuckiage after SA2 (wich sends the opponent flying, but at a low attitude) and hit the last one with an EX fuckiage (the ex version takes a step forward, so it hits always...)
grab, HPXXSA2XXdash forward, KARA MEDIUM PUNCH FUKIAGE WITH HKXX dash forward, lp fukiage.
or in english, do the karakusa grab first, then right after that do a standing hard punch, then cancel that by doing the super art #2, the after the last hit, cancel that with a dash forward, do a kara medium fukiage and remember you're facing the other way now, then dash forward and do another regular fukiage with a light punch, and again you switched directions.
kara fukiage is done by pressing HK first, then doing the uppercut. you have to be fast enough to cancel the HK with an uppercut, and the way thats done is by doing the motion for an uppercut and press hk when you're almost done, then finish the input altogether. so...kinda like this...
you can get the super in twice (on most characters) the trick is to launch the second one right after the opponent character starts to arc and then she will land the super juggling for a second volley of hits and then you can double juggle with her one inch punch rush...
pretty awesome...
JonesArmandoHoward 5 months ago
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you have to learn A LOT about 3s Ryu!!
snoopolion 2 years ago
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snoopolion 2 years ago
All are same.
RyukendenY 2 years ago 3
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ehmm no ....
Thats a kara fuki!!
snoopolion 2 years ago
Well those combos are same.Total damage on Ibuki was always 79.Doesnt really matter if combos are diferent if damage stays same.
RyukendenY 2 years ago 9
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You seem not to understand the diffrence.That just shows how much you know about 3s ...
snoopolion 2 years ago
I know whats done in video.Its 1 same combo done on 2 diferent characters.Take a look at damage.We didnt have to see it 5 times!
RyukendenY 2 years ago 7
actually this are two diffrent combos!!
One with forwars fukiage and one with backwards fuki.
So these are not the same combos!!
snoopolion 2 years ago
Even if thats true it doesnt matter.Damage is same.Now youre just trolling.
RyukendenY 2 years ago 6
@RyukendenY umm actually he's trying to show what fukiage finishes to do when you combo a bit far opponent with LK sa2 cause he falls too far to continue with back dash-fukiage, I bet every makoto player has passed through this, cause it happens a lot xD, so yeah it's interesting to see it at different distances
julesickdrums 1 year ago 5
WHat sucks is it doesn't work on Chun-Li, even though shes fat.
HmongYou2Tube 3 years ago 4
she got thick sexy legs dont hate cuz you cant penetrate
DboiKidCrisis 2 years ago 7
LOL!!!
senpuu1440 2 years ago
cool...i can't do kara fuckiage so i do this by doing a REALLY late fuckiage after SA2 (wich sends the opponent flying, but at a low attitude) and hit the last one with an EX fuckiage (the ex version takes a step forward, so it hits always...)
luc294 3 years ago
wait..is he even karaing on the fukiage? i didnt see the screen shift
myusernamewastaken 3 years ago
Hey, how i can do this combo?
i only know "the secret" is do a kara fukiage qith HK, but that is pretty hard for me
can you say step by step how make this?
Playadura 3 years ago
heh a year later...
grab, HPXXSA2XXdash forward, KARA MEDIUM PUNCH FUKIAGE WITH HKXX dash forward, lp fukiage.
or in english, do the karakusa grab first, then right after that do a standing hard punch, then cancel that by doing the super art #2, the after the last hit, cancel that with a dash forward, do a kara medium fukiage and remember you're facing the other way now, then dash forward and do another regular fukiage with a light punch, and again you switched directions.
AGBAGTITKA 2 years ago 10
kara fukiage is done by pressing HK first, then doing the uppercut. you have to be fast enough to cancel the HK with an uppercut, and the way thats done is by doing the motion for an uppercut and press hk when you're almost done, then finish the input altogether. so...kinda like this...
forward, down, hard kick, downforward + punch.
maybe not exactly like that, but thats the gist.
AGBAGTITKA 2 years ago 10
Thanks for explaining dude.
senpuu1440 2 years ago