Added: 3 years ago
From: 0019625
Views: 10,217
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (20)

Sign In or Sign Up now to post a comment!
  • you can get the super in twice (on most characters) the trick is to launch the second one right after the opponent character starts to arc and then she will land the super juggling for a second volley of hits and then you can double juggle with her one inch punch rush...

    pretty awesome...

  • Comment removed

  • All are same.

  • Well those combos are same.Total damage on Ibuki was always 79.Doesnt really matter if combos are diferent if damage stays same.

  • I know whats done in video.Its 1 same combo done on 2 diferent characters.Take a look at damage.We didnt have to see it 5 times!

  • actually this are two diffrent combos!!

    One with forwars fukiage and one with backwards fuki.

    So these are not the same combos!!

  • Even if thats true it doesnt matter.Damage is same.Now youre just trolling.

  • @RyukendenY umm actually he's trying to show what fukiage finishes to do when you combo a bit far opponent with LK sa2 cause he falls too far to continue with back dash-fukiage, I bet every makoto player has passed through this, cause it happens a lot xD, so yeah it's interesting to see it at different distances

  • WHat sucks is it doesn't work on Chun-Li, even though shes fat.

  • she got thick sexy legs dont hate cuz you cant penetrate

  • LOL!!!

  • cool...i can't do kara fuckiage so i do this by doing a REALLY late fuckiage after SA2 (wich sends the opponent flying, but at a low attitude) and hit the last one with an EX fuckiage (the ex version takes a step forward, so it hits always...)

  • wait..is he even karaing on the fukiage? i didnt see the screen shift

  • Hey, how i can do this combo?

    i only know "the secret" is do a kara fukiage qith HK, but that is pretty hard for me

    can you say step by step how make this?

  • heh a year later...

    grab, HPXXSA2XXdash forward, KARA MEDIUM PUNCH FUKIAGE WITH HKXX dash forward, lp fukiage.

    or in english, do the karakusa grab first, then right after that do a standing hard punch, then cancel that by doing the super art #2, the after the last hit, cancel that with a dash forward, do a kara medium fukiage and remember you're facing the other way now, then dash forward and do another regular fukiage with a light punch, and again you switched directions.

  • kara fukiage is done by pressing HK first, then doing the uppercut. you have to be fast enough to cancel the HK with an uppercut, and the way thats done is by doing the motion for an uppercut and press hk when you're almost done, then finish the input altogether. so...kinda like this...

    forward, down, hard kick, downforward + punch.

    maybe not exactly like that, but thats the gist.

  • Thanks for explaining dude.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more