I ran out of room in the description(!) for this last bit of info:
Finally, in this video, the waves were created by moving a Gaussian perturbation along the surface in a way that simulates bug movement. A random number between 0 and 1 is generated. If the number is between 0 and 0.333333 then turn left 45deg, if between 0.333333 and 0.666666 keep last direction, and if between 0.666666 and 1.0 then turn right 45deg. Step forward a certain amount after each decision.
wow very nice good ray tracing and cryengine 2
capatais777 1 year ago
@capatais777 thanks! No Cryengine 2 here though, all coded from scratch ;-) Check the description.
khyar 1 year ago
@khyar :D
capatais777 1 year ago
....and thanks for watching ;-)) Hope you liked it ;-O
khyar 1 year ago
I ran out of room in the description(!) for this last bit of info:
Finally, in this video, the waves were created by moving a Gaussian perturbation along the surface in a way that simulates bug movement. A random number between 0 and 1 is generated. If the number is between 0 and 0.333333 then turn left 45deg, if between 0.333333 and 0.666666 keep last direction, and if between 0.666666 and 1.0 then turn right 45deg. Step forward a certain amount after each decision.
khyar 1 year ago