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From: cubex55
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  • DOS version uses Roland and then music is very nice but Amiga music has best atmosphere

  • I like how he hits the zombies in tune with the music. :P

  • Not quite sure why, but this game reminded me of the submachine series. o_O

  • I kind of wonder when the mine segment is supposed to be set - My best guess is sometime in the 1940s...

  • so the witch was able to cast a curse after all?

  • you can get this game from GOG.COM

  • The mine section is definitely the coolest and most original part of the game.

    As someone who had played all of the first 4 Silent Hill games prior to replaying Waxworks for the first time in 12 years, I was surprised at how much this game (and Elvira I+II) creeped me out. The mine and graveyard levels especially.

  • if you were playing as that jacked butler at the start this game woulda been a lot easier. you couldve just pounded the shit out of everyone. lol

  • haha this game goes badass in the end :D

  • @Deathmetalfan90 You mean the mine level, or the very last part?

  • Thank you for let me know how would have end this game once finished. I played many years ago (1993, I believe) and never finished It because of the Jack of the ripper. At begin I did the cemetary, very easy. After I completed the egypt that was the longest but very linear, and going on I defeated also the maze caves, which I remember very difficult because of the strategy that I should use against monster-vegetables, I always was running out energy or chemicals. But I managed It too.

  • Hello, I want to make a review of this game, but I have no efficient method of recording this, so I want to ask if you would let me use your footage of the game to show in the review. Please and thank you

  • I know the phrase "To steal a girl's heart" but this is ridiculous.

  • Attempt# 237: ok, this time I will survive!!! I will not hit trip wire, I will not be trampled by boulders, I shall not knock over prop when i'm under them, and I will pick up and look in everything on the way!!! Ok, I'M READY, I'M READY TO KICK THIS MAZES ASS!!! LEEROY JENKINS.....dammit!!! (A day in the life of me playing this game :*( )

  • HOLY FUCK THIS GAME!

  • @redback3 I know, right?

  • So, if the evil twin was always defeated, why does the main character has to go back and destroy them again? Is it because, after defeating them, the main character won't fall to the corruption of the items required to kill the witch? Also, i don't get it: in the end, the brother is revived and he says what he dreamed. We can imagine that the main character is the evil twin. If that is so, why did he do all that? Why didn't he use the Waxworks for evil, for example?

  • @fabiocarl740 The way I see it is the twins were not always defeated, they were defeated when the protagonist takes control of various good twins in the past to defeat them. Therefore if the main character did not go into the wax works at that specific point in time history would be changed for the worse. But then again I could be wrong any game dealing with time travel has a mind fucking story.

  • @xlaxformax But when the protagonist twin reads the information about an evil twin, it is always written that the evil twin was defeated somehow. So, if the protagonist of the game hadn't gone back in time yet, it couldn't have been him that defeated them. I really think that he has to go back in time to destroy the evil twins in order to avoid falling to the evil influence of the twins through the objects. That is plausible. What i don't get is...

  • @fabiocarl740 ...if the protagonist was the evil twin, why did he destroy evil? IMO, if he was the evil one, he would probably take advantage of the waxworks to continue the curse, by helping each evil twin, or he could have destroyed the waxworks so the curse would keep active in further generations. That is the one thing i still haven't figured out. Maybe it is really a plothole?

  • @fabiocarl740 Well the ancestor in the coffin that he talked to said that the fifth in line for the curse was the last.

    He also said that the protagonist is destined to break the curse, so maybe it gave him a resistance to the influence of evil long enough for him to break it.

  • @xlaxformax But, actually, if you die after you enter the witch waxwork, the game will say something like "You were not able to break the curse. Now it will affect every generation in your family that is unfortunate to bear twins.". So, in that sense, i don't think the curse goes until the fifth, i think it affects all the twins in all generations. And, if you see, in the final, Alex says he dreamed about what happened and that he saw a demon in front of the witch, which makes me believe...

  • @fabiocarl740 ...he was the evil twin. So, again, i really don't know why the evil twin would care to save his brother and to lift the curse from his family.

  • @xlaxformax Wrong. The guy in the coffin said he could see your body was that of the fifth, but the spirit inside was that of the last. He also said each twin is the reincarnation of the same person, as if the struggle keeps repeating itself. And the reason the waxworks plaques always said the evil twin was defeated was because you were SUPPOSED to go back and do it, as if it were fated to happen. And being the "evil" twin may have just been a plot twist for the very end.

  • @fabiocarl740 If I had to guess, it would be to gain the evil twin's artifacts in order to defeat the witch and put a stop to the curse before it affects him.

  • @Romuluzz Try Amnesia the dark descent, it will prove that modern game developers can make games scarier than the 80s-90s..no joke, I had nightmares with that game

    the demo is free if you wish to try it out =)

  • Most horror games now have a person who is vaguely skilled with guns and other such weapons and survival merely depends on timed button presses and conservation of ammunition.

    The horror games of yesteryear relied on being completely helpless while desperately trying to collect some random items, that will help later on (we hope)

    Story wise both modern and older games have good plots. The difference relies in the HORROR part. Modern games are more geared to ACTION/HORROR than anything else.

  • @TheBloodswordsman Mate, I recommend you to play Amnesia the dark descent (a first person adventure game that was released in 2010) modern game developers will show the crowd that they got what it takes to make a true survival horrors these days...seriously I had NIGHTMARES

    the demo is free if you wish to give it a try

  • Good story and gameplay, but I see one plothole.

    If the witch lived around the middle ages...how comes if the witch lives in the middle ages or so...the curse does befall your family in ancient egypt? And can someon please explain how you can have egyptian roots, yet be an englishmen? I mean its possible...somehow, but very hard to believe...than again this is a fantasy game. :P

  • @Busterdrag She actually used her powers to investigate the roots of your family and after she found out that one of your egyptian twin ancestors was good and the other evil, she decided to place the good and evil twin curse on the future generations.

  • @Busterdrag Yeah, I just wondered about this too :)

  • And I much prefer the DOS music for some reason (maybe just familiarity).

  • I always found this game absolutely terrifying. kind of feel like playing again now.

  • i got goose bumps while playing jack the reaper level

  • After playing this.... I just want to know one thing... how did you keep from getting lost?

  • Nice effect with the moon in Jack the Ripper's story. If you look closely at it, you can make out a skull.

  • This is a pretty confusing and freaky as hell game, but I love the concept!

  • i remember what the preview was now, it showed all the different types of deaths you could get like by rocks, spikes etc...

  • I vagualy remember reading about this game in an amiga gaming magazine many years ago when i was a young nipper..I really loved the preview of it and it sounded awesome but I never played it and i dont know why, I think I must have forgot about it or something.

  • OUTSTANDING!!!!!!

    The whole day i was infront of my AMIGa and Waxworks...

    the best game ever

    Love AMIGA

    :)

  • I like the music in this game, especially the one in the mine.

  • @MrRez9991 I agree.

  • reminds me of Raven´s Black Crypt

  • Thanks for playing this game and for showing it to the world. I absolutely love it and I strongly believe it has "something" that games nowadays dont really have. Again thanks!

  • Also, LOL @ 24.53 - "tis only a flesh wound"

  • This game was actually Nintendo Hard, esp. as there were loads of frustrations where you had to do things in the right order or it would fuck up bigtime.

  • Oh boy, the main character just leaves one of the evil twins stuck in a helpless baby body in a graveyard filled with vengeful zombies.

  • Well is a big work. Great game.

  • this game is NOT scary. its just gory as all fuck. i love this game its so much fun.

  • One of the best horror games I ever played!!! Played Elvira 1,2 as well, but Waxworks goes far beyond those games. This game is cult!!! A+

  • Wanna hear the best music? 12:17 :D I love that part,it's awsome :D

  • i find the graveyard the hardest mainly because of low dexterity

  • is this tool assisted?

  • @VoyagesInEnglish

    Savestates were used, but no Re-Recording

  • i be Dhuka was thinking " Oh COME ON!!! at that three mobs part in london

  • @mxdeadlykobra probably the only 3 you could see :p

  • This is the most unsettling game of all time.

  • how come those zombies got the same face? O.o

  • The mob at the first level is even more threatening then the resident evil 4 infected mob

  • I love the Victorian London stage, great atmosphere!!

  • if they wanted a horror game, why not make a game about H.P LOVECRAFTS cthulhu mythos

    thats real horror

  • I played this game 17 years ago and couldn't finish it because I got stuck at the Ripper scene.

    Oh, this brings back a lot of good memories. Thanks ;)

  • How do you determine the ticket code in the beginning? ;A;

  • the moon in jack the ripper looks vaguely like a skull. nice detail

  • The music in this version of the game is far better than the DOS version. How did you get this footage? Which emulator?

  • rofl @ this game

  • the london waxwork is my fav because of the fight scene at the end

  • I finally finished this game today! after 15 years! I am so happy! a goal finally accomplished!

  • watching people running a game smoothly is kind of fun... thx for the vid

  • The first few zombies from the graveyard level remind me of Jack Black.

  • I think the pyramid's my favorite level in the entire game.

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  • Oh my god this was my first horrorgame I finished without any help. I'm still proud of it over 9000 years later XD

  • I find it kind of funny that in the zombie area, when you fight the zombies with the sickle it sometimes moves with the rhythm of the fight music.

  • I finished the mine and the graveyard but not the egypt- and the "Jack the Ripper"-level :-I

  • i have the game but not the code breaker wheel , can somone please help me find a list of all the codes?

  • Just download a cracked version from planetemu or use the WHD-Load one :)

  • @cubex55 Thanks. I'll have to check it out.

  • It looks to me that at the end the "good" twin becomes the "evil" one...

  • The majordomo at the begining looks like the "Frankenstein" from the Elvira II.

  • holy shit i didnt know you could fill the chemical sprayer with gas

  • Thanks Amiga. The music in the DOS version is a torture.

  • i could only get through the graveyard :(

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  • I never understood games like this. How the heck were you supposed to know what to do?

    I always get bored because i can't work it out haha.

  • Trial and error, Will. Thats the main gist of it.

    Either that or this video. XD

  • beautiful game for its time.

  • It was a very difficult game

  • I love how cinematic they used to make some of the B-license games on Amiga...'It came from the Desert' and more

  • ok, I'm done eating now. lol

  • It's taken me some courage to even think about watching or playing this game. :)

  • I can't wait for one of you guys to tackle Personal Nightmare so we don't have to; the Horrorsoft games are not games you can play and enjoy, as spooky as they are.

  • @RiotShield

    Actually, seeing the death scenes in "every possible mean way to die in Waxworks" and then seeing this longplay made me wish I had this game

  • @RiotShield

    If a mac could emulate the Amiga, I would be glad to play Personal Nightmare, but unfortunately MacOSX can't do jack shit until I get a Windows install CD and the ability to dual boot.

  • Thank you for this Longplay - was very enjoyable to watch this.

  • good lord that butler was huge and demented looking!

  • if you pass through one blades come out and kill you. god DAMN the deaths in this game disturb me.

  • This game is for pussies. If you want a real scare play Nintendogs, Ishit my pants. Bleh!

  • @asianpride1226 nah, if you really want a scare play Amnesia The Dark Descent now THAT is a scary game.

  • @mxdeadlykobra i agree. Amnesia is the scariest game ever. But i also like Waxworks. ^_^

  • @CRYP77 Mmm...scariest game for me would be Silent Hill.

    But I do appreciate Amnesia's devs sticking by the rules of what makes a horror game, instead of most devs who go all gun-ho. It just defeats the purpose of the game.

  • what happens when ou pass through a trip wire

  • You die.

  • i mean like how

  • Swords come down and you get sliced up, you can also step on a pressure plate and trigger arrows or a boulder to come down and kill you. There's a full compilation of all the deaths on Youtube somewhere, you should take a look at it.

  • i would but somebody flagged it

  • Zombies that look like Burt Reynolds and Leonardo Dicaprio...LOL funny

  • how can you even remember where to move... do you have the map with you or something??

  • I wonder what happened to Vladimer after you turn him back into a baby. He was surprisingly cute and happy-looking for someone who was an evil, murderous necromancer just a minute before... :)

  • @loneshewolf74 Zombie chow.

  • This is a true HORRORGAME!!

    its even scrier than silent hill and resident evil together (in my opinion)

  • I totally agree with you!!

  • It had some very disturbing images

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  • Great work

  • de first part is the best. more adventure like

  • Did they have sleeping pills in 19th century England?

  • ... is that a serious question?

  • It was supposed to be a funny kind of question.

  • prolly, if not some equivalent. wasnt that long agp.

  • So does the butler kill you in the waxworks if you hang out there too long, or is he just unpassable?

  • He didn't kill you, he just kept pushing you around all the time.

  • wow this is so confusing navigating around but you do it so good... Great Job!

  • wow crossbow to the eye and stab to the throat. NICE!!!

  • This is truly the first survival horror game ever.

  • this game gimme nightmares as a child, i managed to do the graveyard and london level, but gave up on the other two. Great memories!

  • if you made an account before the 10 min limit, you can post videos longer then 10 minutes.

  • This was uploaded in 2007. He has a director's account.

  • no you just have to pay for a premium youtube account

  • why is this guy typing in a code in the beginning

  • Do you mean the bit where he's asked for a ticket? It's an old method of copy protection that involved asking you for information from the manual (or some other supplement) to verify that you'd actually bought the game. Not particularly effective, but certainly friendlier than what's complained about in ways of DRM these days.

  • Great music.

  • is that butler trying too kill you

  • look close in too the moon at the jack the ripper you will see a skull

  • I noticed that too.

    Quite an eerie thing.

  • old school rocks

  • Confiscated tea? Possibly. Its possiblethat it is marajuana as well...

  • What do those codes you imput at the beginning do? Affect difficulty?

  • They're copy protection.

  • what does that mean

  • Copy protection is used by companies to make sure people don't pirate their games. Old games like these made you look in your instruction manual to look for details or find secret codes and crap like that.

  • oh yeah

  • Awesome stuff! I love Amiga!

  • i loved this one ..never finished it

  • This game used to scare the crap out of me, although I was only 11 when I played it :)

    I never really knew what I was doing though. It seems a pretty hard (puzzle-wise) game.

  • 0:42: AHHHHHHHHHHHHH!!!!!!!!!!!!! A ZOMBIE!!! Oh wait, that's just a really old man

  • they should make games like this again :/

  • Seriously! Games like this had soul! Lame endings, but they had soul!

  • Great game, thx to show me the final ^^

  • I tried to order Waxworks just when it was released in Germany. Not a single mailorder had a copy. Maybe it was already forbidden in Germany?! Now after all these years we´re able to watch the whole story and the whole violence ;-) great!!!

  • Those Zombies...*looks behind him nervously*...look so real...*looks again*...

  • ugh i hate the pyramid waxwork and it's weird puzzle that kills you if the time expires!

  • The number circle one?

    Yeah, that was a bastid.

    I was also not a fan of the fights in the mine waxwork. You think you're happily spraying the plant men to death and the next minute you're out of weedkiller/petrol/whatever and being licked to death. Especially as the basts respawned...

  • Awesome game But I prefer the music and sound effects from the PcDOS version :D. But the games are basicly the same other then the sound.

  • Correction I prefer some of the music and sound effects

  • awesome! Finally I was able to see the ending.

    I don't understand it though, did the brother you played become the evil one at the end?

  • This blew me away, still have it in my collection today, great game and thanks for posting.

  • Wow

  • It took me years of on and off playing to make even the slightest bit of progress in this game. With the help of hand-drawn maps, I finally beat it. Those were good times... :D

  • When I was watching the Victorian London scenario in the video, my heart kept jumping every time I noticed the policeman or the angry mob approaching. The "danger" music that kicks in doesn't help. D:

  • can you post the death scenes please?

  • u gotta watch this: /watch?v=axqRgDkWXA0

  • I'll bet I would of been scared playing this game back then. Great atmosphere. But the whole first person perspective screen-by-screen venturing thing would of been annoying. It's just too confusing. I don't even see a map on there.

  • its annoying, but also its very spooky