the iphone is 18 - BIT. the nintendo 64 is well 64.
the psp which is a more advanced system grafficly cant un it well, there is NO hope for the iphone. plus the controler has 11 bottons and a thumb stick, the screen would be to crowded.
@larryinc64 wrong, the PSP's problem is ram. The iPhone is less powerful in every hardware category except RAM, where the iPhone has 256mb and the psp has 32mb. The iPhone and psp are both more than capable of rendering the graphics properly, as the graphics are quite old. The iPhone just has more RAM.
And FYI, there are already iPhone emulators running LoZ;OoT at 20-25 fps (30 being the max at that time) while the PSP can barely run it at 10-15.
imposable.
the iphone is 18 - BIT. the nintendo 64 is well 64.
the psp which is a more advanced system grafficly cant un it well, there is NO hope for the iphone. plus the controler has 11 bottons and a thumb stick, the screen would be to crowded.
its like trying to get it run on a t-81
larryinc64 2 years ago
Actually the iphone is 32 bit, but still thats kinda tricky
random845 2 years ago
well, why not try ps1. its probably more likely to urn instead of n64.
larryinc64 2 years ago
lol the iphone isn't 18 bit... whako
And YES u can run n64 on the iPhone
janaztheone 2 years ago
yo dumb ass it happened
dafails 2 years ago
look again, the emulator i already out there
google n64iphone by zodttd
jerryanderium 2 years ago
i have an n64 emulator on my ipod touch and it works
wuggshine 2 years ago
@larryinc64 wrong, the PSP's problem is ram. The iPhone is less powerful in every hardware category except RAM, where the iPhone has 256mb and the psp has 32mb. The iPhone and psp are both more than capable of rendering the graphics properly, as the graphics are quite old. The iPhone just has more RAM.
And FYI, there are already iPhone emulators running LoZ;OoT at 20-25 fps (30 being the max at that time) while the PSP can barely run it at 10-15.
trentroolz 1 year ago