Added: 4 years ago
From: skyanimal
Views: 4,861
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (63)

Sign In or Sign Up now to post a comment!
  • SO SOMEING LIKE THAT UP TO U

  • @FISTofMIST 500$? for an idea. good luck with that.

  • THE GAMES IS WAR FOR POWER IT IT A FIGHTING GAME LIKE COMMAND AND COMMAND

  • GIVE ME 500 DOLLERS AND MY GAME IDEA IS YOURS BUT YOU HAVE TO MAKE JUST SO IF YOU DON.T LIKE IT YOU CAN ADD TO IT 

  • Does anyone want to have sex? It's a human's job to mate. ;)

  • I'm stealing this idea.

  • good idea, but how could you do it?

  • This is retarded.

  • I still don't know what his game idea is....

  • I have an idea of a DCU fighting game. It will have all the top DC martial artists Batman, Wonder Woman, Aquaman, Black Canary...No Kryptonians, No Speedsters, No Power Rings, just fighters.

  • you wanna know something?

    look up sloperama

  • Video game ideas are a dime a dozen. A big game company like EA isn't going to hire you for suggesting an advanced AI system, or even story ideas. You need to bring something physical to the developement process such as programming, animation, 3D modeling, etc. I'm an independant developer myself, and, no offense; but I wouldn't hire someone that couldn't bring anything else to the team than ideas that I could think of on my own, or find searching Google.

  • @JamesKravenwolf those people who are hired to bring ideas or concepts into a game company are called designers and can and ARE very much needed in a company. its not all about implementation

    ---if you dont have the idea you dont have anything to implement!

  • @Potar4y Not entirely accurate. The people who are hired to work with concepts are ARTISTS who produce conceptual art or renders to visualize the ideas for the project. The development team (the 3D artists, programmers, and etc) are typically the ones who work together on the game storyline before production. Not a seperate team of "idea thinkers".

    And it's actually against the law for a game development company to publicly accept ideas from someone outside of the affiliated project...

  • There are many different parts to game design. Programming, Artwork, Music, Story, Animation, Gameplay Mechanics, and more. Figure out what part you want to focus on. If it's programming then you best get a specific degree or at least take some classes or get certified in the type of coding you want to do.

    Don't give up on your game ideas if you have the desire and determination to stick through all the time and effort involved. Need to refine this idea. See examples of game design docs.

  • So ur game idea is an inhanced AI system....exciting....

  • In my opinion the NPCs can be scripted and still look real. The point in them is that they act accordingly to their environment. Much like in Arx Fatalis in that the blacksmith (for exemple) is constantly working in his swords instead of standing still behind a counter like most of the NPCs in Oblivion. Of course that this blacksmith could do diferent things now and then, but still it proves that it doesn't take much to make a world seem alive.

  • One... I wouldn't mention anything about A.I... thats a programmers job. I understand your though on it... But you're only pitching an idea... and until you actually develop the program that you're talking about... nobody is going to take you serious. Your idea has been though of before.

    so if I were you... I'd stick with story and character design. Find a friend that can draw good, and make storyboards. Also write out a story, because even the most basic games have stories behind it.

  • @Shimmer311 Actually, in a game pitch the game play is what is most important. Stories are obviously in most games, but they arnt needed for a game to be a massive success. Postal, for example. It had a very short story line (Guy hates his job, goes on a rampage) but because the game play was unique (Sandbox slaughter fest) people bought it. This shows that story isnt everything. Games are for game play, stories are important in games, but not needed.

  • Ideas are the easy part, worth 1% if that...

  • @Blitfast "Ideas are the easy part, worth 1% if that..." But with out the idea, the game wont ever be in existance...

  • @Urchino1337 ROFLMAO, you clearly know nothing about software development

  • @Blitfast Im aware that programming and 3D modeling and such are hard, but i was simply stating that with out the idea, the progarmmers would have nothing to program, the 3D modelers would have nothing to model and so on.

  • @Urchino1337 Ideas are a dime a dozen, developers do not hire people with ideas! Like I said, 1% of the work is coming up with an idea (easy.... I have at least 100 million ideas).

  • @Blitfast Cheap and plentiful, yes. But also very crucial :)

  • @skyanimal yeah, sounds like a cool game, im trying to get ideas going to give to EA

  • You do realize that by doing your pitch this way even if a video game company did see and like it than they would have no obligation to include you and could easily steal your idea.

  • 7 days in a week . . 24 hour days . . . .  i need someone to give life to my village towns people . . . they must all have a WEEKLY SCHEDULE . . so it feels new everytime you play it, and so you can meet certain peeps in certain times and locations for special missions . . . . like progarammed bots we humans repeat the same movements in a 24/7 manner . . . i need sumtin like that for my video game charctrs souL

  • i have a solid story line and weapons for the game idea i have been trying to sell i made a whole book of drawings but nothing is on the computer yet any ideas

  • ??????????? So your pitch is to establish an AI that:

    1. responds to patterns

    2. scripts itself to the players decision

    Your not aprogrammer, are you? Because experience will tell you that this is just a bunch of if/else if statements that governs NPC scripting. So no

  • @ThelazyMerc151 ??? "a bunch of if/else if statements that governs NPC ing"

    that sentence doesnt make any sence at all

  • weird i know

  • A fighting game featuring exotic fighting animals and humans. Including a Short Faced Bear thats 11 feet tall, standing. A Dire Wolf thats 6 feet tall. American Lion thats 8 feet tall. Siberian Tiger thats 10 feet tall. And others like a champion fighter guy thats 7'2''. Also has unlockable characters like the Liger, Bigfoot, Or a Werewolf. Like Mortal Kombat minus the exaggeration in gravity and goofiness. Yet human fighters are very athletic and can kick a standing polar bear in the head.

  • suck my dick, Kid.

  • I am the CEO of Square-Enix. I will buy your idea. Send me a design document.

    - Shigeru Miyamoto

  • i have loads of game ideas but nothing complete i realy want to put them together to make a full game.

  • This sounds like it is very interesting. So your idea in essence is to create a world in which AIs will live actual lives. They will have routines, jobs, homes, familys, and maybe some will be lawyers, some will be thieves, right? You want to create a world that is more realistic, not a world where you command someone to do something and they just do it. It sounds like you are an excellent thinker and I'm sure that someone will buy ur idea.

  • 'learning ai' has actuaally been around for some time now, take the vf series etc - all adapt and learn based on the players repeated actions

  • Eventhough Fallout 2 was an awesome game, it had a way more simple A.I. I guess an random seed was part of it too. A good example for factions would be Oblivion.

  • Not to offense you, but that again is also already included in nearly all games. It's called Idle ;) And you're wrong with "The NPC won't be considered". If the Entity has been created, even if its idling, it is taking memory space and process power. It can't be ignored since all the code is being read.

    Also every MMO works like this; The Map is divided into little segments or a range, it will tell the server where you stand and the server sends the packets to spawn the monsters.

  • Uhm, may I ask if you even code any high level languange? Because a game's A.I is working like this since pc games existed. Your ideas are too vague and not really worked out, write some pseudo code that is logical. But the biggest Flaw in this is idea is that a normal PC only can run one routine at a time, it means everything has to calculated at once. Not even a Quadcore could support this.

    What you have is not even an idea - just expectations how something should be.

  • Basically you want an unrealistic level of Artificial Inteligence and programming ability.

  • bellend

  • Good Video & Good Idea. Nothing is impossible, only your mind can stop it happening.

    I would love to have a game that allows you to make a game. Still i do not mean programming. Just something a child could use & also it could be more advanced for adults. A simple choose & drop. Still with next-gen this could be a lot more advanced then that!

  • The NPCs will get to smart and take over the mmorpg world. The npcs will mass murder and hold the mmo players hostage, like in the matrix! Soon these NPCs A.I. will learn so much they will try taking over teledine like in terminator 2 in the real world out side of the mmo! This will lead to the apocolipse! You should name the game APOCOLIPSE!

  • and yes, you should listen to these people,

    you cant sell an idea, ideas are merely thoughts.

    you could claim its yours, but who would believe you if this game DID make alot of money?

  • do you honestly think that game developers haven't thought of such huge and expasnive mmos such as this,

    it not humanly possible, no machine can hold that much memory at all.

    this is just a dream, get over it

  • Believe me, minds in the industry are already all over those ideas, sorting out which are feasible with presently available game engines and fiscally safe. But with your idea, remember that a game is not fun as an A.I. simulation. AI should be limited and specifically directed to help the main objective of the game. Without a clear objective, there is no challenge, no fun, only a semi-chaotic simulation. There's really not a lot of room for extreme independent intelligence in games.

  • INCREDIBLY dangerous thoughts on A.I for in game simulation. Ridiculous. You want to allow the A.I to learn from humans and react to it-Think for a minute of the gravity of what you are suggesting

  • Wow... that shows almost no comprehension of what goes into game development.

    No one pays for ideas either... you need a design document, preliminary sketches and some form of feasibility study on new things (such as your badly explained AI concept :P) to show the game can be done before anywhere would even think of paying money for it.

  • so you have a highly-advanced simulation of human interaction? why not go to the bar? there's only concept here but no definitive ideas. what makes this game fun?

  • No problem. Just remember that when you pitch an idea you are asking the studio to: allocated resources to your idea; spend anything from tens of thousands to millions of dollars in developing your idea; reject all in-house ideas and those from established games to take up your idea instead.

    Look to pitch to mod teams instead.

  • Whatever you do, do not post your ideas on YouTube!

    Good luck.

  • Additionally, you have been talking about programming issues that you clearly have no idea of. This isn't a request for you to go off and become a guru programmer, just research what's out there in terms of AI if that is your design focus. The best way to do this is to play a variety of games from a variety of genres. In the games industry a broad knowledge of games is expected - not just MMO or games that sell well in Japan.

  • Conrinued...

    I would suggest that you go and research the subject of game design, create a portfolio of various implemetations of your ideas - as well as ideally have a website up showcasing complete work and maybe some work in progress that is in a good state.

  • Continued...

    The list goes on. Generally, your ideas are unappealing, lack originality and are unrelated to each other. Sorry to be so brutal but you have taken what you personally feel is a good idea and are trying to sell it as a game design. When designers design games they are trying to create ideas that are likely to be enjoyed by games players who are not necessarily themselves.

  • Continued...

    3. Your ideas are all over the place. I think I heaard you discuss a 'single player element' in the context of an MMO?! Maybe I've missed understood, but if your game(s) have a significant single player element in an MMO world then why bother with the MMO bit?

    To be continued...

  • Dude, you have made so many mistakes on so many levels:

    1. You have publically stated your ideas.

    2. You were either discussing what is already possible in programming with current techniques available. Even if you have not quite seen the behaviour that you've described we can tweak such behaviours.

    To be continued...

  • There was no concrete game ideas anywhere in that video, only a bunch of fairly random gameplay mechanics that have been down in some form before or in progress (see Peter Molyneux's Fable 2 presentations) but there wasn't a game idea. Quite frankly, your pitch was boring, there was very little that would hold your audience (publishers' or developers')interest for very long.

  • I couldn't make out what game(s) you were envisioning anywhere in that video except that one was a MMO. There should have been a one liner of what the game is about right at the beginning of the video, e.g. "MMO with futuristic mercenary elements".

  • I would suggest reading (Google) : Sloperama's FAQ 35

    And Preparing a Pitch (Google): Obscure "preparing a product pitch".

    I PM the actual links to you.

  • you stupid thatis not goin to get you a job think of somting new that a game company dosent alredy no and thats was not a game idea were is the game and the game company alredy nos this you dope and y is this on you tube anyone can take this idea and once again the game company alredy nos this stuff they dont need you telling them something thay alredy no this was all a wast of time

  • couldnt their exisiting programmers think of this idea for themselves. Although if they do you will probably accuse them of stealling your idea.

  • Do you actually know how to program? Why do they need to hire YOU?

  • Why are you telling professional game developers what the level of technology is at the moment? I think they already know! Also why are you posting "Your idea" on Youtube. There is no Copyright law on "an idea" you have to actually create something based on that idea. Wouldn't it be a better idea to create your own game and send it to a game developer. Also you don't actually seem to have an idea for a game, more of a way that the game should behave.

  • Loading comment...
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more