Disfruto mucho con el vídeo, pero no es completamente correcto desde el punto de vista matemático. Para hacer una fractal dragón en tres dimensiones habría que desdoblar la trayectoria seguida hasta el momento en los tres ejes del espacio simultáneamente. Sin embargo lo que se presenta es una composición de tres rotaciones ortogonales del caso bidimensional para la fractal dragón, que solamente se desdoblan cada una, en las dos dimensiones del plano que las contiene.
Yes it's true that this is not a true 3-D dragon curve. Doing the recursion in three dimensions is a slow work in progress, but I will keep at it now that I have been inspired by your comment.
WHFan - For this animated version I did not use "turn left/turn right" macro's like you would for a static curve. I had to do it manually: a) make an object, b) unfold the object, c) call the unfolded object a new object and then then unfold that, and d) repeat. There is probably a more elegant way to do it than I did but even this brute force method overheated a few neurons as I thought hard about trig functions.
wow probs to whoever made this!
vibol03 4 months ago
0:14 looks like a 3D swastika
oaskaspokas 8 months ago
Disfruto mucho con el vídeo, pero no es completamente correcto desde el punto de vista matemático. Para hacer una fractal dragón en tres dimensiones habría que desdoblar la trayectoria seguida hasta el momento en los tres ejes del espacio simultáneamente. Sin embargo lo que se presenta es una composición de tres rotaciones ortogonales del caso bidimensional para la fractal dragón, que solamente se desdoblan cada una, en las dos dimensiones del plano que las contiene.
Aswarp 2 years ago
Yes it's true that this is not a true 3-D dragon curve. Doing the recursion in three dimensions is a slow work in progress, but I will keep at it now that I have been inspired by your comment.
Cryogenius 2 years ago
Cool!
44kzm 2 years ago
reminds me just a little of that thing in one of the "Cube" movies
FractAlkemist 3 years ago
that is an extremely confusing pattern.
METAL4EVER911 4 years ago 6
this is a good animation
Robosos 4 years ago
That's Huge!!!
How long did take the rendering?
absulitcr 4 years ago
0.0... wow....
Rashoni 4 years ago
Very Nice - Keep up the good visions...
RayC123456789 5 years ago
...slowly, but surely, they drew their plans against us...
nintencat 5 years ago 4
WHFan - For this animated version I did not use "turn left/turn right" macro's like you would for a static curve. I had to do it manually: a) make an object, b) unfold the object, c) call the unfolded object a new object and then then unfold that, and d) repeat. There is probably a more elegant way to do it than I did but even this brute force method overheated a few neurons as I thought hard about trig functions.
Cryogenius 5 years ago
Wow, nice one. U made a macro for that?
WHfan 5 years ago