Added: 4 years ago
From: bigceef
Views: 215,474
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  • That looks so cool, and I believe there is a way to do it in v2.5 and higher, sadly I don't know how myself.

  • awesome!!!

  • how do i get fluid???

  • Look like minecraft!

  • mango water?

  • amazing....

  • nice with speed change

  • It's Minecraft 3.4 water physics

  • This would be perfect for a music video or demo scene vid...

    Could I do something like this with arrays, perhaps?

  • looks like my elbow when im high

  • looks like a big lump of pixelated mud. lol.

    

  • i'm pretty new to blender.. how did you make this? I use version 2.5. thanks in advance.

  • @12345franny I don't think you can do this anymore in recent versions. I did it when fluid was still in development, and when I tried it again a year later it no longer worked. I think all I did was  'dupliverted' a cube to the fluid mesh.

  • :O Nice

  • hey do you know how to live render water in blender game engine?

  • looks like a sneeze XD

  • LOL @ REALISM!

  • amazing

  • cast modifier? maybe.

  • Cool.

  • Thanks for sharing this.

  • Badass.

  • very nice.

  • wow wut was your resolution, 0? lol

  • awesome

  • now import it into minecraft's water physics

  • lol - resolution = 1

  • Loocs like a kinda stop animation kid show

  • exelent!!!

  • Kinda looks like voxels...

  • Tetris: Extreme Edition.

  • this should be added to minecraft :P

  • Hi, when I use the dupliverts, I´m not able to use some motion to that. Could you help me?

  • very nice! clever idea to combine fluid and dupliverts!

    cheers, pascal

  • DISGUSTING!

  • Its All..... Blocky XD

  • so, theoretically, you could do this with ANY shape? even the monkey head? lol

  • wtf

  • EPIC

  • Neat!

  • 3D 8bit!

  • it has VERY LARGE particles :P

  • it reminds me: gameone

  • lol what!

  • It's liquid lego.

  • btw, this only works in blender 2.45 i think it is

  • It's easy to make, but it looks good

  • Not realistic, but it looks very unique with cubes. A very interesting case.

  • Haha cool!

  • HAHAHA That looks really cool! Looks like pixels :P Keep up the good work :D

  • It kind of has a claymation feel to it. When I tried this it only used the domain as the dupliverts...do I parent before I bake or is there another method? Just curious.

  • As I said earlier, I don't remember how I actually got this to work in the first place. I get the same reaults as you now when I try it. Shame, 'cos it's an interesting effect.

  • Very well done, kinda hard on the mind :)

    Want to see it as a fluid but it registers as solids...aaaaaahhhhhh  :)

  • looks like a kraft mac and cheese commercial.

  • Amazing and beautiful...MtD

  • looks like claymation

  • this is actually kinda good ( its lego style very COol)

  • lol i have a realtime blender fluid in my chanel xD

    imma spamin

  • Hi Guys,

    Thanks for you comments. I can't help those of you wanting to know how I did this, because I honestly don't remember. I get the same 'dupliverts on corners of bounding box' as xxxhihihixxx does below.

  • may you please tell me how you've done that

    please

  • Great idea!

    Is it possible that this method doesn't work in earlier versions of blender? I just get the dupliverts objects on the vertices of my fluid boundary (meaning a cube)

    please help i need this for an important project!

    thanks!

  • yeah! you're right its just working on blender 2.46 or older ones. I've tryed it. Check out my video!

    I can tall you how to do if you still need it

  • I agree, its like stop motion lego water. Very neat, I'll have to try it out.

  • I agree too. I will definitally try this out.

  • A really interesting experiment, and looks pretty good! As you say, it looks like a sort of pseudo-stopframe - a look that I like a lot!

    Nice work :)

  • wow, i've seen this comment on multiple other videos. probably of that "copy and paste"crap, but this time nobody wants to copy n' paste this so the poster does it himself... (-_-)

  • thats nice would a looked cool if you cranked up the res tho nice work

  • cool mate.

  • this doesn't even make sense...you're not as smart as you think...

  • Lol I din;t though of applaying dupliverts to fluid :D That's a cool idea!

  • HO HOH O LY SHIT!!! Is awesome :D

  • Real water?

    You mean he should record normal real-life water?

    You're more retarded than you think,

    I feel sorry for your "daughter"

  • How did you make that?

  • lolwut?

  • Oh, how juvenile!

    Real water? Real objects? Huh?

    At least try to make some sense. It must be difficult with that attitude problem of yours.

  • wow, that guy is a father? wtf?

    anyway...

    great idea, using instances of boxes for each particle

  • I've seen his comment on two other blender videos too.

  • Looks like an clay animation :)

  • Can anyone tell me how he got it to be cubes (mesh object) instead of looking normal? I can't seem to be able to figure it out. :(

  • I can tell you 'cos I did it. Just parent a cube (or other mesh) to the fluid object. Then, on the fluid objects Object Buton's page, just press 'Dupliverts'. A copy of your object will appear at every vertex of the fluid. You can scale down your cube object until it's the right size for your fluid.

  • Thanks for the info.

    Unfortaintly, every time i try it, the cube just wants to take the form of the Domain's corners. And when i go into edit mode of the Fluid, it changes to that of the domain. :(

  • To learn more about the feature check out the "Manual/DupliVerts" page at BlenderWiki.

  • Nice, looks a bit like clay animation. I'm sure it took a very long time to make, kudos to you on doing so! 5/5

  • GREAT!!!! 5/5

  • nice, what is that? that parent function? havnt worked much with fluid yet

  • hey any body can help me?.. i'v made a animation off some balls falling.. and i wanna save it as GIF or somthing.. so my friends can see it without having the program installed?.. plzz help

  • You can render it to a movie...

  • you will want to render it as an (AVI raw), in render settings/format, ie video. then If you want it to be gif you would have to convert it; how?.. gimp may be able to do that or there is probably something online that can convert it but yoyo with that.

  • Rendering a CGI animation as a GIF is the worst idea ever. It's limited to 256 colors and has a very bad compression ratio when the source is truecolor. My advice is to save it as a video :

    * Container : avi, mov, mkv

    * Encoder : XviD, Theora

    To play it your friend will need a software like VLC media player.

  • Awesome done!!

  • Dude! How long was it to set that up???

  • great idea I'm going to play around with this trick tonight thanks

  • Awesome

  • Wow... how long did this take to render?

  • Hah, nice nice!

    Im never saw this!

  • It looks like a building of cubes exploding...

  • great video and inofative thinking.

  • im very impressed =]

  • How long did this take to render, and on what kind of hardware?

  • I suppose it didn't took long to render considering it's only a bunch of flat cubes. Moreover the fluid simulation rendering should be speed up considering there're less particles to handle.

  • that is genius - stylized water

  • haha, never thougt of that. did you just parented a cube to the fluid and put dupliverts on?

  • Yes.

  • it looks amazing =)

  • That is amazing. I never would have thought. . .

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