@djjor3l Some vehicle types work better in OpenSim than in SL (see, for example, this video). Some work better in SL than in OpenSim. Some types are not implemented yet (OpenSim is, after all, a work in progress).
But there are plenty of vehicles that work quite well in OpenSim.
@djjor3l You can't expect physics to work identically across the two environments; Second Life uses Havok, OpenSim uses OpenDynamicsEngine (or others, but ODE is the most developed).
lol nothing like driving into nowhere in SL and then crashing. Very funny vid. :-)
clairwil2 1 year ago
Actually, vehicles do not work well in OpenSim (SL to OS)
djjor3l 1 year ago
@djjor3l Some vehicle types work better in OpenSim than in SL (see, for example, this video). Some work better in SL than in OpenSim. Some types are not implemented yet (OpenSim is, after all, a work in progress).
But there are plenty of vehicles that work quite well in OpenSim.
Shipbrook 1 year ago
@Shipbrook Sure, there is a lot of problems with physics (tried to make a football game and was impossible) :)
djjor3l 1 year ago
@djjor3l You can't expect physics to work identically across the two environments; Second Life uses Havok, OpenSim uses OpenDynamicsEngine (or others, but ODE is the most developed).
Shipbrook 1 year ago
@Shipbrook Yeah, anyway, that place looks awesome and nice vehicle movement
djjor3l 1 year ago
VERY impressive! Kudos to OpenSim!! Great job by the Devs!!! NICE!
AngelleSL 1 year ago