Added: 2 years ago
From: RaptorRage79
Views: 5,120
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  • how do direconal jump jets plz help

  • Amazingly the Behemoth can fly.

  • What was the map At 1:37?

  • @iheartslimshady

    The green grid map is called CGI. The full Mech and map list is seen in expanding the video description.

    Forgot to include the Shadow Hawk when this video was made, and as of the most recent MW4 Mercs free release version .0029 the Linebacker is also available, so currently there are 60 Mechs and Battle Armor that can carry jump jets out of 128 available to pilot.

  • @RaptorRage79 Linebacker was a really good addition to MW4. Finally some serious weapons on high speed chassis

  • These directional jj look cool and all but really now, it's not canon.

    I don't fully agree with the classic jj in MW4 either - they stop firing at the top of the jump, which would bury the mech into the ground on the way back down, or if not, the torso will pancake the legs, or the legs impales the torso like a bad horror movie.

    The directional jjs are even worse. They allow your mech to travel laterally faster than its top speed - and what's to stop it from tumbling on landing.

  • @392redienhcs You have a point, but don't forget this was made quite awhile ago, so not everything was as good back then.

  • LOLed when the mechs fell when they're running. Does that happen ?

  • It is possible for a Mech to fall depending on the terrain and level of impact upon landing from a jump. Sometimes the jump ends in a crouch upon landing.

  • THE STONE RHINO!!

  • Intend on downloading this whenever I get MW4 running again. But what's with the animal sounds? Sometimes it sort of works, like the first few were worked on, but the last one...

  • lol

    lost planet jumpjets

  • Have to take into account that directional jump jets have limited fuel available and don't recharge like standard jump jets, and there is also falling damage so you have to compensate for landings with counter thrust (which also uses up fuel) if you intend to keep your Mech's legs intact.

  • It's kinda late to be asking, but will the mechs in MP4 fall in more than one direction? They only seem to fall on their faces on never on their backs, despite what direction they're being shot from. Like, if a mech walking backwards is shot in the front (CT, LT, RT, not legs) it should fall backward, right?

    oh, and i loled at the Wildcat jumpjet sound

  • Likely would require new animations to be created in order to have multiple falling directions based on direction of weapon impacts.

  • I don't think that even the mechs that came with the game fall over backwards. So it's probably a problem with the game engine itself.

  • @runindry Me to, reminded Me of the Kodiak from The Ghost Bear's legacy intro when it attacked the Smoke Jaguar Vulture

  • is it me or do the infantry seem to make the same kind of thudding noise the mechs make when treading?

    Otherwise this is awesome...

  • well muscle weighs more than fat ;) lol

  • the warlords sound is mor of a moan

  • OI! Blasphemy! LB tags on a medium AND a heavy?

    ...best hope that Poe doesn't see that.

    Anyway, nice compilation.

  • Heh I was wondering if anyone would pick up on that. Actually they all have Light Brigade tags, even the Assault Mechs. Anyway those are also useful to test which Mechs have the decals reversed, as seen here a few are still set up that way at the moment.

  • I don't get why certain mechs roar instead of making a jet sound.

    Why would a mech do this? It's just so silly.

    Otherwise, directional jets are cool.

  • An Atlas roaring? What?

    I guess it would be better if it still played the jet sound ALONG with the roar.

    Right now it's just the roar and the actual jets are silent.

    It would sound better if the default jet sound was mixed in with the roar, but it seems like this hasn't been done.

  • it looked like an atlas but apparently its an warlord

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