@cfighter95 Well, I haven't started seriously modeling like I am now in over 1 1/2 years. It's all about using your imagination and making it the way you pictured it. About 90% of the modeling I do is done with extruding if that helps.
@Tinak00777 Well, once you know what to do, it's easy. What I do is open my AO bake, layer on a base metal texture (usually dirty and grungy) on a separate layer. I do this continually adding different textures, hand-drawn or from cg-textures till it looks right. Then I add contrast on the AO layer so you can see the ambient occlusion better. Any detail (like the glow of the P38) I use texture paint is Blender.
Do you have a cow?
inverseactuality 1 week ago
@inverseactuality NOOOOOOOOOOOOOOOOOOOO!
laxwolf 1 week ago
the best model verry good model
kilercho 9 months ago
very good work :)
DeadSeasonGame 9 months ago
Really nice blender models, i like the cars
DEADDUCKGAMES 9 months ago
@GamingRichard ...? Is there any other way to bake shadows?
laxwolf 9 months ago
@sgh069 Around 3 years.
laxwolf 9 months ago
@laxwolf How did you learn? Ive been using Blender for about the same time but i still struggle with making things that detailed.
cfighter95 9 months ago
@cfighter95 Well, I haven't started seriously modeling like I am now in over 1 1/2 years. It's all about using your imagination and making it the way you pictured it. About 90% of the modeling I do is done with extruding if that helps.
laxwolf 9 months ago
Their pretty decent models, but not the best ive seen! keep up with the work though
mattydavid13 9 months ago
Nice shit lax you should make a sci fps using those models
Kenn0090 9 months ago
how do you and miguel(ddg) get that dark grey texture look?
corrupted111 9 months ago
@corrupted111 How anyone would... bake the AO.
laxwolf 9 months ago
@laxwolf lol i dont know how to do that,im a flash game maker ha
corrupted111 9 months ago
@corrupted111 Oh, haha. It's just a normal option in Blender and most 3d software. Ambient Light it baked on adding shadows and shades.
laxwolf 9 months ago
@laxwolf ok cool,do you have skill in unity?i would love to make a simple collab
corrupted111 9 months ago
@corrupted111 Nope, no experience with Unity.
laxwolf 9 months ago
@laxwolf awww,its a shame. :L you would be a god.
btw you should really start learning it caus theres websites that will pay for unity games.
im talkin aroun 5k
corrupted111 9 months ago
@corrupted111 Well, it'd have to be good enough to make your time and money worth it. Licensing costs money too.
laxwolf 9 months ago
those models are amazing
sadiel1 9 months ago
@sadiel1 Thank you!
laxwolf 9 months ago
YAY! awesome! dude, you are an incredible modeler.
amuddypizza 9 months ago
@amuddypizza Thanks man!
laxwolf 9 months ago
wish i could do texturing better....
Tinak00777 9 months ago
@Tinak00777 Well, once you know what to do, it's easy. What I do is open my AO bake, layer on a base metal texture (usually dirty and grungy) on a separate layer. I do this continually adding different textures, hand-drawn or from cg-textures till it looks right. Then I add contrast on the AO layer so you can see the ambient occlusion better. Any detail (like the glow of the P38) I use texture paint is Blender.
laxwolf 9 months ago
Holly s#hit! They are amazing! I really love the gun with the orange lights or so... Man I want to know like you about blender!!!!
Raxe88 9 months ago
@Raxe88 Thanks! Idk, I'm not a very experienced modeler or texturer. I got back into it a few weeks ago and have been practicing.
laxwolf 9 months ago
you are very talented
doodlejackbod 9 months ago
@doodlejackbod Thank you!
laxwolf 9 months ago
Dude!!! You made all those in a week?! Those were amazing!
d3sertst0rm 9 months ago
@d3sertst0rm Thanks! Yeah, everything except the mech were done this week.
laxwolf 9 months ago
how did you make the glow effect for the second model?
uvcity0videos 9 months ago
@uvcity0videos It's just a texture I made with Add. Then I texture-painted an orange texture around it.
laxwolf 9 months ago
not bad O___O
xBryanTechx 9 months ago
oncredibly good i love the turret gun
corrupted111 9 months ago
@corrupted111 Thank you! It's a sentry, btw.
laxwolf 9 months ago
Wow, those models are superb, but aren't some of those vehicles a bit too high poly for a video game?
xXBurningSpiritXx 9 months ago
@xXBurningSpiritXx Thank you! None are too high-poly.
Mech: 4756 polys
P38 Assault Rifle: 4878 as full model (less than 2000 in first-person.)
Dunerat: 2245 polys
Fire Hawk: 1768 polys
Mule APC: 3696 polys
Sentry: 1605 polys
Sandtrap: 1278 polys
It doesn't really matter as long as the model isn't a physical mesh.
laxwolf 9 months ago
Really nice work. I like the turret gun at 1:05, it looks awesome.
Riyuzakisan 9 months ago
@Riyuzakisan Thanks! It's a sentry, btw.
laxwolf 9 months ago