Added: 1 year ago
From: WWIIAustrailianTroop
Views: 3,486
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (29)

Sign In or Sign Up now to post a comment!
  • Nice poly modeling.

  • OMG  this is gooooooooooooooooooood

  • You made it look so easy =[

  • You can give me some tips "how to smooth" ??

    thx

    great model õ/

  • Really really good model man, im around the same age as you and dont know how you managed to juggle learning this with studying ect lol, if you could make a tutorial you'd definetly have a sub from me and proberly loads of over people!

  • You are very good! Nice Model!

  • @Mindereak Thank you!

  • texturing ???

  • Allright thanks, but now I have another question. How do you join vertices in one common poly? I mean, when I apply a mesh smooth then it doesn't go over the common mesh, but over the polys that I did not join. Help?

  • @ngaragulya88 Not really sure..... Is there a recording you can make of what your trying to do?maybe that would help. I think i may know what your getting at but im not 100% sure. Thanks

    -Matt

  • Hey dude I have a question. Can you tell me how to model like you did, in steps? I'm trying to model a gun as well, and I can't really do the trigger guard/trigger.

    Tell me the steps you do in order to make a block, stretch it again, do some other stuff, etc.

  • @ngaragulya88 Sure. I can help you. To model like the trigger guard, make a box and turn to editable poly and select the face and press the extrude button and drag it or rotate it to change the shape. Ill make a video maybe.

  • awsome ur the best

  • sweet job man , although you did miss a few details)

    did you know that you can actually kill somebody with a flare gun? )

  • @thevladdo I know. I finished it today, lots more details and fixes were made after this :)

  • thats much easier than with blender :D

  • @Konsolenrocker08 Realy? I havent tryed blender.lol

  • @WWIIAustrailianTroop

    yes, cause in blender the backround goes away if u rotate the objekt and so tis very difficult to model

  • Wow! Nice job! That's really cool. 5/5 and favorite!

  • @FLPatrick Thanks!

  • alot of wasted polys but not bad :D

  • @zeejenkins You have to remember, Im not making models for an fps game. Im making models that are detailed and look good. i use my own modeling style and im just fine with it. In reality though, it is not a waste of polys, they are serving a purpose..making it detaied.. This is differnent than " game models'.

  • awesome

  • @Thtyler Thank you!

  • Your welcome and where can the program you're using downloaded/bought ?

  • @Thtyler It's 3ds max 2010. My grandpaernts bought it for me, but there is a free trial on the internet i believe. there is also a full free 3-d modeling and animation program avialable called gmax, it is very simular to this. and its 100% free.

  • use blender its 100% free and has every tool this program has :P

  • I just might

  • @Thtyler autodesk, 3ds max, only £3 000 :)

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more