Added: 5 months ago
From: MalleusDUB
Views: 4,580
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  • what is the tutorial he is talking about at around 1:50?

  • @TehTr0nik Check the description

  • @MalleusDUB

    ah :D im so dumb sometimes, thanks!

  • Hi Malleus,

    You're extremely helpful, really appreciate it, I just need help with one thing:

    When you're using this style of drum set up, how would you program all the drums hits into one Note Track in the Sequencer? I just can't figure it out!

    Thanks!

  • @mretutitsorp Each drum kit piece should be assigned to its own pad in the kongs. 1st pad = kicks (layer all kick samples by putting multiple kicks on pad 1) 2nd pad = snare, etc. Then goto the sequencer and open the drum combinator and starting with C1 on the midi keys you can program the drums via piano roll. Keep in mind the kong's are replaceable by a redrum if you prefer to use the drum sequencer in the redrum to draw out the notation.

  • Hey man, absolutely awesome tutorial you have here. I just got one quick question.

    I produce more hip hop, downtempo music, but this setup seems great for laying out a track. I personally like to record my drums live using my MPD26 so it would be a lot more convenient to have my drum samples in one instance of Kong. I have read your other responses but I am still confused on how I would set up something similar to this with one kong. I am also open to other suggestions you have! Thanks!

  • @lowerfifth Well if you flip the rack around with the tab key you can route the audio outs of the kong to separate process chains. Then flip it back to the front and select which drum output you'd like each pad to go to by changing it from "Master FX" to whichever you've set up (at the bottom of the Kong) However that limits you to 7 different processes. I've never used a drum controller before but I'm sure there's a way to use this set up, I just don't know it.

  • Thanks for uploading this, it was really helpful =)

  • The troll you made fun of must have disliked this LOL

  • Would I be able to use one instance of redrum and get a similar effect to layering by connecting a cv cable for the two kicks and 3 snares for example. Other than each drum sample having it's own track lane ( which can be worked around ) I don't really see the advantage of loading so many instances of the same kong.

  • @wse33 Thats what I was saying in my last response. A Kong has 7 different audio outs. Flip the rack around and on the right side of the Kong there are the audio outs that you can wire to their own separate channels. When you flip the rack back around at the bottom of the Kong you just change the "Master FX" Drum output to the channel you've run it to. Hopefully that makes sense. Its hard to explain via text.

  • I see why you set the multiple kongs and I'm sure I could figure out how to do it. But my question is if I wanted to something similar while using only one one kong how could I:

    route out each sample in one layer on a pad to it's own effects chain and into the drum mixer? It doesn't seem like that's a possibility without loading multiple kongs which does seem to pacman eat the shit outa the CPU.

    Is there anyway to do this with some advent of splitters/mergers. I'm racking my brains to no avai

  • @wse33 If it's CPU speed you're worried about you might as well forget it. Sadly, if you want the flexibility of each sample having an effects line its gonna take up a lot of memory which is why I suggest looking into upgrading any system you plan on producing with. Good production files are usually huge. The best way to not have to load so many Kongs is flip the rack around and route the audio outs to their own effects chain but then you only have 7 kits pieces available.

  • Really enjoyed your video! Keep up the good work.

  • Comment removed

  • i gt the same background

  • where can i find the funtcase toturial?

  • I often neglect to really take my time on my drum tracks sometimes, thanks for the pointers Mal

  • Comment removed

  • Hey, I noticed that you have like 8 kongs in that thing, do you only have only one sample in each one, if not, then why so many?

  • Hey man! A question here. I see lots of 2 band parametric EQ in ur tracks. Is there a big difference when using IT or MClass EQ in Reason?

  • @77Karolis77 All EQs really do the same thing. MClass EQs just give you more options when it comes to control of the frequencies.

  • @MalleusDUB thanks man! :) your drum combinator is monster :)

  • nvm; I figured out; thanks anyway

  • what goes in the combinator named drums? cause i don't get how you managed to get all your drumsounds in one track

  • I am having trouble finding dubstep kicks snares etc. if you could give me some hints or websites where there are free samples available, that would be awsome :)

  • what am i going to use the filter for , funtcase said he used it to clean up his sample ?

  • @guitarsalert Thats pretty much what you use it for. Depending on if you want the sample low passed or band passed, you can change what frequencies get put out. Just experiment man.

  • where can i get a woosh sound?

  • @guitarsalert Reason Factory Sound Bank. Kong patches/Kong sounds and samples/snare samples/SD_ReverseSnare

  • @MalleusDUB thanks man , i realized i commented just before you explained how it was done :P

  • Any tips you could shoot for the various compression and EQing for the aux sends on the different mixers?

  • @shoobification Well I boost my hi mids with one EQ and low mids with another...both with a wide Q. Then you can boost whichever you feel necessary. As far as compression goes that's more to taste depending on what samples you used and your settings pre-mixer.

  • Good tutorial mate, Nice rack hehe ;)

  • another great tutorial man. just got one question, why is it that when i raise my aux sends on the master track, the tracks volume goes up? Is that supposed to happen or am I doing something wrong?

  • @navelolol I'm a bit confused by what you're asking. What do you mean when you say "aux sends on the master track" if you're referring to the mixer all your drums have been plugged into then the answer could be this. Your aux sends are hooked up to either a compressor or EQ that has certain settings already. When you turn the knob up its applying the settings from your comps or EQs so if its a comp it could be bringing that sample up in volume and if its an EQ its turning up a certain freq range

  • yo put your master rack up for download!!!

  • @XenophobeDubstep9 I show you everything in it dawg! Don't be lazy :)

  • Thanks alot man. it was my first day back at college today and ive told people about ya channel. cheers for the links too :)

  • @DynastyUKOfficial Thanks man. Biggups!

  • why do you use the comp 01 rather than the compressor in Kong? :) Awesome though :D

  • @DynastyUKOfficial Personal preference I guess. Its a bit more dynamic.

  • @MalleusDUB ah fair enough :D. and does using loads of kongs n seperate effects use alot more CPU?

  • @DynastyUKOfficial Its very possible but I'm not sure. Reason runs very smoothly on my system and I've never had an issue with clipping and crashes so I can't say for sure. The obvious answer would be, the more you load into the file the more CPU is being used, but I don't know if that applies to internal or external effects.

  • very helpful please keep making these :D :D :D

  • Oh, I noticed you put the links in the description after asking. thankyou

  • Can you help me find funtcase's tutorial please? Can't find it on my own.

  • Hey man quick question. Just started using Reason instead of Ableton for production because of the ability to create versatile setups such as yours. However, when it comes to mastering, all I've ever mastered with is Ozone and I'd like to continue mastering with it. Obviously though I can't use Ozone in Reason so i will be rendering to audio then bringing into Ableton and then mastering. Should I skip using a mastering suite in reason completely or are there some aspects I should still use?

  • @lowerfifth Yea its always a good habit to work with your mastering suite bypassed and make sure everything sounds great without it, then use it at the end to make it sound even better so in your case I'd say work in Reason without one and then once the mix is done bounce it over and get your mastering done the way you know best.

  • Just wanted you to know that you are the fucking man. Don't stop making videos. You are making a huge impact. Best of luck to you bro.

  • Nice!

  • dis make me feel stoopid

  • @AceTheIntrovertMusic You shouldn't feel stupid...just push yourself to learn more every day and over time things will make more sense.

  • from where can I get a pack of punchy snares?

  • @GOTBN1 Most people will direct you to the Vengeance packs. I say they're great but you can always sample your own drums. After searching for that "punchsnare1" sample I noticed I did sample that from another track.

  • Why use X amount of Kongs? It has seperate outs, you know. And you can trigger multiple samples with one pad.

  • @suryadnb Because you could potentially run out of outs. Not to mention I don't like the set up of the pads when it comes to layering. I'd rather just set them all to the same pad in different Kongs within the same Combinator.

  • I like what I just witnessed, and It made much sense to me. I will build this dubstep mastering suite and try it. My other mastering combi's didn't work for my dubstep mixes, liked I wanted them to, and this looks like a very manageable way to do things.

  • Love the tutorial man keep up the great videos and do what you think is important, that's all that matters :)

  • @shintastic1 Thanks I appreciate that

  • @MalleusDUB thank you dude, going to be making my own tonight :)

  • Great tutorials :D very very useful, great :)) could u search cwlemusic 4 my channel and give me some advice? Thank you :)

  • yeah thanx for the great tutorials!! a tutorial on mastering would be great indeed =D

  • @H3xTOxTHExZ Like I said before. When it comes to mastering, all I do is insert that mastering suite that's at the end of the video. Mastering is a minimal process. Its the mixing that is tedious and extremely important...and that can't really be taught in a video. You have to understand the process on a whole. I can suggest the links in the description again for help in that category.

  • watch?v=eD72Khu7L1I

    7:20 - exactly what not to do with your kick and sub bass

  • @xTrophh What are you trying to say? That you should do what I said to do with the EQing, or that you should do the opposite of what I suggested?

  • @MalleusDUB you should EQ the way you're showing it done, not like that video

  • @xTrophh Ah gotcha...well now ya know haha :)

  • Also, no spamming your own videos in the comments please

  • I explain mastering at the end of the tutorial. Also, there are two types of mastering. Final mix mastering done by the producer, and final cut mastering before pressing. You're not really gonna find an extensive tutorial on either however because its completely up to how well your track is previously mixed. Youtube won't teach you everything. You kind of have to know and understand what you're doing.

  • @MalleusDUB Great! i was going to do a drum mastering tutorial, but i don't want to double your videos.

    any idea what your next video is going to be on so i don't do the same thing?

  • @VSTTutorials I never know man. Its mostly what people demand or what I feel like I can successfully explain that will get me some views. I mean don't let other people dictate what you do a tutorial on. People want to learn plenty of techniques from different people. Youtube isn't a contest buddy :)

  • New Wallpaper!!!!!!

  • ehh tutorlial no offense its just that there is aleady a tutorial like that got posted like 2 weeks ago what we all need is a tutorial on mastering :D that would be super helpful... at least for me

  • digging your new wallpaper

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