John Fox wrote the original title music. The rest of the Amiga music was created by Richard Joseph. I ported most of this over to the Megadrive - However, the game complete tune wasn't one of Richards - so wasn't ported over. It was written by myself..
@dissident93 A PC connected to a MegaDrive via SN Systems interface - And a copy of the original Amiga music to listen to as reference. Software was my own editor (PC based, cross platform - I used it for Amiga, ST, Megadrive and SNES) and Megadrive player (all Z80 based - including the sample player). Editor was similar to SoundMonitor (C64 - Before SoundTrackers were around), and allowed me to use the QWERTY keyboard to play Megadrive in realtime, just like SoundTracker programs.
@dissident93 Afraid not. I threw it all out in about 1995 (PC, 2 Amigas and 3 STs)...And regretted it soon after. Only thing that still survives is the Amiga source code (well, disassembly of the Amiga version which I've commented), which is floating around the internet somewhere. Other than that, it's all gone..
@leumasnehpets Actually you can listen to all the tunes in the options menu I think or with some kind of cheat.. I don't remember which of the too but I recorded a tape for my walkman back in the days ;)
John Fox wrote the original title music. The rest of the Amiga music was created by Richard Joseph. I ported most of this over to the Megadrive - However, the game complete tune wasn't one of Richards - so wasn't ported over. It was written by myself..
jp1jp2 1 year ago
@jp1jp2 What hardware/software was used in the making of Mega Drive porting?
dissident93 3 weeks ago
@dissident93 A PC connected to a MegaDrive via SN Systems interface - And a copy of the original Amiga music to listen to as reference. Software was my own editor (PC based, cross platform - I used it for Amiga, ST, Megadrive and SNES) and Megadrive player (all Z80 based - including the sample player). Editor was similar to SoundMonitor (C64 - Before SoundTrackers were around), and allowed me to use the QWERTY keyboard to play Megadrive in realtime, just like SoundTracker programs.
jp1jp2 3 weeks ago
@jp1jp2 Whoa, awesome.
I wonder if any of the software is archived somewhere?
dissident93 3 weeks ago
@dissident93 Afraid not. I threw it all out in about 1995 (PC, 2 Amigas and 3 STs)...And regretted it soon after. Only thing that still survives is the Amiga source code (well, disassembly of the Amiga version which I've commented), which is floating around the internet somewhere. Other than that, it's all gone..
jp1jp2 3 weeks ago
@dissident93 Although - Someone, somewhere would probably have a backup of the original code, maybe (whoever owns the Graftgold rights, I guess).
jp1jp2 3 weeks ago
@jp1jp2 Oh alright. I'm just interested in the ways old school vgm composers did their work. ; )
dissident93 3 weeks ago
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John Foxx only wrote the title music.
Richard Joseph wrote the rest of the Amiga version..
I wrote the Megadrive version - including this track..Maybe I overdid the vibrato on that lead instrument!
jp1jp2 1 year ago
Comment removed
jp1jp2 1 year ago
The music for this game was made by a British musician called John Foxx, who is still making albums and touring.
His best songs that sound like this are, A Million Cars, No One Driving, and Underpass.
memorygraphic84 2 years ago
Comment removed
memorygraphic84 2 years ago
Finally!!!!
MrArach666 2 years ago
YEEEES BEEN WAITING FOR THIS FOR AGES!!! Wooohoo, no more sitting through 7 minutes of gameplay to here this tune. Woooooohooooo!
leumasnehpets 2 years ago 2
@leumasnehpets Actually you can listen to all the tunes in the options menu I think or with some kind of cheat.. I don't remember which of the too but I recorded a tape for my walkman back in the days ;)
DOGMATECH2 4 months ago
Are you going to make vids for the other three levels?
FacePunch0 3 years ago 5
i should think so coco :P
thingsofthepast 3 years ago