You will be absorbed into the might of our trans-dimensional armed force. We will utilize, mold, and shape your species into another new fighting force for our ranks.
We will crush all you know, all you cherish, all you love. You will watch, as your species is augmentated into the fold...and out of existence.
Humanity exists no longer in the eyes of the Overwatch. The 'citizens' bide their time until extinction.
We are the Transhuman Arm of the Combine Overwatch...and you are next
@JOmonkeyJO Hi, you can use console commands and nodes but it's easier to just disable AI, spawn a gunship/chopper/whatever, then use the GMod Physgun to move it to another location. Then, when you re-enable the AI, it will automatically fly back to its starting position (where it was spawned). A gunship or heli will also automatically engage with any target in its flight path, although sometimes they have difficulty navigating, especially if there are 'invisible walls' on the map.
@Beserkoid Oh thanks for responding to my comment.... Somehow got a dropship to move around the map but I never knew how I did that until I realized I spawned it on a prop in the air and then deleted that prop. Thanks. :D
@2222daz Hi, all the credits and info, like the Gmod addons I used for the video, are in the video description for Barney Trouble part 2 - I don't have any links for them, sorry, but if you do a search for the Combine Assault Rifle (AR3) at garrymod.org it should be there for you to download, along with a number of 'Extra NPCs' addons, which'll also give you the sniper (and the helicopter, and other enemies).
Hi, that's a great idea, although with the amount of work and time each episode takes to make, there's no way I can produce such a video anytime soon - but maybe someone else could? (Strangely enough, before I started the series, I thought about making an alt version from a Combine Soldier's POV - I still might have a segment in this series (if you watch my Prospekts:Zero video, you'll see what it might have looked like) - and I also considered playing as Adrian Shephard from Opposing Force.)
Hi, open the game's console and type the command: npc_create npc_helicopter to spawn the chopper. Then, with your crosshair pointing at the chopper, type: ent_fire setname heli then ent_fire heli startcarpetbombing. The chopper won't move but it will start dropping a lot of mines. If you want the mines to explode as soon as they hit the ground, like in the video, then you'll need to type ent_fire heli startbombexplodeoncontact - and that should do it!
PS before you start it might be easier if you enable cheats with sv_cheats 1 and type Notarget, so the helicopter doesn't start firing at you as soon as you spawn it.
it wont work - 1: i cant spawn the chopper from the console, so i downloaded a chopper npc that can be spawned in the spawnmenu - 2: when i type ent_fire setname heli, it works (i think), but when i type ent_fire heli startcarpetbombing, it wont start dropping bombs. help me!
I've just read my previous reply and...I realise I've told you to type in the wrong command! It should be ent_setname heli NOT ent_fire setname heli (This is what happens when I reply late at night after a long day at work, and I'm half-asleep - well, that's my excuse anyway!). Really sorry about that - it should work for you now.
Cheers for watching - I just used the HL2 map d3_c17_13 but in Gmod, with a few prop portal effects from Episodes One and Two to give the sky(box) a darker, more foreboding look - and with the addition of lots of ragdoll corpses scattered around the place!
can i ask you how you insert new combine voice sound i can't find them in the game i know that you are useing 2 sounds to make a new but the fucker and barney calahoun
Yes, I use GCFScape to extract the Combine speech files from the game, then edit them to make new words and phrases - although 'Barney Calhoun' consists of about 8 different edits - I can't remember them all but I think I used sounds from 'Boomer', Scar', 'Minor hits continuing' and 'PriorityTwoEscapee' for 'Barney', and 'Canal' and 'Condemned Zone' and some others for 'Calhoun.' For 'fucker' I used 'Full active' and another wav file - can't remember which one, though!
Wow, that's totally amazing! I can't imagine how much concentrated work you have to put into your productions. No wonder we have to wait so long! Must be more patient, must be more patient, must be more....
me: Dr.freeman is playing hide and seek can i play?
Combine: Citizen 4321 found play as well
*bang*
johnchandara 1 month ago
Gmod!
HeavyManiac41 2 months ago
This has been flagged as spam show
You will be absorbed into the might of our trans-dimensional armed force. We will utilize, mold, and shape your species into another new fighting force for our ranks.
We will crush all you know, all you cherish, all you love. You will watch, as your species is augmentated into the fold...and out of existence.
Humanity exists no longer in the eyes of the Overwatch. The 'citizens' bide their time until extinction.
We are the Transhuman Arm of the Combine Overwatch...and you are next
prax456 3 months ago
How did you get the hunter choppers, gunships, dropships, to move like that?! When I spawn them, they only stay on the floor.
JOmonkeyJO 6 months ago
@JOmonkeyJO Hi, you can use console commands and nodes but it's easier to just disable AI, spawn a gunship/chopper/whatever, then use the GMod Physgun to move it to another location. Then, when you re-enable the AI, it will automatically fly back to its starting position (where it was spawned). A gunship or heli will also automatically engage with any target in its flight path, although sometimes they have difficulty navigating, especially if there are 'invisible walls' on the map.
Beserkoid 5 months ago
@Beserkoid Oh thanks for responding to my comment.... Somehow got a dropship to move around the map but I never knew how I did that until I realized I spawned it on a prop in the air and then deleted that prop. Thanks. :D
JOmonkeyJO 5 months ago
um why is the Ar3 a sniper?
MrTmontona 7 months ago
Umm... I thought the AR3 Was an Sniper
CrockyMen11 9 months ago
@CrockyMen11 Hi, yeah, that's supposed to be a 'twist', although you do get to see a sniper rifle in action in the second part of this video...
Cheers for watching.
Beserkoid 9 months ago
2:17 Do you see gman by the rebel in the door?
GTA80GTA 10 months ago
Awesum!
mihael2001 10 months ago
"...Freeman...PEEK-A-BOO"
"Freeman, have a grenade"
Lol, hilarious lines...
stickfighter254 10 months ago
you are like a gmod god.
chocofaceify 1 year ago
freeman is playing hide and seek here LMAO
mateusz2737 1 year ago
omg xD
HL2BarneyCalhoun 1 year ago
Spy:Peek - a boo
Combine:Stfu
juanrs123 1 year ago
hunter use your blades.......spear him likeafish also funny
MrZombiesareattackin 1 year ago
freeman is playinghide and seek here haha
combine 1 engaging target 1.......freeman
combine 2 peek-a-boo
combine 1 shutup and destroy that cover hilarious
MrZombiesareattackin 1 year ago
whats the link for the ar3??
2222daz 1 year ago
@2222daz Hi, all the credits and info, like the Gmod addons I used for the video, are in the video description for Barney Trouble part 2 - I don't have any links for them, sorry, but if you do a search for the Combine Assault Rifle (AR3) at garrymod.org it should be there for you to download, along with a number of 'Extra NPCs' addons, which'll also give you the sniper (and the helicopter, and other enemies).
Thanks and cheers.
Beserkoid 1 year ago
whats the link for the sniper??
2222daz 1 year ago
WTF Ar3? I thought he got a sniper at first place o.o
IcefrenzyXD 1 year ago
Please re-do the episodes with the sight of a combine unit that survives through it please. It'd give us more of a idea how it would be like.
PivotMasterIXII 1 year ago
Hi, that's a great idea, although with the amount of work and time each episode takes to make, there's no way I can produce such a video anytime soon - but maybe someone else could? (Strangely enough, before I started the series, I thought about making an alt version from a Combine Soldier's POV - I still might have a segment in this series (if you watch my Prospekts:Zero video, you'll see what it might have looked like) - and I also considered playing as Adrian Shephard from Opposing Force.)
Beserkoid 1 year ago
@Beserkoid Man, can I get this map? It looks awesome!
doomedtodead64 1 year ago
how did you do that why all is in your half life
chigusa222 1 year ago
hunter get that fucker
96ab11 1 year ago
Wow these are cool, i wish HL2 was more like this :( great work on combine radio, and the assassin and combine shotgun units.
JoHnNyBoIyO 1 year ago
2:18 gman in back
yuhhhhlan 1 year ago
hahahahahahahaha combine: "freeman is playing hide and seek" lol and "peek a boo" lol and i looove this videos!
MrMreinar 1 year ago
3:02 you can spot the G-Man
cardzone1000 1 year ago
oh god I need to check my subscribtion box more often!
OblivionKnight457 2 years ago
I really loved the cease fire part when G-man comes out and the rebel says "Wait a second I know you your supposed to be protecting us!"
sgtmonkmann 2 years ago
Nice AR3 reference. I guess that lunatic in the rebel base was right after all, haha.
BasementBeginnings 2 years ago 11
how the f**k can u make the chopper throws down alot of bombs? i cant do it... im a noob, i know, but plz tell me
SebiWarrior 2 years ago
Hi, open the game's console and type the command: npc_create npc_helicopter to spawn the chopper. Then, with your crosshair pointing at the chopper, type: ent_fire setname heli then ent_fire heli startcarpetbombing. The chopper won't move but it will start dropping a lot of mines. If you want the mines to explode as soon as they hit the ground, like in the video, then you'll need to type ent_fire heli startbombexplodeoncontact - and that should do it!
Beserkoid 2 years ago
PS before you start it might be easier if you enable cheats with sv_cheats 1 and type Notarget, so the helicopter doesn't start firing at you as soon as you spawn it.
Beserkoid 2 years ago
How'd you get the chopper to move while dropping mines?
gameaddict11707 2 years ago
it wont work - 1: i cant spawn the chopper from the console, so i downloaded a chopper npc that can be spawned in the spawnmenu - 2: when i type ent_fire setname heli, it works (i think), but when i type ent_fire heli startcarpetbombing, it wont start dropping bombs. help me!
SebiWarrior 2 years ago
I've just read my previous reply and...I realise I've told you to type in the wrong command! It should be ent_setname heli NOT ent_fire setname heli (This is what happens when I reply late at night after a long day at work, and I'm half-asleep - well, that's my excuse anyway!). Really sorry about that - it should work for you now.
Beserkoid 2 years ago
it works now. THANKS SO SO SO SO VERY VERY VERY MUCH!
SebiWarrior 2 years ago
@Beserkoid
Which map did you use for this epic showdown?
Great Vids BTW
TheAndyshandy 1 year ago
Cheers for watching - I just used the HL2 map d3_c17_13 but in Gmod, with a few prop portal effects from Episodes One and Two to give the sky(box) a darker, more foreboding look - and with the addition of lots of ragdoll corpses scattered around the place!
Thanks again.
Beserkoid 1 year ago
@Beserkoid Thanks for the reply
TheAndyshandy 1 year ago
and i have sv_cheats to 1
SebiWarrior 2 years ago
"Freeman.. have a grenade!" *Grenade rolls in* That is fucking epic.
HardcoreFlea 2 years ago 10
Hooolyshit mate. This is the kind of thing I wish i could do. XD
AtomiskZabaleta 2 years ago
Pause at 2:13. You can see the G-Man...
gameaddict11707 2 years ago
YAY at last this vid came out=)
Sam07micro 2 years ago
Lol at the G-man part.
Skuller1100 2 years ago
and that stupid radioman said there isn´t such thing than AR3 xD
supersupermariofan11 2 years ago
can i ask you how you insert new combine voice sound i can't find them in the game i know that you are useing 2 sounds to make a new but the fucker and barney calahoun
zonetropper 2 years ago
Yes, I use GCFScape to extract the Combine speech files from the game, then edit them to make new words and phrases - although 'Barney Calhoun' consists of about 8 different edits - I can't remember them all but I think I used sounds from 'Boomer', Scar', 'Minor hits continuing' and 'PriorityTwoEscapee' for 'Barney', and 'Canal' and 'Condemned Zone' and some others for 'Calhoun.' For 'fucker' I used 'Full active' and another wav file - can't remember which one, though!
Cheers again.
Beserkoid 2 years ago
Wow, that's totally amazing! I can't imagine how much concentrated work you have to put into your productions. No wonder we have to wait so long! Must be more patient, must be more patient, must be more....
3eom 2 years ago
Holy shit that was intense! Great job sir!
tronus 2 years ago
Oh my god.....I'm speechless! This is another AWESOME vid Beserkoid! Nice work!
zertvangent 2 years ago
nice 5/5
Surfplaysisback 2 years ago
Wow it was cool when G-man walked in and everybody was like WTF
sgtmonkmann 2 years ago
waited a long time for it. it was worth, this is awsome as usual. 5/5
P3OPLE 2 years ago
Deserves more views. Alot more.
lifehole1 2 years ago 2
This is brilliant work yet again.
There is action going on everywhere and I had to watch the video 2 times so see all the extra bits that you added.
mrGlitch2000 2 years ago
yay awsomeness :D
12negativezero 2 years ago
how can ya move the combine helicopter around the map? I have the npc movement of npc control v2 n it doesn't work for flying npcs
mechaelite 2 years ago
one word: AWESOME!!
gralkses 2 years ago
HEY!!!! FINALLY!!!!
5/5
olty49 2 years ago 2