Added: 2 years ago
From: officerbeardontcare
Views: 25,056
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  • Whats the difference between Skulptris and ZBrush 4? any Answer

  • @st1ngr4g3 ZBrush is a way more complex and complete program than Sculptris. It has so many more tools, but Sculptris has one feature that ZBrush hasn't, It's adaptive sub-division, helps keep the poly count lower. But as it's free give it a go. Also in this category of modelling tools are Mudbox and 3D Coat. Try Demos and see what suits you. But ZBrush with the Goz function is pretty awesome. (swaps between major 3D packages and itself)

  • How would that close it's mouth?

  • i dont have a good computer to do this sort of stuff: P but i downloaded Sculptris and tryed it, after i got a little far it started to lag alot and super slow, anyway i can avoid this?

  • y el cemit piensa que vamos a hacer 1 videojuego viendo esto???

    pos la llevamos clara x!

  • amazing piece of artwork, wouldn't want to bump into him in a dark alley :)

  • Fantastic!

  • Was it really necesary to make the theeth outside zbrush? I thought you were just gonna paint them on zbrush.. I'm just curious. Thanks

  • Amazing work man. You can sculpt like a machine! I had my first Zbrush class this semester and its extremely exciting to learn. Thanks for posting your work.

  • please tell me the detailing is symmetric. 

  • This actually looks pretty easy to do.

  • @LegionOf3 It does look easy to do when your watching someone like him do it, but when you try it urself for the first time ur like ummm wtf OH SHIT I DELETED IT. once u get he hang of it and know all the key comands you will look like this guy

  • @nosmailliwydocbocaj The Song is Hustle Rose by Metric. Names of all the songs are always in my info blurb. =)

    I used a Cintiq. So yeah, the monitor version of a wacom tablet.

  • @officerbeardontcare i use a wacom intuos xl but i want to get the cintiq, is it very accurate? like the cursor from the brush / pen tip?

  • and also does it have pressure sensitivity too?

  • Pretty cool model, I just wish people would take the time to finish with more asymmetry. All zbrush models are becoming one half cloned. good technique and style though.

  • Really nice! What is the polygon count?

  • looks soo easy if you see such vids but it aint !

  • can you make a model for me

  • Thank you sir.nice sculpt

  • dude you should try doing an animation on this with maya

  • Hey, I have a question, also, that was an awesome sculpture you created. Anyways my question is, can you export a Zbrush document to become an obj. file, so it can be imported into the 3D animation program Lightwave? Or in that case, any 3D animation program at all.

    Thanks, SneakBadger.

  • How do you hide part of the mesh to work on one part?

  • is it automatically on symetrical editing? and can you do asymetrica editing?

  • @drumskater337 Its symmetrical, yes. And yes you can turn that off.

  • @drumskater337

    also on multiple axes, the artist here is using the X-axis symetry but X, Y and Z is all possible

  • Great model, I hope to finish one good enough to be posted soon...

  • Very nice work!

    I have a question, why did you went out to Max to model the teeth instead of making just one as a subtool inside Zbrush and then cloning it for each tooth? o.o?

  • Because I did not intend to sculpt the teeth at all. They were hardsurface models and as such it was faster to just quickly throw them into max. =)

  • nice, btw, who is this song by? I really like it and what is the name of it?

  • I just have on question how did you learn this. By yourself?

  • @MrLilleKriss Mostly, yes. I self taught myself while I was in highschool and posted on a couple of message boards that i got critique from people who knew more than me. =)

  • Just a quick question...Could you get this model rigged or is it just for show? I know how to rig and have done with much lower poly models, this model however would seem almost impossible to get fully rigged.

  • You generally would not rig this resolution of character. You would create a lower poly mesh and have a displacement map(for film) or normal map(for games) and rig the lower res mesh. That said, i guess you COULD rig the head. It would be a mess and ill advised? But painting weights would work.

  • This thing is the SHIT! TEACH ME

  • That's why the videos are here, Doebino! =)

  • I wasn't quite sure what you were asking sega! Glad you caught it yourself. And glad you are learning!

    GamesByOurselves: it's Metric - Hustle Rose

  • i don understand sir

    you masked and hide lest of neck part than export obj to max so made tooth

    and when you came back to ZB

    you did some thing with zspear

    so tooth and all of head is came together

    it was to fast to catch

    plz tell me what you did there

  • I see you only selected thooth only to export back to ZB as obj

    i am learning for sure

    thx

  • Really nice song choice with this, who sings this?

  • It's Hustle Rose by Metric. =) Also: in the info.

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