Good question.. There are a lot of weird things in Inhumane teasers unexplainable, but it can set the mind to think out of interest fortunately.. I've not posted a lot yet and there's not much to see yet, but there's a lot to come. It'll all make sense eventually if I succeed in making a film with a fully layed out story and background. It is hard though, so I'm waiting till I'm adequate for it, hopefully :)
@holyman668 I'm using maya 2011 recently as well now and loving it.. I've been following a study for a year now in amsterdam called 3D Interactive Animation. The college is called Qantm. I've took a leap into every 3D aspect and it's going fantastic. Of course this means I'm very busy atm and will end up posting here at the end of my study. A good tip in what? For organic modelling look into edge loops. and for animation look into fbik for texturing, crazybump and automatic mapping goodluck =D
That's a good comment.. I've already learned a lot more since I started this animation (it's old).. And now I'm busy with making more realistic stuff.. Also cinematic .. You see, the window is great in composition with him.. But I should be able to make realistic things cinematical as well(which is hard).. Thanks for the comment!
does the sniper use a WA2000 ?
craigh937 2 years ago
Good question.. There are a lot of weird things in Inhumane teasers unexplainable, but it can set the mind to think out of interest fortunately.. I've not posted a lot yet and there's not much to see yet, but there's a lot to come. It'll all make sense eventually if I succeed in making a film with a fully layed out story and background. It is hard though, so I'm waiting till I'm adequate for it, hopefully :)
Q1991DigitalArtist 2 years ago
@Q1991DigitalArtist Good job man I use maya 2011 :P anyways im new to the program any tips?
holyman668 1 year ago
@holyman668 I'm using maya 2011 recently as well now and loving it.. I've been following a study for a year now in amsterdam called 3D Interactive Animation. The college is called Qantm. I've took a leap into every 3D aspect and it's going fantastic. Of course this means I'm very busy atm and will end up posting here at the end of my study. A good tip in what? For organic modelling look into edge loops. and for animation look into fbik for texturing, crazybump and automatic mapping goodluck =D
Q1991DigitalArtist 1 year ago
Psst, snipers don't stand that close to the window, they stay as far back in the room as they can so that they don't get spotted.
DonnZ0r 2 years ago
That's a good comment.. I've already learned a lot more since I started this animation (it's old).. And now I'm busy with making more realistic stuff.. Also cinematic .. You see, the window is great in composition with him.. But I should be able to make realistic things cinematical as well(which is hard).. Thanks for the comment!
Q1991DigitalArtist 2 years ago
Cool. :) Don't forget teasers.
DonnZ0r 2 years ago
that is so cool!!!
shtefmeister 2 years ago
I'm proud and impressed son.
larsruberti 2 years ago