Added: 3 years ago
From: RDJim
Views: 75,000
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  • No, not swell @ all Lol!

  • how did u manage to cut out a full body picture of the furthest footballer whos whole body isnt there? oviously this isnt from 1 photo is it? if so how did u manage to make the whole picture?

  • @shiftas2 You have to recreate the missing bits in Photoshop...clone tool, or duplicate other leg or arm and flip it.

  • very cool effects!

  • Nice work! But they players are sliding on the pitch. Probably better to frame different or to make a camera projection of the whole footage

  • @klintrimus It's not really meant to immitate a movie, just bring some fun to a still image :)

  • any ideas how to do this sony vegas...I can get up to step 9!! But vegas has no main cam, just cams for each layer

  • @TheDarkemotion21 Maybe try parenting all the layers under a new track and panning that?

  • @RDJim

    Thanks for that, I tried what you said and I can get a similar effect..will have to play with it to refine it! Thanks!

  • @RDJim hi very impressive but after importing 3 of my PNGS, then iam totally struck.. ..I tried several times of doing different things.. but either i could animate my each layer neatly..but not like yours. It will be highly appreciated to give more light on the bluff titler tutorial to set it right...when you have time thanks taknev note: pls check my POOL video using bluff titler..THIS IS WHAT I COULD GET..which i dont want...all i want is like the way you did...
  • @TheDarkemotion21 theres actually a 3d feature on vegas that lets you move a flat image around... Im not sure if its on every version though

  • how did you get the whole image of the people? there whole bodies where not showing in the real picture

  • I can only do that when I have every single individual is clearly visible and not over another. If not how I rebuilt the hidden part?

  • @kittcrastulo

    You have to recreate the missing bits in photoshop...clone tool, or duplicate other leg or arm and flip it.

  • @kittcrastulo Read description for more details.

  • Very swell. Where's the 'swell' button?

  • when you cut the players out, how do you still have the grass behind them?

  • @tyguywow

    Photoshop clone tool. Read the description.

  • @RDJim oh you have to use clone tool ok thanks

  • Hi, if anyone could answer me with this question. I have being having problem of spliting the objects from 2d photos. It's so hard to clone the missing part. Does anyone know how to do it in an easier way without wasting so much time. Or only certain pic can convert 2d to 3d? (i mean pictures that only have simple background and foreground). thanks in advance

  • @alvistsang

    The simple photos are easier. Cloning new arms and legs or other detailed bits of background can be very difficult and time consuming. You might consider extracting your subjects and putting them in a totally different photo for a background.

    Hey, If it were easy, everyone would be doing it.

  • How do you get your animation to render smoothly? Mine is all choppy in playback. And what's your settings for the picture positions?

  • that was kool as shit

  • What soft should I download except Photoshop to create 3d pics out of regular 2d jpeg's please?

  • @asderso

    See description - Bluff Titler is the easiest way to layout the various bits and do the camera move. Some folks like After Effects or you could do your composite in most advanced nonlinear editing programs like Sony Vegas Pro.

  • Ur so fast, thank you!! In After effects I have no clue what to do, in Sony Vegas either, should I dwnld Bluff Titler??

  • @asderso

    Bluff is useful for many things. I suggest you to to their website and read up on it. They have three versions now I'm thinking you want the pro version but you may be able to to this in the Easy version but I don't recommend it as you lose too many features.

  • RDJim, thank you for your attention, I dwnlded Bluff but got confused by where to start importing file, settings to make it 3d, etc, where to start please?

  • read the description to this video.

  • Thank you again, dear RDJim.

  • RDJim, exactly what I was aiming to be cleared about, one ques: Is it possible to animate players, to run, to move their heads, etc? If yes, what soft can do it please?

  • Does the program automatically recreate the missing image information "behind" each object?

    (Such as, part of player2's left arm is missing behind player5's right arm in the original photo, is the image data extrapolated automatically, and if it is automatic, how accurate is it??)

    It is a cool effect though!

  • Thanks. Read the description for details.

  • oops, sorry I didn't read the description obviously.

  • Gracias!

  • RdJim: you are a fucking genious!

  • cool, nice simple and to the point.

  • no way- look at your still photo- the arms cover each other- if u cut the players out - the arm detail in the background appear like magic, Also the grass details behind the players appear like magic- no way

  • Read the description to the right. This takes some photoshop skillz to clone in obscured parts.

  • ok. u r right. I like the vid (i actually put it as a favourite). I tried a low tech way 2 make 3d yrs ago by photo copying a still several times and cutting out layer and pasting back @ different height.

  • lmao

  • You can add yt:stretch=16:9 to video's tags, and it'll solve the aspect issue From youtube help: (Google Help › YouTube Help › Uploading › Editing Videos › Formatting tags) yt:crop=16:9 (zooms in on the 16:9 area, removes windowboxing) yt:stretch=16:9 (fixes anamorphic content by scaling to 16:9) yt:stretch=4:3 (fixes 720x480 content that is the wrong aspect ratio by scaling to 4:3) yt:quality=high (default to a high quality stream, depending on availability)
  • Wow, great tip! Thanks much.

  • that's so nice. thanks for ur kind tutorial!

  • amazing but how?

  • @ralfkhayal the video was a tutorial...

  • good stuff

  • Good job & good tut too. BluffTiler rocks.

  • Hey that was awesome, not just swell!

  • that is swell. Me love you long time

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