odd he hasnt gotten a cease and decist order yet... ugh i hate when they do that htey let u finish the work and then once ur like 99.99% done they tell u to fuck off... nice game man better than anything Nintendo has made in years.
Not just revamped, I've made 3 completed hub exteriors with different themes since this video. I should probably release a video of unused content some time after release.
how do you get rid of all the fog and can you put a download for the .skp for this level i would like to build from it since you decided not to use it
Hey, I have a hacking question. When I use the obj importer to import a level in my game, it usually works, and I play it, but when I die or get a star it warps me to Bob-omb Battlefield.
And if I try to play Bob-omb Battlefield, it freezes. Do you know what is wrong...?
Ever since a child when I beat Super Mario 64 I had thought of new stages, new areas and maps. It never happened, but it looks like that's changing. Amazing.
A question though, will there be portraits? Like there was? Maybe in one certain area? I love how it looks. Good luck :D
Oh BTW as a thanks for helping me out, I could clean up that title screen music sequence for you. Just send me the midi and I should be able to get rid of the sour notes. I think part of the "empty" soundscape might be the instrument set, but I dunno I'll see what I can do.
Hey Celux, sorry it's me again D: I have a question: With your indoor environments , do you have collision issues? Like, sometimes when you walk into the wall you go right through?
I would ask on Jul but I got banned for making fun of Metal whatshisname. I think it's because I have to set up double layered walls in order to have the textures show up on the inside and the outside. But the problem with this is the collision mishaps. So yeah I was just wondering if you've got the same problems.
@Skelux What did you do to make the textures show up both on the inside and on the outside? Sorry I promise this is the last question. Was there any specific button or key that you pressed? I know it's a problem with the normals, I'm just not really sure how to fix it.
@RDX12606 You should do "solid" modelling all the time, if you use back faces (double layers or whatever you call it) the game collision will freak out.
Shucks, I literally JUST spent my entire day working on a level almost exactly like this and it looks like you beat me to the punch (Yours is better anyway) D:
@RDX12606 Actually I think I'm just flipping out. Ours are similar but they're not exactly the same. The only question I have to ask is: Does the next section of your hub consist of cave-like environments? Cause I don't want to copy that part of your game too x_x
@RDX12606 The next part of my hub will be a very mountainy area with small cave sections leading higher up the mountain. It also has small buildings built into the side of the mountain.
I still prefer this hub to the one in the main release. What was meant to be in the cave?
Eggs6131 1 month ago
odd he hasnt gotten a cease and decist order yet... ugh i hate when they do that htey let u finish the work and then once ur like 99.99% done they tell u to fuck off... nice game man better than anything Nintendo has made in years.
MasSergioVEVO 2 months ago
BLJ lets you pass through most of the walls in the game, you need to fix your collision detection bro.
coresnake0 2 months ago in playlist Favorite videos
Will we have this as a prize in competition 2? :D
Tomatobird8 2 months ago
The best levels never have a link with it..
gx179 3 months ago
Comment removed
1colonelsanders 4 months ago
This simply blows your mind more and more as you keep looking at it...incredible hack, man!
Yoshifire98 5 months ago
i actually like the way this hub looks it looks really good but i know that you made a new one
gamerpro1800 6 months ago
Mate this is unbelievable, and you say that you revamped the hub completely unreal!! Can't wait
007Productionsmacbth 6 months ago
Not just revamped, I've made 3 completed hub exteriors with different themes since this video. I should probably release a video of unused content some time after release.
Skelux 6 months ago
Super Star Saga Music!
HectorLocoful 6 months ago
Nice SM63 Menu-remix. Can it be found in YouTube?
TheMarja1967 7 months ago
If Nintendo sees any of these level hacks, they should put them as real levels in the next remake of this game or any other ones.
vegito21ful 1 year ago
Mario and Luigi Superstar Saga music? Kickass.
bonestorm99 1 year ago
@Skelux When will this awesome mod be complete?
Mario6667777 1 year ago
how do you get rid of all the fog and can you put a download for the .skp for this level i would like to build from it since you decided not to use it
zeldamaster117 1 year ago
my sister would kill me if i did tht to our game! xD
pikaluv8 1 year ago
Could you give me the map
mabe over icq,skype
my e-mail adress is lukas.helli@web.de
Darknessmage2010 1 year ago
Umm i have a question, how do you import water?
444mariosonic 1 year ago
That's the BeanBean Kingdom theme from SuperStar Saga I hear for the Hub world.
YoshiAngemon 1 year ago
Hey, I have a hacking question. When I use the obj importer to import a level in my game, it usually works, and I play it, but when I die or get a star it warps me to Bob-omb Battlefield.
And if I try to play Bob-omb Battlefield, it freezes. Do you know what is wrong...?
BeanManIncorporated 1 year ago
@BeanManIncorporated Sounds like you need to use tt64 to change all the warps. You have to set a fail, success, and entry warp.
Skelux 1 year ago
@Skelux Thanks.
BeanManIncorporated 1 year ago
Everything i this video is removed from the final hack. You can expect a better hub then this.
Skelux 1 year ago
@Skelux Thats great! You can make hub more great than this! :)
MarioErmando 1 year ago
I give this Video A Star Rate OF......
OVER 9,000
KillerwithaHeart 1 year ago
how did u do that
Steviecool7 1 year ago
The place at the start looks a bit like kokori forest. :)
64clubpenguin 1 year ago
awesome *_*
ConnaBBB 1 year ago
this looks like a lot of fun.
kirbycutta 1 year ago
Cool level. And I like the Mario and Luigi: Superstar Saga remix. But what about some enemies?
Tirlande 1 year ago
@Tirlande Glad you like it :). Hubs do not have enemies. I've decided i will not be using this any way, it does not meet my new standard.
Skelux 1 year ago
@Skelux
Are you going to add enemies in (most of) your other levels?
Tirlande 1 year ago
@Tirlande Well obviously, not every level i make is going to be part of the hub :P. Take a look at Preview 3.
Skelux 1 year ago
Looks good, but the textures on the buildings are stretched a lot.
Unnamed0909 1 year ago
Ever since a child when I beat Super Mario 64 I had thought of new stages, new areas and maps. It never happened, but it looks like that's changing. Amazing.
A question though, will there be portraits? Like there was? Maybe in one certain area? I love how it looks. Good luck :D
chakatassassin 1 year ago
Really impressive! Can you send me a demo of some sort? I'd LOVE to be able to play this =)
Eggs6131 1 year ago
Wow, this is a pretty impressive HUB. did you make it yourself? Cause I saw a couple zelda type elements in the architecture
bowserhunter 1 year ago
@bowserhunter yes, i did.
Skelux 1 year ago
I didn't think there could be levels this large.
weckar 1 year ago
helooooooo
MrJojoks 1 year ago
When and where will this come out???
SamuelJoaodaSuica 1 year ago
This looks amazing nice mario and luigi superstar saga music they play good music. But seriosouly this is amazing. Can't wait for this hack
KoopaTroopa895 1 year ago
That level is amazing! The fog really adds a nice touch.
InsaneBuzzNeini 1 year ago
Whoa!!
GREAT JOB! That looks so epic! O:
MertHacks 1 year ago
Wish Mario 64 had long levels similar to this instead of boxes.
MasterHand243 1 year ago
The house at 0:56 kinda looks like goatse :P
Tensindo 1 year ago
This is the beanbean kingdom music, is'nt it?
I was gonna use the Haven City Theme(Jak 2) for my HUB, Goomba Village.
rometwins96 1 year ago
When will the hack be complete?
SomeFluffer64 1 year ago
Reminds me of Super Mario Sunshine.
SomeFluffer64 1 year ago
Do you ever get, like... invisible walls? I do D:
Anyway, AWESOME hack, and loving the beanbean kingdom music! xD
Mazzahackar 1 year ago
999 views :3
GlitchMaster7 1 year ago
O_O Best hack i ever seen! (I mean SM64 hack) I really wait this.
And i really wanna find some blj & invisible wall glitches there. lol
Tomatobird8 1 year ago
Not gonna lie, that is some sweet level design.
7eld 1 year ago
Definantly one of the best imported levels into this game. I can tell you spent alot of time on it.
TheGreatFreshLOL 1 year ago
The hub music is from Mario&Luigi by the way.
Skelux 1 year ago
Oh BTW as a thanks for helping me out, I could clean up that title screen music sequence for you. Just send me the midi and I should be able to get rid of the sour notes. I think part of the "empty" soundscape might be the instrument set, but I dunno I'll see what I can do.
RDX12606 1 year ago
I can't wait for this! Looks so sweet!
akat0ra88 1 year ago
Hey Celux, sorry it's me again D: I have a question: With your indoor environments , do you have collision issues? Like, sometimes when you walk into the wall you go right through?
I would ask on Jul but I got banned for making fun of Metal whatshisname. I think it's because I have to set up double layered walls in order to have the textures show up on the inside and the outside. But the problem with this is the collision mishaps. So yeah I was just wondering if you've got the same problems.
RDX12606 1 year ago
@RDX12606 I did have some issues, so i had to mess around with my house until they were gone. Double layers do seem to cause a problem.
Skelux 1 year ago
@Skelux What did you do to make the textures show up both on the inside and on the outside? Sorry I promise this is the last question. Was there any specific button or key that you pressed? I know it's a problem with the normals, I'm just not really sure how to fix it.
RDX12606 1 year ago
@RDX12606 You should do "solid" modelling all the time, if you use back faces (double layers or whatever you call it) the game collision will freak out.
frauber 1 year ago
I really like the looks of this hack.
The only problems I'm seeing are the music and some textures.
Other than that, this looks really good.
The new version of the importer supports water?
Well then things should go even quicker for me now. :)
Again, excellent design.
dudaw12 1 year ago
This reminded me Spyro for some reasons.
Although some streched textures (i guess it's a preview) it is nice.
ConteDeContis2 1 year ago
Try creating some custom Textrures for all your polygons that will make it look a little more modern, like say... Super Mario Galaxy (2) ?
SamuelJoaodaSuica 1 year ago
looks epic
donaldthescotishtwin 1 year ago
Thats AWESOME! (i wish mac could do this)
Camden1101 1 year ago
Cool! Can You PM The Hack Plz!! It Looks Epic! This Will Be The Biggest Hack I Ever Seen!!!
rongmario 1 year ago
Shucks, I literally JUST spent my entire day working on a level almost exactly like this and it looks like you beat me to the punch (Yours is better anyway) D:
I guess it's back to the drawing board...
RDX12606 1 year ago
@RDX12606 Actually I think I'm just flipping out. Ours are similar but they're not exactly the same. The only question I have to ask is: Does the next section of your hub consist of cave-like environments? Cause I don't want to copy that part of your game too x_x
RDX12606 1 year ago
@RDX12606 The next part of my hub will be a very mountainy area with small cave sections leading higher up the mountain. It also has small buildings built into the side of the mountain.
Skelux 1 year ago
@Skelux Sounds pretty epic. So essentially your hub is Mario's trek from the ocean up to Bowser's castle? I like it <3
RDX12606 1 year ago
YAY cool! can u plz send me? also thanks for using some of my ideas, like the one house island with a brige :)
rometwins96 1 year ago