Added: 4 years ago
From: nc16n53
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  • Good job! I just did in on X360 version. I simply realized I have to hold right at 0:26 when I see 1600, otherwise I end up caught at 0:30. I find it easier to freestyle after the second pill, but I also managed to do it exactly as shown.

    So yeah, this does work on Xbox 360.

  • freaking awesomeeeeeeeeeeeeeeeeeeeee

  • finally did it after like 50 tries =]

  • Okay I'm having problems with the first flashing pellet thing. The ghosts usually split up in different directions. Are you supposed to take turns as early as possible?

  • @Freddy3740 By default, you make the turns as early as possible; however, there are places where you don't. Expand and read the full video description and you'll see the places where special care is required. For example, near to where you get the first 800, you don't want to make that left turn as early as possible.

  • I FINALLY FOUND ROMS THAT WORK!!! Time to practice. :)

  • fails red ghost hits me in the face everytime, 360 original version arcade game.

  • This works in MAME if I turn off vsync. If I turn on vsync, it stutters after the first energizer and messes up the ghosts every time. Tried it on several PCs and with different versions of MAME. Bizarre.

  • !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!­!!!

  • This video is definitely for me.

  • Absolutely does not work on the Xbox 360! tried to immitate this on there but doesnt work mate!

  • do you have to do this EXACT route or just what he says in the description?

  • @skoard

    EXACT. Its just that the things in the descriptions and specifically important for it to work.

  • @SCAM918 oh ok ad can you do that for every level?

  • @skoard

    No. This is a specific pattern for this board. Ghost patterns and maze patterns are really complicated and only work for specific fruits.

  • do you have to do this EXACT route?

  • It can't seem to get it to work on the iPod version. Even when I set the mode to original. Can anybody else do it? I hope that I'm just messing it up.

  • Give a thumbs-up if you remember the anxiety provoking gameplay (mixed with raging teenage hormones) of Pacman in the gameroom of a bowling alley, knowing you only had 4 quarters (or less) in your pocket, and having a curfew.

  • @CowbellProfessional Well, being a kid born in the mid 80s, I know exactly what you're talking about. 4 quarters. 4 chances to make top score, and some bastard wiped you out of the lead 2 weeks ago, and "revenge" is what you seek!

    God....I miss those days...

  • @CowbellProfessional Yeah, like anyones whos above 40 would make comments beging for thumb ups -.-

  • @ltsjack Not beging (sic), Jack, just sharing a little nostalgia. You'll find yourself doing the same when you reach this age, and saying some of the same things as your parents. Enjoy your youth. Things are easy right now, trust me.

  • @CowbellProfessional It's not the sharing of nostalgia I find odd, it's the fact that you say "Give a thumbs-up"....

  • where is this version online?? the games ive been playing havent worked with these cheats!! Help!! i need an adress where i can play this version

  • @CRXDRIVER15

    this site should work

    home.online.no/~mrroboto/pacma­nia/the-emulators/cottage/cott­age_pacman.htm

  • everywhere ive looked for the game that works with these exact cheats i always get eaten!! where can i play this version online that works with these cheats?? The ones ive been playing must not be the correct version...

  • it cannot be used everytime... right?

  • is this only for the first lvl?

  • u can play original pacman online on pacman emulation universe. type it in the search box (uses mame)

  • what's the rom for this?

  • Comment removed

  • Are you sure this pattern is consistent? I've had issues with just the first set of ghosts lining up properly most of the time they run the opposite way before I turn the corner. I'm just using the typical puckman and pac man roms for mame.

  • If you got it to work once, then the pattern will work 100% of the time if turns are made correctly. Maximum point patterns are not easy to execute and you really have to commit to making good turns throughout the pattern.

  • What about the plug -n-play games??? Doesn't seem to work for this. Back in the days I was considered a Master..but would usually wipeout on the 14th key (talking 1981 here or something like that). Anyway..I knew the patterns then but it doesn't seem to be working for the Plug-n-play games..any suggs.??

  • The monster "A.I." in the plug n play games is nothing like the original Pac-Man game. This pattern has no chance of working on a plug n play Pac-Man.

  • The version of Plug n Play Pac-Man that comes bundled with New Rally X, Pac-Man Plus, Pac-N-Pal, Super Pac-Man, Mappy and so on has MUCH more faithful ghost behaviors and sound than the old purple one that comes only with Galaxian, the old Rally X, Galaxian and Bosconian, I find my patterns from the original board need only very slight tweaking.

  • @nc16n53 Dang, are you sure? I have a plug-and-play Pac-Man that I love, and it's one of the few chances I can get to play Pac-Man.

  • @Nocturnous you have to set the DIP switch to hard difficulty

  • IMBA!!

  • HOLY CRAP DUDE!!!!!!!

  • How do u memorize that?

  • I don't know what I'm doing wrong, but the pattern breaks down just before the third energizer for me, using the Puckman set 1 roms for MAME. Shrug.

    Yes, I know to turn the handle before actually reaching the corner.

    Cool pattern anyway. Wish I knew what infinitesimal error in timing I was making.

  • Are you facing to the right before you eat the second 400? That would be the first place I'd look. If you can't figure it out, and you know how to make an .inp file recording of your play, send me a message and we'll get it solved.

  • I just solved my problem, and if it was the same as yours nephilim2038 it was indeed because I was not facing right before the second 400.

    Even though you clearly said to do that nc16n53, fo some reason I wasn't really doing it (I was pushing right as the numbers appeared).

    But, yea, to restate nc's post basically if you are not facing right the pattern will not work. Specifically, the blue ghost will kill you before you get the third power pellet.

    Thanks for the help!

  • I am pretty sure I'm making the same mistake you are. Do you keep getting killed by the blue ghost? For me, after collecting the cherry for the second time and then swooping up to the top right the blue ghost always kills me before I get the energy pellet. I have no idea what the problem is, I've tried and retried with no success.

    People have definitely tried this on the MAME Rom? The one titled "Pac-Man (Midway)"?

    Thanks for any help this is driving me INSANE

  • Works for Puckman (Namco), but I couldn't get it to work for the US version (Midway).

  • If you are playing on MAME, it works on both. Just gotta make ALL the turns quick.

  • Yeah, I did end up getting it to work with the Midway version. I didn't know that it was "random" at first.

  • This one works fine, but I find it less intuitive than a lot of the later ones. Just make sure you take note of the hints in the "more info" part of the description.

    Neil, how long do you think it would take a decent player to learn all the patterns necessary for a perfect game? I just spent a little over 2 hours learning the first 4 patterns from scratch and running them in a row to a perfect apple. I'm guessing some of ther later patterns are much harder to run though.

    -George

  • I think after 2 good days of working on these patterns you can have them memorized and running well. The 1-second patterns are the toughest to memorize and execute, as they are the longest (i.e. have the most turns). As you run through the patterns, you'll find quite a few have the same base and differ only towards the end of the pattern. Hopefully this makes the task less daunting.

  • Well after a few hours yesterday and a few today, I've managed to run perfect through in a game through the first galaxian. Now the tricky part starts! Running the individual patterns with save states isn't too hard (although I'm just starting to learn the 1-second patterns). Doing it all in one game where you have to recall the pattern (and endings!) instantly and make no mistakes along the way is trickier :)

  • Ok, practiced some more tonight and learned the 1st galaxian through 1st key. There're working ok, but still having some consistency problems. In particular on the 3rd energizer on the 1-second boards sometimes pink and blue go left instead of coming down towards me to eat. I'm not sure if I'm turning too sooner someplace or (more likely) lagging on a turn someplace.

  • 4th day update - I learned the rest of the patterns up through the 9th key. Still making lots of mistakes though, especially on the 1-second boards. Most of them run without problems provided I remember them, except I still sometimes have problems with the 3rd energizer on 1st galaxian pattern. Will see if I can get more consistent over the next few days.

  • 1 week update - I made my first attempts at playing complete recorded games through the ninth key. First attempt was 336,800 (missing 28,800 points) and with 5 deaths. I thought that was ok, but on my second attempt I scored 359,200 (only missing 6,400 point) with one death, which I was very pleased with! Only missed points on the 2nd bell and 6th key. Messed up the 2nd apple too, but managed to eat it clean anyway.

  • 3 week update - I stopped practicing much for a bit, but have back at it the last couple of days. Tonight I made it perfect up to the 6th key (which I screwed up badly and died on once). I was then perfect from there through the split screen. I screwed up the 9th key pattern around 6 times, but recovered in each case. Final score 3,322,690.

  • that wasn't perfect. you left two dots or 20 points.

  • okay could you tell me how the cherry patern work cause ive tried 2 of em and they dont work

  • 1. To those who failed to perform the pattern correctly on MAME: be sure to press the key for turning on the crossway BEFORE you actually reach it. This cornering technique is required to reproduce the desired perfect effect.

    2. Patterns are fated to work. Thousands of Pac-Man players are not very like to be wrong now, are they?

    3. I tried to count all the differences beetwen original Pac-Man and the internet online version... but there were to many to count... completely different game.

  • ye there has been so many variations on pacman since the original realese its not funny so they probably altered the games AI for the plug & play

  • very nice pattern.. i'm working on it almost have it down

  • Doesn't fully work in MAME. The first two energizers work every time but the third one never does :(

  • Actually, the whole pattern works fine. This is very different from saying the pattern is easy to execute correctly.

  • Fair enough, so I guess the question is, what's so different about the third energizer?

  • Nothing different, other than it's later on in the pattern. If you can record a Pac-Man game in MAME (which creates an .inp file), send the .inp file to me and I'd be happy to play it back and figure out what's going wrong. PM me if you need any assistance.

  • That's very kind but I did get it eventually. I was consistently making a slight mistake after the second energizer near the respawn box.

    Cheers and thanks for the upload.

  • I play on the 360. You get an extra life after 10,000 pts. Do you ever get another?

  • 30,000, 50,000

  • I'm using MAME, definitely playing the ROM for the real original version, and I can't get this pattern to work at all. At the first part where you're supposed to get 800, I get 200 and the others escape. I've tried a dozen times. I hold the button before each turn to be absolutely sure it turns right on the dime. I don't know what more I could be doing.

  • well you have to keep moving about the pattern u cabt slow down or do anything diffrent this patter needs to be performed to a T to achieve desiered results all i can suggest is practise makes perfect

  • Anyway. This guy definitely knows what he's doing. Kudos.

  • I downloaded MAME and Pacman but I can't figure out how to play it :{

  • i tired this on some flash pacman applications, it didn't work =(

  • The Pacman flash game going around the internet isn't the original, so it's of no surprise most these patterns made for the original NAMCO won't work.

  • Patterns! Basically being really good at Pac-Man comes down to patterns - which is kind of annoying and very frustrating. Even the new Pac-Man ce has patterns. And at mid-game, when you know you failed to perform a certain pattern, you just start the game over Annoying!

  • do you have to get it as a mame or is there any other way to get this version of the game? i remember having this version when i was like 8 and it ran as an exe.

  • Where can I get a pattern-friendly emulator and ROM for Pac-Man?

  • you need to download the 'mame' emulator, which has the original pacman, and more or less every other original arcade game too.. just google 'mame'. you can download the roms for it from certain sites..

  • I have the MAME. But I don't have the foggiest idea how to configure it to play games, and the readme documents are way too sophisticated for my level of computer literacy.

  • i just noticed a video on youtube called 'how to install mame' which will help..I remember getting a bit confused at first...happy ghostmunching

  • wow

  • Not bad, but not the Cherry Pattern i grew up with. What video Capture Soft did you use and is it freeware? Love to respond to your vid with my patterns for the different levels..

  • Just been testing this out on the m.a.m.e version and honestly, this rarely works. The beginning of the pattern seems fine but after you get the 1st cherry and head right to the power pill, the ghosts rarely seem to group together (referring to 1:20 in this video). Most of the time, they'll split, going up and down. Sometimes they'll head back to the other side of the board. For me at least, i'd say, this works about 1 out of 10 times. Not very constistant enough to really use.

  • I've added some extra instructions to the video desription which may not be obvious when watching. The pattern works 100% of the time if run correctly. In general, a Pac-Man pattern that gets all the points on a board is much less forgiving than a pattern that just clears the board. Any mistimed turn will cause the ghosts to go off pattern.

  • freaking awesome. can't wait to try it myself.

  • Fantastic! I drank two soda and ate a hot dog as I watched this.

  • danm you can get much better than that.

    can you?

  • nice man!

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