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  • The arcade may never be the same again!

  • Now make portal 2 a virtual reality, I dare you.

  • Now all we need is the new 3D Sony Visor :D

  • si unimos esto con unos lentes de realidad virtual y el juego gears of war o halo ufffffffffffff seria fantástico :D

  • lol if you want to get off the platform you just can't xD

  • geezfuckinlouize, this is how it all evolves, Matrix here we come

  • A bike would be moving relative to the floor, even if it was not moving relative to the earth

  • I want to ride a bike on that thing :D

  • @napischu I don't think you'd be able to. A huge part of keeping a bike up is in inertia. I think it would be like balancing a bike that isn't moving.

  • @Braveskin Let's make it a tricycle then ;)

  • AHa ! Thats how they make JAMIROQUAI's video

    Virtual Insanity .

    watch?v=REfDCPhPQQ4&feature=av­2e

  • @globalarte lol nice. but actually they used a room on wheels and a bunch of grips and crew pushed it around.

  • @Syizik haha lol i was kidding...

    But honestly i never knew how they really make that video.

    Thanks my friend :>}

  • @globalarte Actually in Jamiroquai's video, the walls were on wheels and they moved the walls around. The floor wasn't moving like this.

  • @ptwiggens haha...lol i knew it ( thanks man : )

  • If they could pull this off in real video games, this would make for some cool arcade shit. Wow.

  • When are they going to pull this off with running? I really need to couple this technology with 3d goggles or 3d contact lens displays, and somehow a way to emulate something like Mirror's Edge? Like how does one simulate a pull-up? Maybe a full-bodied suit that has joint locks n stuff... but what about elevation? Maybe the treadmill can move up and down. Gah, have to do all this before I die!

  • @theguyi26 with a big enuff room and some very complex robotics you could do it. for example a 2x4 beam represents an elevated ledge to grab and climb onto as you climb on it, it would lower back to the floor and since you cant see it in reality due to the 3-d visor it might be possible to create a sense illusion. but in that system you can really emulate everything, creating your own "Ready Room" if you will.

  • @Syizik yeah that seems like a good idea. except i'm pretty sure it would cause motion sickness lol

  • can you crouch?

  • Holy crap.. make that thing bigger with a faster reaction... and you could trap someone for eternity.

  • very interesting.... legs crossed =O

  • Dla jednego człowieka problem można uznać za rozwiązany, ale co z większą liczba zwiedzających holodeck? Ciekawi mnie też jakie dźwięki wydaje ta podłoga. No i zdecydowanie musi być ta podłoga większa żeby tak jak napisałem wcześniej centrowanie odbywało się łagodniej.

  • Dobre, ale ten chodnik musi być trochę większy żeby "bufor" na zmianę kierunku lub prędkości ruchu człowieka nie powodował że będzie on odczuwał że idzie do przodu ale się cofa bo go chodnik centruje (może mieć problemy z błędnikiem).

  • stick a baby on it and no worries

  • Well this is certainly an amazing solution to the holodeck problem. Seems we may actually see something like holodecks in our lifetimes. Course maybe just in theme-parks or arcades.

    Still, normal walking involves momentum and the physics of an object in motion. So not sure how this would feel in use.

    I'd love to see how this interacts with virtual reality! And what about multiplayer? Maybe link 2 separate floors interacting in the same virtual reality, like an online game? heh

  • @NikoKun It would probably feel like a treadmill...

  • ow! agora sim! eu sempre esperei por um desses, desde de pequeno e agora foi inventado!!! =P

  • How on earth does it wrap around? Would a giant ball be easier?

  • @Digeridude It's a series of small conveyor belts attached to a larger conveyor belt at 90 degrees.

  • How on earth does the belt work!???

  • I think this has far more useful applications than video games. Think of how well manipulative robots can be if the response time from the man walking to a computer receiving updated directional data is so good. You can essentially control a self-reloading tank on a battlefield w/o lag time. Precision firing & response with only a machine to lose in combat.

    Now mind you, the video does evidence a half a sec lag time in responses sent/received. But I wouldn't be surprised if it could be improved.

  • @JGK150 The lag is intentional, with out it the person would not accelerate at all when they turn, which is extremely disorienting for a body accustomed to leaning in to accelerations to keep balance. They could get rid of it but than it would feel like walking on ice, and the driver would need a ton of practice to keep from face planting. The rate at which you can comfortably CHANGE speeds determines the size of the floor.

  • Made me want to watch the Jamiroquai, "Virtual Insanity" music video.

  • This looks like a prison/torture device. Ur stuck in a box you cant get out of.

  • I called this 5 years ago and they've only just done it???

  • @Zebonka they also called it five years ago too, but then they made it happen. you called it five years ago, but then spent your time bitching about stuff on youtube. that's the difference.

  • Woah man seriously, it's not my fault if your tampon went in the wrong hole.

    I was just saying - a multi-directional treadmill is an obvious solution to some of the problems of a VR simulation ... why it took so long for a video of it to show up is frankly beyond me.

  • @Zebonka i don't think that "treadmill" goes on forever, i suspect it's a gigantic flat board being pushed around by mechanics underneath

  • @Zebonka Wow, you are such a futurist.

  • I prefer the term "common sense-ist".

  • @Zebonka Man I need a sarcasm font.

  • ... ditto. Ha ha.

  • How does it work? Can you use it without wearing a funny hat?

  • Incredible. I can only begin to imagine the possibilities of this technology. I can see this being integrated into a single room of a house dedicated to gaming or even just for exercise.

    Imagine taking a stroll across the great wall of China without leaving your house, or taking a tour of the Australian outback without worrying about getting lost or stranded.

    This is the first step towards true virtual reality.

  • Now it can come true!!! I've dreamed of this for virtual reality games since I was 10 years old!

  • that doesnt look ridiculously expensive or make the person look retarded in the process at all

  • Oh yeah? Moonwalk that platform.

  • Does anyone know where the platform is coming from? I'm trying to imagine a conveyer belt of some sort, but I don't know how that would work in two dimensions (if I'm using that term correctly). Brilliant device!

  • now all you have to do is fall down when you get shot

  • sweet i can finally have that one room like in star trek i think it was called the hologram room or some thing  i hope u know what i mean this will be awsome

  • @slaryt6 you mean the damn awesome holodeck :D

  • @twixrockstheworld yep :D ( thank you for helping with the word i forgot ^_^ )

  • I'd like to know how that floor works. How does it move multi-directional?

  • i wana play woW with this, runing and killing all in bgs xD

  • Now special forces from every military branch can practice shooting targets tactically all day long without ever using logistics or spending money except on the electric bill.

  • I would have liked to see how the machine reacts to a person side stepping, or rather walking backwards. and if that all works, some advanced moves like running or leaping.

  • Wut if it started running like shit and sucked u in? ahhhh lol

  • wouldn't an FPS work better with this?

  • Please use this to make Grand thief Auto with real sexual sensation actions.

  • i want to see some one run on this thing it looks like it came be very useful

  • i will freeze my self till RPGs are playable with this

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  • Haha... A google-earth man! :)

  • You could definitely set up some projection screens around that and put your location in for the camera location on pretty much any 3d map and have it respond to how far you walk in different directions/how far you walk. You guys already did all of the hard parts.

  • If you guys want to understand how this work watch this

    watch?v=d-8eVcN2z3k&NR=1

  • HOW DOES IT WORK???? I have been trying to figure out how this could be possible for years, I want to see the insides of the machine!

  • this is great. only problem i see right away though is what is the person wanted to walk in a straight path and turn their head to see something in another direction.

  • @Elimy88 That can easily be resolved by 2 separate apparatuses. One fixed to the torso or hips and one fixed to the head. The head would dictate direction of the camera and the torso would dictate direction of the player.

  • i would love a high quality download of this footage please.

  • why make it a square indentation? wouldnt a circle be more efficient?

  • @faruh123 it's because the underlying mechanism is square.

    watch?v=d-8eVcN2z3k

  • @faruh123 a square does have more area to walk around with. plus this is a prototype, so they are making it easy to work with; if you think about it, it is easier to do computing when dealing with four-sided objects, than with a no sided object.

  • lol its like something u would use to make a tripy music video

  • This Is The Future Of Gaming.

    Yay! I'm So Happy I was born in the future!

  • the only thing goin thru my head rite now is y didnt they run ... but otherwise ... it pretty cool

  • future of video games

  • Exercise while cyberwalking! I like it. I could actually get in the recommended 10,000 steps a day.

  • This one is better. It has faster response time and it doesn't use a crazy hat contraption to track movement.

    watch?v=BQw1tsgrJOs

  • By the looks of it, it'll be too slow (or small) to support running. They're always at the edge when they turn in a normal walk.

  • Well, that answers the TNG holodeck question!

  • to aide balance, the entire assembly could tilt.

    To counteract or simulate the normal inertia created while walking, to make it feel more natural. You'll probably trip over less.

    But tilting such a large apparatus is not easy feat.

  • lol how do u get off?

  • please release an rpg game with this

  • @skeetkeat then it will be the best fat loss game ever

  • @skeetkeat that was my first thought... long ago. i've always thought there had to be a way. it'd be a very flat virtual land though

  • @skeetkeat dude. suddenly, geeks get in shape from running everywhere in their overworld.

  • Totally amazing!

  • wow!

  • how much?

  • @Sergiuss555 50 rupees

  • @roidroid what's that? joking?

  • i thought about this one time (floor going against direction of movement for virtual reality headset),but even in my imagination seemed imposible.... amazing what science can achieve...

  • @iurak6868 It looks like the floor is controlled by the movement of the guy's helmet. Notice all those points sticking out of the guy's helmet? My guess those are for the camera to track.

    Simple enough solution even if it does look silly. Wouldn't it make more sense just to make the floor touch sensitive? Hmmm.... But that would be more expensive, wouldn't it?

  • Combine this with that holographic technology out of Tokyo university, and we have ourselves a holodeck gentlemen... now we need phasers.... and bald captians.....

  • @Amaxander which holographic technology?

    Can you give a "watch?v=" link please?

  • @roidroid Its not letting me post my thing so ill try to type it for you

  • @roidroid watch?v=f2jzB-M5yTo

  • This is twisting my melon man! Any one got a cross section of the "convayer belt"?

  • @Mopperty this video shows it: watch?v=d-8eVcN2z3k It's like a conveyor belt of conveyor belts...

  • @adsilcott Hey Bro thanks for that! It seams so simple now. lost a nights sleep over that one LOL

  • @adsilcott Oh, I see. Thank you!

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  • Very cool technology! Thanks for sharing!

  • That is awesome! Imagine having that for some video games and a virtual reality head set. I wonder if it allows for running or if that's the next step they're working on.

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