I don't know how it was in older versions of GM, but there is much simpler way to optimize the trigger without drawing so many sprites. However, I found this way useful to create sprites for a hero in platform shooter games, who moves his hands and gun by aiming in mouse-pointed direction. Thank you.
I don't know how it was in older versions of GM, but there is much simpler way to optimize the trigger without drawing so many sprites. However, I found this way useful to create sprites for a hero in platform shooter games, who moves his hands and gun by aiming in mouse-pointed direction. Thank you.
Dov68 2 months ago
thanks :) im making a topdown metroid game and this helped :D
HomocidalCanineK9 3 years ago
check out mine tut it show u how to shoot to the mouse =p
gamer5278 3 years ago
So is part II of mine hehe ill check it out :D
comepost 3 years ago
OMG, you play gunz... :P
nah, kiddin, good tut :D
C94B 3 years ago
Thanks. I thought i would have to make 360 sprites for every angle to make it look at the mouse.
magalanch 3 years ago
Thanks i can now make my own GTA game :P
ChiefTac 3 years ago
Thank you for your comments there is a new tutorial wich displays how to shoot to!
comepost 3 years ago
yeaaaaaaaaaaaaa
sora4139 3 years ago
thank
Chris0neilson 3 years ago