One quick question: I know you explained how to make sounds start closer to or delay from each other, but I'm trying to make a firework that has one sound, but delays for half a second (sort of similar to when something makes noise from a distance, but you hear it after about half a second). How would this be accomplished?
make one emitter off of your mortar with a lifetime of .5 seconds, then make an emitter off of that one with a start time .99 (put your sound effect into this one). both an emitter rate of just 1. this will make a sound delay of .5 sec.
thanks man. just takes a while to get used to. then its really really easy
145guesswho 1 year ago
One quick question: I know you explained how to make sounds start closer to or delay from each other, but I'm trying to make a firework that has one sound, but delays for half a second (sort of similar to when something makes noise from a distance, but you hear it after about half a second). How would this be accomplished?
vgfan100 3 years ago
make one emitter off of your mortar with a lifetime of .5 seconds, then make an emitter off of that one with a start time .99 (put your sound effect into this one). both an emitter rate of just 1. this will make a sound delay of .5 sec.
davie499 3 years ago