I laughed when it got to the heavy-metal victory music part. Welp, nicely done again. Unfortunately I had some of these traps in mind and now I just had to look at this video T_T.
How do you not exceed the limit on EVERY TRACK (or even with the limit hack, how do you know when to stop?).
@NFMPivotMadnessXD Well, as for when I know what to stop, I really try to not oversaturate the track in such a way that you can't move without hitting stuff. You just have to have self control and realistic expectations about the track.
@MoGaDeX That makes sense. Also, do different stages have different piece limits? Because I made a stage on level 1 that went over really soon and when I checked level 16 it had way more pieces than my level 1.
@NFMPivotMadnessXD I have no concrete proof but I think there are different limits for different stages. But one way to try and prove this would be to put that stage 16 code into stage 1 and see if it works. If it doesn't, then yes, there is a track-by-track limit.
6:27 LOLOLOL Double Kill.
TheMrMonstaa 6 days ago
so awesome
radical24NFM 2 months ago
this is cool stages :))
needformadness221 4 months ago
I laughed when it got to the heavy-metal victory music part. Welp, nicely done again. Unfortunately I had some of these traps in mind and now I just had to look at this video T_T.
How do you not exceed the limit on EVERY TRACK (or even with the limit hack, how do you know when to stop?).
NFMPivotMadnessXD 7 months ago
@NFMPivotMadnessXD Well, as for when I know what to stop, I really try to not oversaturate the track in such a way that you can't move without hitting stuff. You just have to have self control and realistic expectations about the track.
MoGaDeX 7 months ago
@MoGaDeX That makes sense. Also, do different stages have different piece limits? Because I made a stage on level 1 that went over really soon and when I checked level 16 it had way more pieces than my level 1.
NFMPivotMadnessXD 7 months ago
@NFMPivotMadnessXD I have no concrete proof but I think there are different limits for different stages. But one way to try and prove this would be to put that stage 16 code into stage 1 and see if it works. If it doesn't, then yes, there is a track-by-track limit.
MoGaDeX 7 months ago
@NFMPivotMadnessXD wats your version to my computer????? ????? ???? ????
kevindvale 2 months ago
@MoGaDeX yes a epic vid
kevindvale 2 months ago
I hope they make another racing game in the same polygonal style as need for madness. it looks very interesting.
Tiamat583 8 months ago
@Tiamat583 Radical Play has already finished the sequel, Need For Madness 2. Its awesome. You should go try it, if you didn't already.
MoGaDeX 8 months ago
@MoGaDeX
I already played it. it was amazing. I just like the polygonal style of these racing games.
Tiamat583 8 months ago
holy sh******************
TheFishyface77 9 months ago
Omfg spiked passageways with platforms perfect size to crash RIGHT INTO IT.
Niiiiccceee!
Btw, at 5:37, make that ramp so you can't go back and it'll be unreal.
NFMPivotMadnessXD 11 months ago
Omfg spiked passageways with platforms perfect size to crash RIGHT INTO IT.
Niiiiccceee!
NFMPivotMadnessXD 11 months ago
ok this is awsome
bennichols909 11 months ago
Hey Mogadex when is ready your V2 version!!!When is ready please send me a message with the link for V2 version!!
mrxtremeboyful 1 year ago
cant wait for multiplayer to come i am ready for it
NFS669 1 year ago
Why is Tyrant Upside down?
NFMHY1 1 year ago
haha, exams
RadicalWong 1 year ago
Nice job MDX. I have quit NFM but, who knows I might come back. . . I love the track btw! Nice cars too!
BryceTannerCooper 1 year ago
You're back! Makes me happeh :P
Magmagan 1 year ago
Wow. Sure unexpected video. I thought all pro nfm hackers have died.
RadicalWong 1 year ago
@RadicalWong What have you been doing? :P
MoGaDeX 1 year ago
The Song at 8:06 was awesome
NFMHY1 1 year ago