HELP..! Im on max 2010, when i run max script i.e. boujou solved camera in .ms format for 3d studio max., im getting "syntax error.....Max script FileIn exception...In line file name...(name of original footage)", WHAT DO I DO...?
@reaperkaran i think i had this same problem, open up the max script file you exported (.ms) and look for the line that says filename = "FILELOCATION\FILENAME.avi" and if it has a ) at the end of it delete that bracket and save and then re-run the script.
@reaperkaran what snahfu said and here it is, watch this vid @ 4.22 /watch?list=UU1MD-nXR_zoEcp5m1u-h8BQ&NR=1&feature=endscreen&v=_DAd2R1h8VY&fb_source=message
Never had this error, but i hope that this is what you mean ;-)
I hope someone can help me when i import the data from boujou to 3d studio max for some reason whatever format i export the animation it exports all the object movement and camera shake and whatnot but not the camera rotation thanks for the time
@StupidVids2009 click F10, there you can select a single frame to be rendered, the active timeline or a specific range. It's the first pull out panel. I would prefer a .tga image sequence or a .jpg. yes, that takes some more HDD space but got a better quality.
@vfxworld is there any other way, becuase that didnt work. btw u know how u have 2 bars at the top when u click F9? (where u had to click when u had the same problem as me, wrong viewport) i dont have that. how do i enable it to see it??
My 3DS MAX unexpectedly shuts down when I run a script... What do I do?? I have Intel Core i5 650 Processor, Nvidia GT 220 1024MB Video card, 8GB DDR3 RAM and Windows 7 64 Bit. Please help if you can!
Hey, very good tutorial but i have a problem :( when i import the script and try to show the background, isn't the background animated :( it is just a picture but not animated. sry for bad english ^^
Hi, thanks for the tutorial. Could yo help me? I tried to follow these steps on Maya, everything went ok, automatic tracking, exporting. but when I open in maya and play the movie... only the track points will follow along the camera ("'The Movie will not play") , so when I render.. only the object I place moved but the background movie stays still. I obviously missing something, could you or anybody help please.. thanks
well, the best thing to do is of course exporting with alpha channel and compositing in After Effects.
If you want to do it your way, check the background settings. If you have an image sequence, you might have to tell maya that it's a video, not a photo.
2 solves means you got a bad track. or a cutted scene.
What you have to do is to adjust the tracking parameters and add target tracks. You can't setup scene geometry for 2 solves at the same time. You could export the first solve, than set up for the second solve and export again.
It works all perfect. When i add a box in 3D Studio Max 2010 into the scene it tracks really good.
But when i import a object and place it into the tracked scene after rendered the object slides slowly on the floor away from the scene.. But the track works good with objects that you can create inside 3ds max. Only imported objects dont work
I understand right, you imported into 3ds max, rendered a testsequence with a box and everything works?
Well, than you should have no problems with another object. Be sure to have perfect scene geometry, than create a groundplane and place your object carefully (use align to minimum maybe..)
Well, you first filter the structure to just get the best points in. Than you select all points (or many) on the ground and creat a x-y plane. Boujou will use the avarage value of all those points.
That's what i always did... Creating the geometry and it works perfect with boxes inside 3dsmax.
Only imported objects are not tracking well, and that's with EVERY imported object. And do i only need to create the Grounplane and import on there my object? Or doing anything else?
Well, interesting problem... It does not matter what object you put in, since just the camera is animated.
Be sure not to move the camera (could happen if you don't change to perspective when exploring the scene). Align the model to a groundplane (at minimum).
It just couldn't be that the imported object is sliding while a box does not. That's against the algorythm (at least in 2009 version...).
sehr gute Arbeit. Good work. Hope it will Work, but i got the same problem as yaada, when i import the script into 3dsmax 2008 it says numframes not correct, so i deleted it from my script and not the Camermovement works good, but i can not open a video in the background, tried mpg, avi, mov at DV pal
Thanks, very helpful. I am having a bit of a problem. When I import into 3Ds Max, the grid seems to be on the y axis, it's angeled straight up. Don't know why, but it's weird. Any help would be much appriciated.
The white box is the navigation tool of 3ds maxc 2009.
So the camera is moving? Try to create and animate your own camera and tell me, if that works. If yes, you could just copy and paste the old cameras keyframes to the new ones. And of course set up the correct settings.
No, It will stay together. But there are some advanced techniques when compositing in After Effects or other programs. I'll probably do a tutorial for that. It's good if you get use of the compositing work.
One reason could be, that you did not set the camera properties correctly. When tracking in boujou, you need to set a correct camera with the correct settings for your footage.
Moreover, you should not modify your camerasolve in 3ds max again (scaling, moving, animating).
If you have more problems, you can upload the files on rapidshare and send me the links.
Go to views->viewport background->Viewport background... (pr simply press ALT+B in your view). In the Apect Ratio panel set it to "Match Rendering Output" and at the right site of this panel check the boxes "Display Background" and "Animated Background".
If you have a image sequence make sure the "Sequence" Box is checked when importing it as background.
Well done! By far the best tutorial on matchmoving! But you lost me at 3:50...it sounds like you say "press N", but when I press N nothing pops up like it does for you. What are you doing there to get that 'empty material slot pop up'? Thanks again!
I'm just wondering, because this really is a beginnertutorial... I'll do a advanced tutorial where I'll get a little deeper in Boujou. I'll tell you than how you can easily rebiuld you scene for reactor animation and how you get the really perfect track with a hard-to-track video.
o i figured it out lol....im using voodoo instead of boujou....and when i export to max script it doesnt match the video....would you know anything about that???
I had a similar problem at first, and then I discovered that 3Ds Max does not change its video playback properties to PAL automatically (I'm working with PAL videos obviously). So you might want to check that out if you don't work with NTSC settings.
HELP..! Im on max 2010, when i run max script i.e. boujou solved camera in .ms format for 3d studio max., im getting "syntax error.....Max script FileIn exception...In line file name...(name of original footage)", WHAT DO I DO...?
reaperkaran 6 months ago
@reaperkaran i think i had this same problem, open up the max script file you exported (.ms) and look for the line that says filename = "FILELOCATION\FILENAME.avi" and if it has a ) at the end of it delete that bracket and save and then re-run the script.
snahfu 3 months ago
@reaperkaran what snahfu said and here it is, watch this vid @ 4.22 /watch?list=UU1MD-nXR_zoEcp5m1u-h8BQ&NR=1&feature=endscreen&v=_DAd2R1h8VY&fb_source=message
Never had this error, but i hope that this is what you mean ;-)
ikbenikHD 2 months ago
kommst aus deutschland, oder? ;>
top tutorial, hat mir weitergeholfen!!
syntax112 8 months ago
Comment removed
DigitalMovieEffects 7 months ago
This has been flagged as spam show
@syntax112 Ja, stimmt. Schau doch mal auf seinen Kanal. Dort siehst du unter der Kategorie Land, Deutschland.
DigitalMovieEffects 7 months ago
can i add physics cubes drop down ??
gasefilms 8 months ago
why does it say
MAXScript FileIn Exception
-- Unknown property: "numframes" in undefined
please help!!!!
TheThePianoPlayer 8 months ago
@TheThePianoPlayer I have same problem, any answers
mauroalzate 4 months ago
i got 3ds max 2009 and i dont knpw how to add the shadows (i cant find in modifier)
Snapzzo 8 months ago
For all the people have the numframes error, there are 2 things you can do.
1. click on the *script*.ms file, edit it, find b.numframes = xxx setAsBackground b
>delete those
2. movies background 3ds can imports are only in .ais format!!!
Thumbs up so everyone can see!!!
hope this helped :)
theBOSS3105 9 months ago 5
when i choose the matte shadow thing and render the image, i see the plane whole black.
So it casts no shadows, how do i resolve this?
linkspecialproximity 11 months ago
im wathing part 2
alexkfridges 1 year ago
how to show backround on 3ds max 2010???
GtaBasejumpBBoy 1 year ago
@GtaBasejumpBBoy you can go to:
view > viewport background > view background :)
Ps: i'm on 2012 :P
theBOSS3105 9 months ago
Klingt scheisseeeeeeeee
cubemasterdeluxe 1 year ago
hey men whats up nice video i want this program what is the name ? help me
thanks man
combatfear4 1 year ago
Workin for 5 hours now on the shadow... Doesn't work for me, it looks like a broken teapot on my screen.
NamishuHatake 1 year ago
Love your German-English :P Geil gemacht und danke ^^
NamishuHatake 1 year ago
i have the same numframe error :@
someone pls help me, iam goint to get crazy
HELP ME PLS!
egyigazmagyar 1 year ago
@egyigazmagyar ME TOO MAN :(
SwayzeDre 1 year ago
I hope someone can help me when i import the data from boujou to 3d studio max for some reason whatever format i export the animation it exports all the object movement and camera shake and whatnot but not the camera rotation thanks for the time
grayfpx 1 year ago
how do i insert blueprints for a car ??
TheRunescaper776 1 year ago
Great tutorials! thank you.
Arceno 1 year ago
do you play Battlefield 2?
usmceflips 1 year ago 4
@usmceflips lol.
no I don't why do you ask?
vfxworld 1 year ago
@usmceflips What a Fucking wierd question ;D
mathiascake 1 year ago
@usmceflips Ur Random
NoFatGamer 1 year ago
Help !! I'm on 3ds max 2010 and i can't find " show background "
cocoCOD4 1 year ago
@cocoCOD4 .. Press alt+B in your viewport.
vfxworld 1 year ago
i mean when i click render it only renders the selected frame and not the whole animation. will .avi have alpha channel?
StupidVids2009 1 year ago
@StupidVids2009 click F10, there you can select a single frame to be rendered, the active timeline or a specific range. It's the first pull out panel. I would prefer a .tga image sequence or a .jpg. yes, that takes some more HDD space but got a better quality.
vfxworld 1 year ago
@StupidVids2009 No .avi don't support alpha channel. Use .mov
Tutovillage 6 months ago
ok its working. thanks! but i have another quick problem. (sry) mine isnt in a sequence u know how to fix that?
StupidVids2009 1 year ago
@StupidVids2009 what do you mean by "isn't a sequence"? You can convert a .avi to .jpg_#### sequence..
vfxworld 1 year ago
ok thx but now to view camera 1 i have to press F10 and click activeshade. is there any way to just be able to press F9 and view it every time??
StupidVids2009 1 year ago
@StupidVids2009 ye. Select the viewport you want to render as active viewport by simply clicking in it.
vfxworld 1 year ago
@vfxworld is there any other way, becuase that didnt work. btw u know how u have 2 bars at the top when u click F9? (where u had to click when u had the same problem as me, wrong viewport) i dont have that. how do i enable it to see it??
StupidVids2009 1 year ago
Comment removed
StupidVids2009 1 year ago
Comment removed
StupidVids2009 1 year ago
@StupidVids2009 in your render menu (F10) you can set the viewport being rendered. If there is typed "front" choose the dropdown to "Camera01" or so.
vfxworld 1 year ago
My 3DS MAX unexpectedly shuts down when I run a script... What do I do?? I have Intel Core i5 650 Processor, Nvidia GT 220 1024MB Video card, 8GB DDR3 RAM and Windows 7 64 Bit. Please help if you can!
Attack3Gamer 1 year ago
Hey, very good tutorial but i have a problem :( when i import the script and try to show the background, isn't the background animated :( it is just a picture but not animated. sry for bad english ^^
gtaeXtremgamers 1 year ago
@gtaeXtremgamers Simply go to the bg settings (alt+b) and select your bg animation video again.
vfxworld 1 year ago
Hi, thanks for the tutorial. Could yo help me? I tried to follow these steps on Maya, everything went ok, automatic tracking, exporting. but when I open in maya and play the movie... only the track points will follow along the camera ("'The Movie will not play") , so when I render.. only the object I place moved but the background movie stays still. I obviously missing something, could you or anybody help please.. thanks
nekbeth 2 years ago
well, the best thing to do is of course exporting with alpha channel and compositing in After Effects.
If you want to do it your way, check the background settings. If you have an image sequence, you might have to tell maya that it's a video, not a photo.
vfxworld 2 years ago
Thanks, I will try on Toxik to compose it. I'm very new so I'll see how it goes :P.
nekbeth 2 years ago
hello again, could you help me finding the background settings to tell maya its a video (image sequence). Thanks
nekbeth 2 years ago
I don't use maya.
but every program got a help document..
vfxworld 2 years ago
I also get the numframe error, pliz help me :)
refik 2 years ago
just delete the background information in the maxscript. you can open the script in 3ds max on max script->open
Than delete the numframe line and maybe some other bg informations if needed.
In order to get your background back on screen, select your viewport and press alt+b, than setup your new bg information (fit bitmap)
vfxworld 2 years ago
thanks a lot..!!!...your tutorial is very understandable...
german8989 2 years ago
Du solltest mal deutsche tutorials darüber machen .. ( nicht das ich kein englisch kann xD )
iOwnZXx 2 years ago
man thanks for that tutorials
iDarkShoGun 2 years ago
hey again, thanks for these tutorials. for some reason I am getting a "num frames" undefined error. ever heard of this?
illflow 2 years ago
ye.
That's a background data error in the max script.
If you want to, send me a mail than I explain to you how to get it work.
vfxworld 2 years ago
And how to do this all when i got more than 1 camera solve camera's ? How to add the Scene Geometry at that moment to all the camera solves ?
Only know this all if i got small video for 1 camera solve.
warkeyhacks 2 years ago
2 solves means you got a bad track. or a cutted scene.
What you have to do is to adjust the tracking parameters and add target tracks. You can't setup scene geometry for 2 solves at the same time. You could export the first solve, than set up for the second solve and export again.
vfxworld 2 years ago
How to adjust the tracking parameters?
warkeyhacks 2 years ago
watch part 1.
In the trackingpanel, click on more settings..
vfxworld 2 years ago
Thanks, it worked :)
warkeyhacks 2 years ago
It works all perfect. When i add a box in 3D Studio Max 2010 into the scene it tracks really good.
But when i import a object and place it into the tracked scene after rendered the object slides slowly on the floor away from the scene.. But the track works good with objects that you can create inside 3ds max. Only imported objects dont work
Someone can help me?
warkeyhacks 2 years ago
trackingproblem.
Scene geometry problem...
Maybe you animated the object?
I understand right, you imported into 3ds max, rendered a testsequence with a box and everything works?
Well, than you should have no problems with another object. Be sure to have perfect scene geometry, than create a groundplane and place your object carefully (use align to minimum maybe..)
vfxworld 2 years ago
You mean to create a groundplane in Boujou or in Max ? And how to create a perfect Scene Geometry?
warkeyhacks 2 years ago
in 3ds max.
Well, you first filter the structure to just get the best points in. Than you select all points (or many) on the ground and creat a x-y plane. Boujou will use the avarage value of all those points.
vfxworld 2 years ago
That's what i always did... Creating the geometry and it works perfect with boxes inside 3dsmax.
Only imported objects are not tracking well, and that's with EVERY imported object. And do i only need to create the Grounplane and import on there my object? Or doing anything else?
warkeyhacks 2 years ago
Well, interesting problem... It does not matter what object you put in, since just the camera is animated.
Be sure not to move the camera (could happen if you don't change to perspective when exploring the scene). Align the model to a groundplane (at minimum).
It just couldn't be that the imported object is sliding while a box does not. That's against the algorythm (at least in 2009 version...).
vfxworld 2 years ago
Thanks! That align option did the trick :-)
warkeyhacks 2 years ago
good ^^
vfxworld 2 years ago
Comment removed
splatteraccount 2 years ago
Shut up Fridjof ^^
@ all other: sry, that's a friend of mine ^^.
@ Fridjof: see you tomorrow. *Drink* lol
vfxworld 2 years ago
I can't import it , it gives me the numframe error. I tried everything , heeelllpppp !
CodinMoldovanu 2 years ago
Personal message...
vfxworld 2 years ago
Thanks :D
CodinMoldovanu 2 years ago
very good tutorial...vielen dank!
limkokwinggg 2 years ago
sehr gute Arbeit. Good work. Hope it will Work, but i got the same problem as yaada, when i import the script into 3dsmax 2008 it says numframes not correct, so i deleted it from my script and not the Camermovement works good, but i can not open a video in the background, tried mpg, avi, mov at DV pal
Fhoven 2 years ago
Thanks, very helpful. I am having a bit of a problem. When I import into 3Ds Max, the grid seems to be on the y axis, it's angeled straight up. Don't know why, but it's weird. Any help would be much appriciated.
BrookeLimas 2 years ago
read comment on p1 ;)
vfxworld 2 years ago
Change the y hint to z hint
hansihe 2 years ago
Comment removed
scientificboysclub 2 years ago
first of all, your video helped a lot, thanks,
but i still have one problem:
when I run the Maxscript, everything works fine,
but my 3d objects doesn't move along,
can u please tell me what's wrong?
labetehumaine 2 years ago
Maybe you forgot to set the view to the Camera view.
In this case, just activate a view and press "C", or rightclick on the views name and select it to be the camera view.
vfxworld 2 years ago
Camera view was already turned on, I can see the camera move, just like it moves in my footage, but the object stays where it is,
has it something to do with the white box u can see in de perspective view in your tutorial? It's like the camera has no effect on my models...
labetehumaine 2 years ago
The white box is the navigation tool of 3ds maxc 2009.
So the camera is moving? Try to create and animate your own camera and tell me, if that works. If yes, you could just copy and paste the old cameras keyframes to the new ones. And of course set up the correct settings.
vfxworld 2 years ago
I' ve fixed the problem :P
did u learned all this by yourself?
some off your videos are simply amazing!
did u use boujou too in your 'bullet movie'?
or did u use 'the bullet' programme?
labetehumaine 2 years ago
What bullet movie? I did not upload my bullet time tests.
Yes, I learned it myself. Do you know some good free tutorials in the internet? I don't.
vfxworld 2 years ago
sorry, I was mistaking..., I confused some movies
No, I don't really know good tutorials on the web,
mostly I use youtube
I probably need 'after effects' to compose my footage and my 3D object?
if I render them together in 2Ds Max, they don't fit properly, am I right?
labetehumaine 2 years ago
No, It will stay together. But there are some advanced techniques when compositing in After Effects or other programs. I'll probably do a tutorial for that. It's good if you get use of the compositing work.
vfxworld 2 years ago
I installed Windows XP this time and i still can't import a animated background
yaada 3 years ago
One reason could be, that you did not set the camera properties correctly. When tracking in boujou, you need to set a correct camera with the correct settings for your footage.
Moreover, you should not modify your camerasolve in 3ds max again (scaling, moving, animating).
If you have more problems, you can upload the files on rapidshare and send me the links.
vfxworld 3 years ago
Okay i did it, but it doesn't show up
But if i add a image it does show up.
And it also says that i got the video, and it doesn't render it and i did Show background but it is disabled.
I think it is a VISTA problem
yaada 3 years ago
I get the error -- Unknown property: "numframes" in undefined
So i removed numframes and it worked but now i get the error : -- No ""setAsBackground"" function for undefined
yaada 3 years ago
And when do you see this error message?
By loading the Script?
If you just have this problem and if 3ds max goes on loading the max script, you can manually set the background image.
vfxworld 3 years ago
Only images are allowed, don't i need the video?
yaada 3 years ago
You can use videos, too.
vfxworld 3 years ago
Where and how?
yaada 3 years ago
If this is just the problem:
Select your view. Press alt+B or go to Views->Viewport Background->Viewport Background and than click on files and open up your bg vide/image.
Check the boxes "Display Background" and "Animate Background" and in the Aspect Ratio Panel choose it to be "Match Bitmap"
zweitac 3 years ago
Same ^^ that was my 2nd account, sorry xD
I need one with the age of 18 ^^
vfxworld 3 years ago
I tryed what you told me but when i select the AVI file and click open, it doesn't do anything, i clicked it 100 times!
But if i add a picture it works fine
yaada 3 years ago
hmm.
Than you have a problem with your PC.
Try to drag and drop the AVI file from it's folder to the viewports background.
vfxworld 3 years ago
Your tutorial is GREAT 5 stars but I have one problem. I use material for shadows but I see plane not only shadow! sorry for english
slavko59 3 years ago
Thanks.
You have to apply the material to the plane. Just drag this materialsphere on your plane. It's very easy.
vfxworld 3 years ago
Oh, sorry ^^ wrong
What do you mean with "material for shadows"? Do you have a shadowmap? If yes, it's an other way you have to apply materials..
vfxworld 3 years ago
the problem i'm having is around 2:48 in the video when adding shadows. i go to modifier list but nothings there?
Splaske 3 years ago
Be sure to select the light! Than you can see the settings in the modifier panel.
vfxworld 3 years ago
yeah i have it selected but still nothing? may be something wrong with my pc?
Splaske 3 years ago
Be sure the light is selected, not the target..
vfxworld 3 years ago
okay please help me! my stupid background wont move when i play back the animation.....what do i do?
pistonfan92 3 years ago
Go to views->viewport background->Viewport background... (pr simply press ALT+B in your view). In the Apect Ratio panel set it to "Match Rendering Output" and at the right site of this panel check the boxes "Display Background" and "Animated Background".
If you have a image sequence make sure the "Sequence" Box is checked when importing it as background.
vfxworld 3 years ago
i love you so much.....
pistonfan92 3 years ago
Well done! By far the best tutorial on matchmoving! But you lost me at 3:50...it sounds like you say "press N", but when I press N nothing pops up like it does for you. What are you doing there to get that 'empty material slot pop up'? Thanks again!
VidAtlantic 3 years ago
By far the best one? Thanks ^^
I'm just wondering, because this really is a beginnertutorial... I'll do a advanced tutorial where I'll get a little deeper in Boujou. I'll tell you than how you can easily rebiuld you scene for reactor animation and how you get the really perfect track with a hard-to-track video.
vfxworld 3 years ago
nice video by the way!!!
pistonfan92 3 years ago
how did you get the background to show???
pistonfan92 3 years ago
Do you mean in the view or in the renderoutput?
(I explained both in my tutorial!!)
vfxworld 3 years ago
o i figured it out lol....im using voodoo instead of boujou....and when i export to max script it doesnt match the video....would you know anything about that???
pistonfan92 3 years ago
I had a similar problem at first, and then I discovered that 3Ds Max does not change its video playback properties to PAL automatically (I'm working with PAL videos obviously). So you might want to check that out if you don't work with NTSC settings.
rychas 3 years ago
But if you're working with Boujou, the Maxscript should fix that problem by it self.
vfxworld 3 years ago