@n3ffey I love Bioshock too, which is why I wanted to look at the inspiration behind its visual style and how it fits into the game. You can love the game how you want, but don’t judge me for how I enjoyed it just because it’s not relevant to you. As for “big words”, simple English isn’t enough to describe anything well. If you don’t understand it, I’m sure you’ve heard of a dictionary. if you don’t want to understand it, then your comment is redundant.
@VirtuallyReality I have to agree with n3ffey, you do throw alot of big words around and frankly your voice is extremely vexatious; theres a big word for ya!
As much as it is nice to say that Bioshock is a good example of how video games can act as an artistic medium for a player to experience, this game in particular falls short in the immersion it could have supplied to the player through its given goals and execution of gameplay. Although parodied by Ryan's revelation at the end of the game, the aspects of the objectives provided to the player through a distance-voiced to do list distracts the gamer from the environment he or she is playing in.
ur a bit young for this game
JDISFISHING 5 months ago
Grim fandango had a very acute and sentimental artistic value. that game was just pure atmospheric genius.
xOsKaHH 5 months ago
do fallout!
AjarJunkman 6 months ago
Best game ever :)
when is part 2 of this vid. comes ?
RadovanEdmond 7 months ago
@RadovanEdmond soul has started working on the second part and it should hopefully be coming in the next couple of weeks.
VirtuallyReality 7 months ago
@n3ffey I love Bioshock too, which is why I wanted to look at the inspiration behind its visual style and how it fits into the game. You can love the game how you want, but don’t judge me for how I enjoyed it just because it’s not relevant to you. As for “big words”, simple English isn’t enough to describe anything well. If you don’t understand it, I’m sure you’ve heard of a dictionary. if you don’t want to understand it, then your comment is redundant.
VirtuallyReality 8 months ago
@VirtuallyReality I have to agree with n3ffey, you do throw alot of big words around and frankly your voice is extremely vexatious; theres a big word for ya!
cbmcbio 2 months ago
been waiting for this for a while... excellent, as usual. now hurry up with that part 2! :D
trunkszetto 8 months ago
Bioshock rocks, love the first 2.
MrRiggyRiggs 8 months ago 3
As much as it is nice to say that Bioshock is a good example of how video games can act as an artistic medium for a player to experience, this game in particular falls short in the immersion it could have supplied to the player through its given goals and execution of gameplay. Although parodied by Ryan's revelation at the end of the game, the aspects of the objectives provided to the player through a distance-voiced to do list distracts the gamer from the environment he or she is playing in.
JouninSpriggan 8 months ago
@JouninSpriggan I do see your point and this is definitely something I'll go more into when I talk about characters in the next video.
VirtuallyReality 8 months ago
=====anti first=====
09fod 8 months ago