That is awesome! I really lost interest to cloth physics, water dynamics and explosions, finally someone came up with an original particle concept. The blood looks very dense, but fluid too
that was decent, but it kinda stuck to the head. when i picture someone getting their block knocked off, there should be a little spray of blood...or lot, depending on how hard it was.
You will need the 3ds max version of the RF plugin for your version. Then load the plugin and use the mesh loader on the first .bin file you outputted from RF.
digital ketchup
ilidar 5 months ago
lol
OxSADEKxO 1 year ago
Grand Theft Auto V
Electric boogaloo
JuniorProducer1996 1 year ago
hey mate. and ideas on a good tutorial on how to get an object emmitting blood like this? need to cut someone in half for an FTV assignment...
ResoImages 1 year ago
how did u do that? could u give me the link to a tutorial to do this?
XekylXIII 1 year ago
BOOM! Headshot!
GetawayFilms 1 year ago
FATALITY
LordWhorfinX2 1 year ago
Heyy how long does it take to render small short sim's like this with your setup?
ChimeraProd 1 year ago
awesome
i can see you slowed it down cos the fps and motion blur is too much
but great vid anyway
KingSkulkZ 2 years ago
It's great and all but I think the blood is too thick.
idan111 2 years ago
ow... thats gotta hurt like hell! And i think his neck Vanes (cant remember the name of them) are in the wrong position lol
neogoo123 2 years ago
wow, i wouldnt want to get by THAT pole
Redwulftech 2 years ago
make more this was really awsome
thqsuks 2 years ago
Comment removed
thqsuks 2 years ago
kewl... i wonder.. how'd u add that blur? nicely done btw
Toca91 2 years ago
He got OWNED!
dawatcha100 2 years ago
lol, if your head gushes 40oz of ketchup in 1 sec after impact....then its good
paintballgundown8 2 years ago 2
Very nice blood simulation but, maybe to much blood for just one hit.
SarcazmoTV 2 years ago
render time???
pablitou033 2 years ago
headshot!
yugo441 2 years ago
damn good dude
19BlackLord91 2 years ago
M-M-M-MO-MO-MON-MONSTER KI-KILL
GodzillaVideos 2 years ago 34
brutal...
skwalkerdevore 2 years ago
omg o.o sooo guud
littlejay123 3 years ago
3D gore is cool
Paxadzor 3 years ago 23
That is awesome! I really lost interest to cloth physics, water dynamics and explosions, finally someone came up with an original particle concept. The blood looks very dense, but fluid too
SeriousIlya 3 years ago
hey dude could you tell me how do i transform my simulated videos into 3d videos please.
and im using realflow too
WadsXDXD 3 years ago
realflow is a simulator, it cant rener anything and never will be able to render anything
FireyDragon56 3 years ago
It looks good except the blood resembles sticky molasses more than a liquid.
SuperNovaSeven 3 years ago
dude the animation was just
ymonkey333 3 years ago
that was pretty good, i guess...
quadtpicbib 3 years ago
Nice blur effect...
But needs to leave an gash, plus the fact the bar would only push the guy's head a little bit to the side lol
4/5
GmodFTW123 3 years ago
that was decent, but it kinda stuck to the head. when i picture someone getting their block knocked off, there should be a little spray of blood...or lot, depending on how hard it was.
Scorpion7T 3 years ago
the blood should have been a lil thicker idk tho.. NICE VID =)
lilgrudgeboy666 4 years ago
best (non centered) use of rf till date man...awsome..btw howto export into 3ds max man ??plz ??
sithlordutkarsh 4 years ago
You will need the 3ds max version of the RF plugin for your version. Then load the plugin and use the mesh loader on the first .bin file you outputted from RF.
saken 3 years ago
ouch, that hurt xD
niklas1723 4 years ago
awesome :DDDDD
iamsmert123 4 years ago