Added: 2 years ago
From: Hoosin91
Views: 25,300
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (63)

Sign In or Sign Up now to post a comment!
  • The Danny Dyer of 3D modeling

  • How did you figure how to do this?

  • I know it's been quite a while since you posted this video but I just had to comment. I really like your style. Down to earth and enjoying what your doing. Kudos to you sir!

    Impressive results with the tennis ball as well, but I'm curious about the poly count...ooh-la-la...

    I am going to give it a run though and see if I can wrap the resulting texture using UV Unwrap and viewport canvas.

    Keep up the great videos!

    Regards

    Greg

  • NICE!!!!!!!!! THIS WAS MY FIRST MODEL EVER I AM PROUD OF MYSELF =)

  • Thanks, great tutorial. Not just because I wanted to make a tennis ball, but I also learned some new things now.

  • one question

    would this be the same if you applied a bump tennis ball texture on the sphere?

  • Awight! Pisa pish yeh! Can't believe tht took half an hour to render, mine only took a second. But on a serious note, i've only just started with 3D and this is by far the best tutorial i've seen. And i've seen a lot! And my model turned out perfect! Thanks man!!!

  • Nice tut!

  • Cheers for the tutorial geeze. learnt lots of useful bits, should make more man.

  • thank u sooooooo muchhh

  • Bless you :)

  • i have 3DS Max 2012 and the material editor is completely different. u cant drag the material from the window and CTRL + I does inset not invert selection. what do i do?

  • Comment removed

  • @05Jaw hey man, i had the same prob you have and i kinda discovered my way around it. in the "view window"(should be the one in the midle) you got like the materials all conected and stuff, you simply click that green dot that corresponds to the material you want to aplly, and drag it to the surface.

  • @05Jaw to invert, after you're done aplying the first material you press CTRL and left-click somewhere in the viewport(NOT on the object), it will unselect the material editor window, without messing with the selection you have, now you can hit CTRL+I and it will invert the selection.

    I'm a noob myself and I don't know if there is a "professional" way to do this but hey, it worked for me so, give it a try and then let me know if it worked ;)

  • cheers mate this really help me a lot....

  • what a guy! nice one!

  • cool

    tanks

  • thank you so much for this tutorial you explaind everything well thx bro

  • HELLO FRIEND, CREATE a baseball, THANKS

  • good tutorial! thank you

  • This guy is likable because he feels real unlike many other videos

  • Thanks for the tennis ball tutorial. Taught me quite a few things. Cheers!

  • cheers man!! J'no wha i mean!!!

  • Great tutorial man. Well explained. Cheers!

  • very informative!! thanku!!!

  • Dude.. thanks for the info. Really good and comprehensive tutorial. Piece of advise, try to record with higher volume. I know you said you were sorry. Part 1 was good enough, part 2 was harder to hear. Other than that really well done.

  • very good tutorial dude! but just a quick note: the reason why the edges are looking wierd on 6:38 is because you selected the editable poly modifier on your modifier list, if you select again the turbo smooth on top of the edit. poly. should fix it, no need to apply another turbo smooth.

    thank you very much 4 your tutorial! reeeally helpful!

  • Great tut, but if you prepare it, video can take 5 minutes, no 19 :)

  • thnx 

  • that's awesome man good job ;)

    

  • This was awesome man, cheers!

  • thank you, nice tutorial

  • cool

    

  • Very nice tutorial thanks man ;)

  • Thanks :-) good job

  • Very good tutorial man! I loved it! :D

  • Good tut, thanks for posting

  • Heh, mine looks so much better than yours. ;)

    By the way, the camera on 9 is just horrible. I need to get 10 for better camera angles.

  • thanks a lot man! you practically saved me xD. .good job!

    . .in your next tuts, could it be possible to create a yellow ball with a black smiley face pls? :) thanks much!

  • Very Very Very nice tutorial Thank mush .

  • Very nice tutorial, Thanks dude! :D

  • nice vid man thx!

  • Can you tell me how to change the position of the registration point? I just want to create an animation of it rolling on floor...

  • Thanks man!!! That's the first object I ever made!

  • I never knew about ctrl i, that will come in very handy ;)

  • You a awsome

  • Very good, dude

    Helped me a lot

  • lol .2 secs to render

  • Awesome tutorial ! heh, took me 1-2 seconds to render

  • Comment removed

  • So, in order to color something, you do that with what you did with the white and the yellow? Is there any way you can like directly paint onto the object?

  • Excellent! Well explained! Would you have the kindness to explain how to place let's say a brand or a logo in one part of the ball??? Thank you so much!!!!

  • nice one cheeeeeeeeeeeef helpd me pass ma 3d graphics project

  • Very, very good! Thanks a lot... and please do more tutorials for beginners!

  • Nice. Really helpful and more importantly clear and easy to follow.

    Good work!

  • Keep in mind that I am not criticizing, but you have forgotten that tennis balls have some fur on them, but no worries, the shape was great! I couldn't made mine with out it! Thanks alot! :D

  • great tutorial! took less than 2 seconds to render for me lol..

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more