@kautschukmedia I have to agree totally, its awesome to see those things.... i have many problems with rf stability too... even on lowscale(got 8GB ram but never ever had more than a million particles)..
for example when i use breaking multijoint, and the object stops moving after broken from link RF just crashes...
"if RealFlow was more consequently improved and OLD PROBLEMS FIXED before new ones are created...and if it were more STABLE (wtf! ! !) then it could be the very most convenient and great liquid simulator around (apart from naiad solver^^)"
Salute !!! really huge job!!! Congrats. I remember when i was dealing with huge simulation on 4gb machine, I almost went crazy "not stable meshing""slow sim" and so on... but will wait for something crazier, to be impressed. GOOD LUCK ;)
i hereby declare you the messiah of RF.
i think it's really cool that you write down your experiences in the description, pls keep on doing that!
kautschukmedia 3 months ago 3
@kautschukmedia
haha thanks^^ yes will do . . . mist layers were created with Maya Fluids btw.
DragonsSpirit 3 months ago
@kautschukmedia I have to agree totally, its awesome to see those things.... i have many problems with rf stability too... even on lowscale(got 8GB ram but never ever had more than a million particles)..
for example when i use breaking multijoint, and the object stops moving after broken from link RF just crashes...
grid fluid and angular motors are crashy too..
akaltaroid 3 months ago
"if RealFlow was more consequently improved and OLD PROBLEMS FIXED before new ones are created...and if it were more STABLE (wtf! ! !) then it could be the very most convenient and great liquid simulator around (apart from naiad solver^^)"
apart from Naiad of course. :D
onlyCreativity 3 months ago
Salute !!! really huge job!!! Congrats. I remember when i was dealing with huge simulation on 4gb machine, I almost went crazy "not stable meshing""slow sim" and so on... but will wait for something crazier, to be impressed. GOOD LUCK ;)
persoonaje 3 months ago