If you add colour to the cube, you'll notice that you're viewing the inside of the cube through the transparent exterior. Drawing the faces CCW [gl.glFrontFace(GL10.GL_CCW);] fixes this, although my mangled brain can't work out why quite yet.
freetheyeast 5 months ago in playlist TheNewBoston - Android
@freetheyeast This is due to the fact that the "normals" are pointing inside, its a very common mistake
supersushi269 1 month ago
If you add colour to the cube, you'll notice that you're viewing the inside of the cube through the transparent exterior. Drawing the faces CCW [gl.glFrontFace(GL10.GL_CCW);] fixes this, although my mangled brain can't work out why quite yet.
freetheyeast 5 months ago in playlist TheNewBoston - Android
@freetheyeast This is due to the fact that the "normals" are pointing inside, its a very common mistake
supersushi269 1 month ago