Added: 6 months ago
From: thenewboston
Views: 3,901
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  • If you add colour to the cube, you'll notice that you're viewing the inside of the cube through the transparent exterior. Drawing the faces CCW [gl.glFrontFace(GL10.GL_CCW);] fixes this, although my mangled brain can't work out why quite yet.

  • @freetheyeast This is due to the fact that the "normals" are pointing inside, its a very common mistake

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