@NoWaiBoss In vanilla Street Fighter 2, a turtling Guile was basically unbeatable. They probably had Guile say that because they wanted to encourage people to play offensively with him instead of turtling.
Zangief can be hit out of Lariat in SF4 if you use the right attack and the proper spacing. Most pokes can do it at some point during the animation for both versions, and you know which version is being used because they each make a different sound and move at different speeds. There are some videos on youtube that can show you how to do it or, if you want to, you can try it out yourself in training.
I'm talking about this combo excatly though that they talk about, have you personally tried to do all the pokes you see guile doing here in the same combo? against the fast lariat? and would you attempt it knowing you can be punished by a spinning piledriver ,maybe even ex or a super or ultra if you mess up?
By the way, in SF4 if you shut down the lariat when the projectile is passing through him you get a 2 hit combo as well because the projectile also hits him. You also don't have to worry at all about piledriver because for one thing he is in hitstun after you poke him and for another you either knock him too far away to reach you or he's simply too far away to begin with.
So don't do that. It's generally a good idea to not whiff most attacks. SF4 Guile's low forward is a lot shorter, but it's still safe to use if you can get the spacing right. The backfist is better because it gives you a lot of space to work with and Zangief probably just isn't going to give you the opportunity so easily.
If you anticipate a lariat up close, low forward or roundhouse. Most other times just backfist. Just learn the timing for both fast and slow lariats.
I just tried both of the tips for beating lariat in this video in SF4 just for you. Both of them work. I typically use low forward with Guile since it's just a staple poke... It's among the best pokes in the game, and it's the safest bet in this case, so there's little reason not to. But backfist does work to punish lariat if you time it right. It works 100% of the time if you know when to use it and can be used as far as half a screen away. Experiment with it and use this video as reference.
you do it against a slow lariat excatly the second he execute it like in the video? because I've seen stuff like the famous crouching short get beat by a slow spinning lariat anyway I'm talking about only with the timing they give(aka right after Zang starts his lariat) not a planned delay version you adapted from it cause that requires delay on your part because then that's a different plan cause your changing timing and thus there would be pause not making it the same combo
What's the difference when you do it? It's the same thing either way. The advice is still applicable. Of course it works a little differently because it's a different game. Even in this game there is no "combo," it's a single poke.
However, there were a few times where I WAS able to hit Zangief out of the long Lariat very early using the backfist. It was iffy and I'm not sure what the right timing is, but it can be done.
The point is it's still punishable. That's all anyone needs to know.
if you noticed my first comment was "that plan lariat wouldn't work in SF4" cause they said follow up the second he dose it even though in SF4 you would get damaged trying cause of the big hit box
It doesn't say "the second he does it," it just says "counter with x or y." Watch it again at 4:07. It makes no difference what the timing is in either game, if you know you can punish it just do it. That's why the advice is still applicable.
And misjudging distance is not what we are talking about. You can misjudge the distance for punishing any move, that doesn't mean it can't be punished the way you tried to punish it.
If you are too close for backfist use forward/roundhouse. The end.
misjudging distance came in when you mentioned "don't whiff" because if you misjudge the distance on the short(not sure why this guy and you call it foward) and wiff your setting yourself up for a PD.
You're reading too much into the word "try." If the lariat doesn't hit you AND you see it AND you are able to do so you are going to punish it, right? It doesn't matter if you do it early or late, he's stuck doing the lariat either way and the result is the same. You can't honestly be arguing that it isn't decent advice for SF4 just because it doesn't happen EXACTLY the same way. The point of the tip isn't WHEN you punish or WHAT you use, it's that you can bait the response and take advantage.
when did I say i wasn't good advice? I just said it won't work excatly the same way it shows in this video if you read my first comment and the word try no matter what means "make an effort or attempt" so I'm not reading into shit especially when he says "tries" not "bait him" cause this isn't about baiting, it's about what if he "TRIES" to do a lariat-avoid cause he can just stand in place wait for the SB and jump or lariat while staying at a distance.
The entire purpose of the setup described is to force Zangief to react to the fireball while you are behind it. That's why you use the slow boom and follow it in to Zangief. It's a trick to mix up into your fireball zoning. Of course he can do other things, and there are answer for punishing most of them with this setup. But for this video they tell you what to do if they lariat first. Then later they go over how to handle a jump.
Yes "try" means "attempt," but there is no time designation.
however they never mention if he lariats in place just toward you. and really dude let's just agree to disagree and stop this we've been going on for 23 comments now
what guile meant to say was
SONIC BOOM
someguyhunter 6 months ago
"I'm just a guy who can't say 'no' to a throw."
After blocking my Sonic Booms of course.
SeventhSun 6 months ago
Tomo invented frame data lol
TranceCore3 8 months ago
0:00-0:05 means TURTLE CAMP TURTLE CAMP
JudgeCheerio 9 months ago
Where is the rest of this?
Maxpound 11 months ago
throws. I CANT SAY NO TO THEM
JudgeCheerio 11 months ago
i love the way my SNES laggs whenever i hit a sonic boom and fierce simultaneously
justintfs93 1 year ago
If THIS is the TUTORIAL tape, then Tomo must have been amazing.
dudebfg0123 1 year ago
LOL , the 90`s
thezxshadow4you 1 year ago
The person talking as guile needs to go home and be a family man.
KageZero 1 year ago 7
3:19
Hokuto No Ken poster on the wall.
IAMTRONBONNE 1 year ago 2
"I am just a guy who can't say no to a throw"
. .
LOL!
ButtZilla1031 1 year ago
Guile's little dialogue in the beginning is a disappointment to SF4 Guile. and I mean a BIG disappointment
boredstudent 1 year ago
@boredstudent stfu, thats good ol' fashion old school voice acting. Screw you and Street Fighter 4
shadowninja55 1 year ago 6
This has been flagged as spam show
Wow. These are actually really good tips.
drakon32 1 year ago
woah wtf are you guys talking about. get a room already
turdferguson2 1 year ago
This has been flagged as spam show
"Play my offense to the max or don't play me at all" Oh the irony.
MuffinOfFun 1 year ago
"play my offence to the max or dont play me at all" really guile? really?
haha
NoWaiBoss 1 year ago 33
@NoWaiBoss In vanilla Street Fighter 2, a turtling Guile was basically unbeatable. They probably had Guile say that because they wanted to encourage people to play offensively with him instead of turtling.
DoctorPorkenfries 8 months ago
@DoctorPorkenfries
World Warrior? Hahaha. He could throw the game out too. What are Ryu and Ken?
Don't love classic ice-cream then shut up and use 'original' instead.
SeventhSun 6 months ago
Flash Kick Power Combo
LOL...
AzuroMasurao 2 years ago
and back fist wouldn't work because of the hitbox once again
KanameTousen 2 years ago
in sf4
PSNGreyLynx 2 years ago
How would it not work?
Makingnewnamesisdumb 2 years ago
this is psn gryelynx alt account because Zang can't be hit out of Lariat like he could in SF2 if you ever played SF4 you would see that
KanameTousen 2 years ago
and what's worst is that during the lariat they can be doing the motion to do a piledriver aka "lariat!" PILEDRIVER second it ends
KanameTousen 2 years ago
Zangief can be hit out of Lariat in SF4 if you use the right attack and the proper spacing. Most pokes can do it at some point during the animation for both versions, and you know which version is being used because they each make a different sound and move at different speeds. There are some videos on youtube that can show you how to do it or, if you want to, you can try it out yourself in training.
Makingnewnamesisdumb 2 years ago
I'm talking about this combo excatly though that they talk about, have you personally tried to do all the pokes you see guile doing here in the same combo? against the fast lariat? and would you attempt it knowing you can be punished by a spinning piledriver ,maybe even ex or a super or ultra if you mess up?
KanameTousen 2 years ago
By the way, in SF4 if you shut down the lariat when the projectile is passing through him you get a 2 hit combo as well because the projectile also hits him. You also don't have to worry at all about piledriver because for one thing he is in hitstun after you poke him and for another you either knock him too far away to reach you or he's simply too far away to begin with.
Makingnewnamesisdumb 2 years ago
I'm talking of if you wiff when he stops lariating....instant PD...
KanameTousen 2 years ago
So don't do that. It's generally a good idea to not whiff most attacks. SF4 Guile's low forward is a lot shorter, but it's still safe to use if you can get the spacing right. The backfist is better because it gives you a lot of space to work with and Zangief probably just isn't going to give you the opportunity so easily.
If you anticipate a lariat up close, low forward or roundhouse. Most other times just backfist. Just learn the timing for both fast and slow lariats.
Makingnewnamesisdumb 2 years ago
...it's called misjudging distance even pros do that some times OMFG what a concept...
KanameTousen 2 years ago
and if you look at the combo he dose it wouldn't work in SF4 because it would be during the active hit frames of lariat
KanameTousen 2 years ago
I just tried both of the tips for beating lariat in this video in SF4 just for you. Both of them work. I typically use low forward with Guile since it's just a staple poke... It's among the best pokes in the game, and it's the safest bet in this case, so there's little reason not to. But backfist does work to punish lariat if you time it right. It works 100% of the time if you know when to use it and can be used as far as half a screen away. Experiment with it and use this video as reference.
Makingnewnamesisdumb 2 years ago
you do it against a slow lariat excatly the second he execute it like in the video? because I've seen stuff like the famous crouching short get beat by a slow spinning lariat anyway I'm talking about only with the timing they give(aka right after Zang starts his lariat) not a planned delay version you adapted from it cause that requires delay on your part because then that's a different plan cause your changing timing and thus there would be pause not making it the same combo
KanameTousen 2 years ago
What's the difference when you do it? It's the same thing either way. The advice is still applicable. Of course it works a little differently because it's a different game. Even in this game there is no "combo," it's a single poke.
However, there were a few times where I WAS able to hit Zangief out of the long Lariat very early using the backfist. It was iffy and I'm not sure what the right timing is, but it can be done.
The point is it's still punishable. That's all anyone needs to know.
Makingnewnamesisdumb 2 years ago
the point is that the plan they set in this video to do excatly as shown wouldn't work in SF4 in the timing they show
KanameTousen 2 years ago
if you noticed my first comment was "that plan lariat wouldn't work in SF4" cause they said follow up the second he dose it even though in SF4 you would get damaged trying cause of the big hit box
KanameTousen 2 years ago
It doesn't say "the second he does it," it just says "counter with x or y." Watch it again at 4:07. It makes no difference what the timing is in either game, if you know you can punish it just do it. That's why the advice is still applicable.
And misjudging distance is not what we are talking about. You can misjudge the distance for punishing any move, that doesn't mean it can't be punished the way you tried to punish it.
If you are too close for backfist use forward/roundhouse. The end.
Makingnewnamesisdumb 2 years ago
misjudging distance came in when you mentioned "don't whiff" because if you misjudge the distance on the short(not sure why this guy and you call it foward) and wiff your setting yourself up for a PD.
KanameTousen 2 years ago
he says "if Zangeif TRIES to lariat, counter with short or roundhouse" meaning he's trying and your stopping him from doing it.
KanameTousen 2 years ago
You're reading too much into the word "try." If the lariat doesn't hit you AND you see it AND you are able to do so you are going to punish it, right? It doesn't matter if you do it early or late, he's stuck doing the lariat either way and the result is the same. You can't honestly be arguing that it isn't decent advice for SF4 just because it doesn't happen EXACTLY the same way. The point of the tip isn't WHEN you punish or WHAT you use, it's that you can bait the response and take advantage.
Makingnewnamesisdumb 2 years ago
when did I say i wasn't good advice? I just said it won't work excatly the same way it shows in this video if you read my first comment and the word try no matter what means "make an effort or attempt" so I'm not reading into shit especially when he says "tries" not "bait him" cause this isn't about baiting, it's about what if he "TRIES" to do a lariat-avoid cause he can just stand in place wait for the SB and jump or lariat while staying at a distance.
KanameTousen 2 years ago
The entire purpose of the setup described is to force Zangief to react to the fireball while you are behind it. That's why you use the slow boom and follow it in to Zangief. It's a trick to mix up into your fireball zoning. Of course he can do other things, and there are answer for punishing most of them with this setup. But for this video they tell you what to do if they lariat first. Then later they go over how to handle a jump.
Yes "try" means "attempt," but there is no time designation.
Makingnewnamesisdumb 2 years ago
however they never mention if he lariats in place just toward you. and really dude let's just agree to disagree and stop this we've been going on for 23 comments now
KanameTousen 2 years ago
the main point is trying to do this same exact thing with the same timing in SF4 will get you hurt nothing else.
KanameTousen 2 years ago
The Lariat plan wouldn't work especially the fast one
PSNGreyLynx 2 years ago
This is fucking hilarious
Jijichamploo 2 years ago 24