I've noticed a sort of growling like noise when in close combat. It kinda sounds like heavy wind, but I can't tell. Are the rabbits GROWLING at eachother?
Also, I notice a squeak sound when a rabbit get's killed.
If Rockstar payed Wolfire's ideas and implementations some mind, and learned from them, the current/contemporary version of Rockstar's RAGE engine (refer to Max Payne 3 and GTA V) could be so exceedingly and truly awesome. Cheers, to the creative and pragmatic people of Wolfire!
Just hope no one cracks it and puts it on isohunt.com or something >.<'. Anyways, looks super great :D. More realistic then anything I've seen with blood effects and all.
@Seyhk I agree completely. I get so angry when people say that on these vids, do they even know how long it took to make skyrim? And you're right you can't compare these two games.
@SuperStandridge It's the fact these guys are a 4-5 strong staff, Beteshda is 100-200, and these guys, or actually one guy did most of the project by himself, and pulls off a better engine and a more optimized game then what Skyrim is. Don't get me wrong, i love Skyrim, but i've seen way better physics in games, this game even tops Skyrim.
If the Beteshda staff put 150% more effort into their games, their already beyond epic games would be something you can't even describe with words.
@Seyhk because Skyrim was a huge fucking disapointment? Skyrim is only behind Duke Nukem forever in "Largest Disapointment of The Year" as I like to call it
@Seyhk im not trolling, it just sucks, but it's impossible to say so to a bethesda fanboy and wtacher of kids/teenagers shows, GOTY doesn't mean anything, it sucks, just sucks
@Seyhk yeah you can aply that logic to many stuff, like reviewers, can they do a better game/movie/tv show? can food critics make a better food than chefs? no, same with me, I can't do better yeah, but im not a reviwer/critc, i am a customer and based on some indie games on the market, and older TES games I can asure you that saying it was a disapointment a.k.a it sucks, is not a false statement and not a "kids word", you should look at the facts and not be such a fanboy
@Xesh To be honest if they worked with their games the way these guys did it would be 100 times better since the community can help. Community can make the best games this is proof of this.
I like the way enemies don't attack right away when you are sneaking, more games should be like that so you don't get a mouthfull of lead if you make a loud noise while sneaking around in FPSes
If its possible maybe when the character or a guard tries to block with a spear against a blade the spear could break as if the blade has gone through it.
Is there any way you can make the downloads go faster? I know it's already compressed but other games that are of equal or even more file size seem to go faster than this, therefore I am stuck playing a129. Just wondering if there was anything you could do.
I have recently pre-ordered this game and was eager to play it. Unfortunately this message displays when I open the file 'No graphics card detected that supports shaders; please wait for us to implement a shader fallback path'. PLEASE fix this problem. I, and some others, would greatly appreciate it.
When an enemy spots you, takes fighting stance and does nothing it looks very strange. It would be more natural to first look back in non-fighting, but focused state, then step away from player (if he's close) while turning whole front part of body to the player and preparing to fight.
I personally think you should strive to keep the difficulty of the game up, adds more realism and we have far to few challenging games out there right now :) It's also sorta something I find enjoyable when playing, having to pick your fights carefully, and knowing how to defeat each enemy, counters etc.
Id like to suggest the option to play as a cat and other animals because the rabbit gets a little boring after a while and give the diffrent animals unique skills
Pleeeeease Mr. Wolfire, can you put in an auto-updater for the PC version. 'Cos I am a complete moron when it comes to downloading things off the internet and I have no idea what I am doing each week so I end up just deleting everything and downloading each update from scratch. AAAAAAAGH.
this game looks absolutely awesome! Please say that you are intending on making this a mmo. The minimalistic look to the videos is great too, helps with game immersion. If you are going to do a UI you should make it small so you do not take away from that desolate feel.
I would love to be able to make a squirrel character in this world and level him up!
@boi181818 This game will be a Fighting Game (with online things yes) without Rpg Adds like leveling maybe you could say this something like tekken and CoD in one game but that would be totally wrong because of the style of the game.
@chadoftoons I understand what the game is at the moment and understand where they are going with it, I am just saying that if I was able to start a character and grow him somehow would keep this game going for a long time. I think it's something they should think about because it would make the game better, imo, and far more profitable.
You have probably already considered this, but I would be more believable if enemies didn't just walk away as soon as you fell to the ground dead. like if they stood over the player or poked the body with a spear or something. Just a thought.
The only way my day could be made any better is if there were news of a dedicated multiplayer. Seriously, this combat looks amazing. I can only dream of sequences that could be done with players going against each other. :)
@RoCkZ0074 yes, but it will take a long ass time to come into effect since the creator is working more on the engine at the moment rather than the game itself.
@oliball123 Obviously - But its only a Testing Model right now. All options are in the .ini. In the Final Release, or a Later Alpha (Possibly Beta), they will more than likely add an Options Menu, naturally.
A cool stealth game mechanic would be incorporating the animal's ears. If a player makes a bit to much noise but hasn't startled an enemy, you could have the NPC move his ears back. This would tell the player they need to be more quiet. You could also tell which NPCs are easier to sneak by. A bunny with relaxed drooping ears will not hear you until you are very close, but a bunny with upright ears will hear you from further away. Just an idea I had, not a demand. Keep up the good work guys!
To add upon the NPC-idea, idea, the animals could also turn their ears based on where they hear things from and maybe sometimes stay still randomly to focus on hearing, which would slightly improve their ability to detect non-environmental noises...
Generally, guards of different races could be programmed to behave in a way that relies more on the senses they're good at :) - both truly and cosmetically.
@Earo16 There was no video changelog for 148. If you take a look at their blog you will see all information about 148, just not a video. He said that instead of wasting time making a video he was going to work more on the game that week.
Sweet! The lack of a blood splatter with the blade attacks works, I think. I mean maybe something small could be added, but it seems more like a blade cutting through something, while with the splatter it would seem like a blunt object I think.
The way the rabbits just lay motionless on the ground after they been "killed" and then suddenly pull their hands up over their faces (almost like in a guard position); is it supposed to do that?
@bangladeshi2 they are just kinda knocked out in a way, like in gta4 when you beat someone up they wont get up but will still move. but if they are shot in the head or fall from really high or something they will die.
You should make cats just as responsive to sound as rabbits are, but wolves shouldn't be like that. Instead, if you're in some specific range of the wolf for a specific amount of time, they'll pick up your scent.
I love your attention to detail. Most of the stuff you do I would have never thought of in a game but when I see you have implemented it I realise how much I would miss it in the game
Will there be a weapon editor?
qiman2 1 month ago
Anyone notice the extremely long rabbit leg at 0:26 ?
ZestyLemons101 1 month ago
oh man 1:21 he absolutely crunches this guy's balls
Chroamac 1 month ago
Bravo *claps*
VideosToxic 1 month ago
Put this in GTA, NOW
SiriusTexra 1 month ago
it would be cool if the game had historical fencing techniques in the weapon fighting
bws462 1 month ago
Bunny Kombat
BenoGamez 1 month ago
this makes skyrim,mw3,bf3 look like minecraft and indie games
BenoGamez 1 month ago
Something that's been bothering me... why would you die from having your foot kicked?
mbturner625 2 months ago
I've noticed a sort of growling like noise when in close combat. It kinda sounds like heavy wind, but I can't tell. Are the rabbits GROWLING at eachother?
Also, I notice a squeak sound when a rabbit get's killed.
Ricochet8844 2 months ago
@Ricochet8844 Rabbits make those sounds in real life 0_0
Fizzbuzzbizzfuzz 2 months ago in playlist Overgrowth Game Development Videos
they need to add a feature that cuts off limbs and splits bunnies in half when you cut all the way through them.
MrSquid21 2 months ago
love this but shouldn't bunnies get a weapon tha allows some more mobilty to them? I don't want to stand still everytime i attack with a weapon
Korean81880 2 months ago in playlist Overgrowth Game Development Videos
Is this game physically demanding? I have a pretty shitty computer now, but I plan on getting a new one but I don't want to miss the alpha.
kiddkaos1 3 months ago
This has been flagged as spam show
If Rockstar payed Wolfire's ideas and implementations some mind, and learned from them, the current/contemporary version of Rockstar's RAGE engine (refer to Max Payne 3 and GTA V) could be so exceedingly and truly awesome. Cheers, to the creative and pragmatic people of Wolfire!
JustAnotherGaian 3 months ago
Comment removed
JustAnotherGaian 3 months ago
Comment removed
JustAnotherGaian 3 months ago
Where's 148?
JackIsASexyMf 3 months ago
1:54 I love the way he just disarms you and your running around like " O shit, O SHIT" then you finaly get to the weapon but he just stabs you xD
chewbakadude123 3 months ago
Just hope no one cracks it and puts it on isohunt.com or something >.<'. Anyways, looks super great :D. More realistic then anything I've seen with blood effects and all.
WAFFLESxDv 4 months ago
*Me watching this game* Hmm. this looks pretty awesome.
"I also worked on weapon impact some more" *watches bunnies battle to death in ruins* .....
*jaw drops*
theChickensaur01 4 months ago
Can you please let us punch and kick when we're not in combat?
Its really hard to get a feel for the controls under pressure
and it would me feel more in control
Regginyaga 4 months ago
This is like a more badass 3D jump'n'bump.
Kazumaster 4 months ago
2:04 walks away...like a BOSS
phoenixstorms9 4 months ago 2
So all all the items that you can hold, but not use as weapons, eventually going to be able to be used as weapons?
sapphique14 4 months ago
this looks fucking epic! is there any way to change skin on the players to like medieval npc?
TEAMSLIDECORNERS 4 months ago
i want this D:
thomascatlett555 4 months ago
HE SHANKED YOU GOOD!
Rhysman30 4 months ago
First time seeing gameplay.
What the fuck is going on.
INFORISISY 4 months ago
This is becoming a bad-ass game for sure.
That is all.
PaulMEdwards 5 months ago
Bethesda, are you even trying?
Xesh 5 months ago 100
@Xesh Why Bathesda?
Game4Power 3 months ago
@Xesh Have you tried Skyrim, man?
JustAnotherGaian 3 months ago
@Xesh Skyrim is pretty good.
JustAnotherGaian 3 months ago
@Xesh ? they did not try, they DID it, skyrim is there!
but why are you talking about bethesda in a fight/animal style game video? just silly.
Seyhk 3 months ago in playlist Overgrowth Game Development Videos
@Seyhk I agree completely. I get so angry when people say that on these vids, do they even know how long it took to make skyrim? And you're right you can't compare these two games.
SuperStandridge 2 months ago
@SuperStandridge It's the fact these guys are a 4-5 strong staff, Beteshda is 100-200, and these guys, or actually one guy did most of the project by himself, and pulls off a better engine and a more optimized game then what Skyrim is. Don't get me wrong, i love Skyrim, but i've seen way better physics in games, this game even tops Skyrim.
If the Beteshda staff put 150% more effort into their games, their already beyond epic games would be something you can't even describe with words.
Djentard 2 months ago
@Seyhk because Skyrim was a huge fucking disapointment? Skyrim is only behind Duke Nukem forever in "Largest Disapointment of The Year" as I like to call it
JPMHUDProductions 2 months ago
@JPMHUDProductions huge fucking disapointment that got two GOTY's in one week.
You've failed at trolling.
Seyhk 2 months ago
@Seyhk im not trolling, it just sucks, but it's impossible to say so to a bethesda fanboy and wtacher of kids/teenagers shows, GOTY doesn't mean anything, it sucks, just sucks
JPMHUDProductions 2 months ago
@JPMHUDProductions Sucks? only kids use such useless word, a game like skyrim/battlefield or even cod is not bad enough to "Suck".
Take a look at your words man, i mean, can you even do a game that is 10% as good?
i don't think so.
Seyhk 2 months ago
@Seyhk yeah you can aply that logic to many stuff, like reviewers, can they do a better game/movie/tv show? can food critics make a better food than chefs? no, same with me, I can't do better yeah, but im not a reviwer/critc, i am a customer and based on some indie games on the market, and older TES games I can asure you that saying it was a disapointment a.k.a it sucks, is not a false statement and not a "kids word", you should look at the facts and not be such a fanboy
JPMHUDProductions 2 months ago
@JPMHUDProductions I'm fanboy? your channel is full of skyrim reference and i am the fan here eh? what the fuck is wrong with you?
Seyhk 2 months ago
@Seyhk just because I want views it doesn't mean im a fanboy, GET. OUT.
JPMHUDProductions 2 months ago
@JPMHUDProductions Ok then, you started it all dumb fuck.
Seyhk 2 months ago
@Xesh Lol what does Bethesda have to do with Overgrowth?
Uzuchihua 1 month ago
@Xesh why did you say that beacouse bethesda hasnt done any of this?
hsdoomgrill 1 month ago in playlist Overgrowth Game Development Videos
@Xesh To be honest if they worked with their games the way these guys did it would be 100 times better since the community can help. Community can make the best games this is proof of this.
MrSnakesMC 1 week ago
I like the way enemies don't attack right away when you are sneaking, more games should be like that so you don't get a mouthfull of lead if you make a loud noise while sneaking around in FPSes
kamilfreeman 5 months ago
Rabbits just kicking the snot out of each other? This game looks awesome!
Reilly444 5 months ago 55
@Reilly444 It's only in the alpha stage, there is no game yet.
Bluerage98 5 months ago
..can we play as kangaroos?
Dumsparenutz32 5 months ago
If its possible maybe when the character or a guard tries to block with a spear against a blade the spear could break as if the blade has gone through it.
OrangeCrowX 5 months ago
Is there any way you can make the downloads go faster? I know it's already compressed but other games that are of equal or even more file size seem to go faster than this, therefore I am stuck playing a129. Just wondering if there was anything you could do.
TheLetterY13 5 months ago
@TheLetterY13 Although you're post is from a week ago, I figured I'd offer a solution.
There's a .rar file packaged along with each alpha with just the changes to the current week from the last.
1. Download the latest version of the alpha (I know it takes a long time, but bear with me)
2. For future updates, use the .rar file I mentioned above.
3. Hopefully you can get it to work for you.
There should be a tutorial somewhere in the Secret Preorder Forum, in case you have any questions.
Foxfool228 5 months ago
amazing will this be on steam or something and will you have rpg elements ?
IEXxILEDI 5 months ago in playlist More videos from WolfireGames
this game is lookjign more and more dynamic as time goes by! guys you're doing an excellent job!
Biel7318 5 months ago
How do you fight
MegaKasperkid 5 months ago
Dedicated stealth attacks? YEAH! Bring it on!
tlilmiztli 5 months ago
and already this is currently the best game in the videogame industry
dogzer 5 months ago
I have recently pre-ordered this game and was eager to play it. Unfortunately this message displays when I open the file 'No graphics card detected that supports shaders; please wait for us to implement a shader fallback path'. PLEASE fix this problem. I, and some others, would greatly appreciate it.
xxZeeeRohXX 5 months ago
@xxZeeeRohXX Maybe you should buy a computer that can actually play videogames? Graphics cards without shader support are really, really old.
NotRaPoSa0CiNzEnTa 5 months ago
Must have multiplayuer.
SM1414 5 months ago
This game just gets better looking as time goes on. I can't wait. I already pre-ordered.
omarfw123 5 months ago
When an enemy spots you, takes fighting stance and does nothing it looks very strange. It would be more natural to first look back in non-fighting, but focused state, then step away from player (if he's close) while turning whole front part of body to the player and preparing to fight.
sergrojGrayFace 5 months ago 3
lugaru was awesome ... cant wait to play overgrowth
thewinebottle 5 months ago
I personally think you should strive to keep the difficulty of the game up, adds more realism and we have far to few challenging games out there right now :) It's also sorta something I find enjoyable when playing, having to pick your fights carefully, and knowing how to defeat each enemy, counters etc.
OriginOfDarkness 5 months ago 3
Does anyone know if there is like a campaign with story or just levels and / or challengs, or if it just like random fights?
whinemax 5 months ago in playlist More videos from WolfireGames
@whinemax If you play the first game (Lugaru HD) made by this company, you'll realize this is a sequel.
NotRaPoSa0CiNzEnTa 5 months ago
@NotRaPoSa0CiNzEnTa So is that a yes?
whinemax 5 months ago
This has been flagged as spam show
@NotRaPoSa0CiNzEnTa So is that a yes?
whinemax 5 months ago
@whinemax this is an alpha, so no story yet
conceitarturo 5 months ago
Id like to suggest the option to play as a cat and other animals because the rabbit gets a little boring after a while and give the diffrent animals unique skills
luukas888 5 months ago
@luukas888 You already can play as a wolf in the alpha.
NotRaPoSa0CiNzEnTa 5 months ago
Comment removed
NotRaPoSa0CiNzEnTa 5 months ago
Shut up and take my money!
iassen1 5 months ago 2
where's the alpha 148 change?
omgfocker 5 months ago
Pleeeeease Mr. Wolfire, can you put in an auto-updater for the PC version. 'Cos I am a complete moron when it comes to downloading things off the internet and I have no idea what I am doing each week so I end up just deleting everything and downloading each update from scratch. AAAAAAAGH.
littleben11 5 months ago
i think it needs ranged weapons like a bow and arrows or object u can through
BassPounderX 5 months ago
very nice i cant wait for beta stage LOL then full
BassPounderX 5 months ago
WHERES 148?????
OVERCAPITALIZE 5 months ago in playlist More videos from WolfireGames
Where the hell is 148?
tacoman2244 5 months ago
this game looks absolutely awesome! Please say that you are intending on making this a mmo. The minimalistic look to the videos is great too, helps with game immersion. If you are going to do a UI you should make it small so you do not take away from that desolate feel.
I would love to be able to make a squirrel character in this world and level him up!
boi181818 5 months ago
@boi181818 This game will be a Fighting Game (with online things yes) without Rpg Adds like leveling maybe you could say this something like tekken and CoD in one game but that would be totally wrong because of the style of the game.
chadoftoons 5 months ago
@chadoftoons I understand what the game is at the moment and understand where they are going with it, I am just saying that if I was able to start a character and grow him somehow would keep this game going for a long time. I think it's something they should think about because it would make the game better, imo, and far more profitable.
boi181818 5 months ago
What engine are they using?
yoshiwako 5 months ago
@yoshiwako their own
VitriolicAC 5 months ago
Im proud to own this and im glad you guys got your money. :]
HiredGunGames 5 months ago
Comment removed
HiredGunGames 5 months ago
achivements please
Ametallica67 5 months ago
@Ametallica67 nope, achievements are useless epeen boosters for fags
VitriolicAC 5 months ago
You have probably already considered this, but I would be more believable if enemies didn't just walk away as soon as you fell to the ground dead. like if they stood over the player or poked the body with a spear or something. Just a thought.
felixderdritte 5 months ago 90
@felixderdritte That's actually really clever, I second this! :)
Wyxton 5 months ago
@felixderdritte
Yeah, or they teabag you.
Lassenissen 5 months ago 2
@felixderdritte Well...you know you're dead, why waste time watching them poke your corpse before reloading?
AdeyAdey 5 months ago
@AdeyAdey because it's funny to see enemies poking us
Nefostatros 5 months ago
The only way my day could be made any better is if there were news of a dedicated multiplayer. Seriously, this combat looks amazing. I can only dream of sequences that could be done with players going against each other. :)
ReielSC 5 months ago in playlist More videos from WolfireGames
Will be there multiplayer?
RoCkZ0074 5 months ago
@RoCkZ0074 yes, but it will take a long ass time to come into effect since the creator is working more on the engine at the moment rather than the game itself.
IRL337Gamer 5 months ago
HEY OVERGROWTH TEAM I HAVE A SUGGESTION PLZ READ:
can you make an option to turn off all the gore like in half life 1?
it could bring down the games rating.ex. from mature to teen.
i am not a game developer so i don't know if that would be a good idea
but I think it would be a nice addition to the game.
oliball123 5 months ago
@oliball123 You can already do it by playing with the .ini.
Caeviens 5 months ago
@Caeviens yeah but players won't want to play with the .ini
you know just an option in the UI
oliball123 5 months ago
@oliball123 Obviously - But its only a Testing Model right now. All options are in the .ini. In the Final Release, or a Later Alpha (Possibly Beta), they will more than likely add an Options Menu, naturally.
Caeviens 5 months ago
@Caeviens well yeah but they maybe not add an option to turn off those things
thats why im suggesting it
oliball123 5 months ago
@oliball123 Im mainly saying the Option already Exists. So of course itll be there. Alonside Volume, and Resolution.
Caeviens 5 months ago 2
@Caeviens oh ok
oliball123 5 months ago
So every one is going on about wolves? Ok I'll take that....
Sara3346 5 months ago
+1 for the procedural foot movement, and weapon particle effects!
Unique stealth moves would also be awesome. glad you are planning on implementing this
rekindledphoenix 5 months ago
Comment removed
rekindledphoenix 5 months ago
Dunno about anyone else, but I would absolutely LOVE to see bows and arrows.
PDPIAB 5 months ago 3
this should be an exploration game.. In whch you travel around and do stuff, whilst bumping into the rabbits
JuggaloAndMick 5 months ago
How long will the Alpha be?!?
error6052 5 months ago
@error6052 What do you mean by "how long?" ?? How long will the game be in Aplha? or how long is the gameplay in alpha?
If its the second one, then there isn't really a set out game, its really just a sandbox that you mess around in at the moment.
tycoonassassin 5 months ago
@tycoonassassin I mean who long will the Alpha stage be before BETA
error6052 5 months ago
The physics during the fighting are way too floaty...
But I still love how the development is going!
Aleolex 5 months ago
148?
galindormn 5 months ago
How large is Wolfire's dev team?
Robfire10 5 months ago
@Robfire10 4 people
Willbuer 5 months ago
@Robfire10 4 people
Willbuer 5 months ago
I love the foot placement. It annoys me so much when video game characters' feet slide on the ground while they're running. Keep up the awesome work.
McSpazzotron 5 months ago
What happened to 148?
HibikiKano 5 months ago
@HibikiKano It was released, just that they didn't made a video.
Pablopa999 5 months ago
A cool stealth game mechanic would be incorporating the animal's ears. If a player makes a bit to much noise but hasn't startled an enemy, you could have the NPC move his ears back. This would tell the player they need to be more quiet. You could also tell which NPCs are easier to sneak by. A bunny with relaxed drooping ears will not hear you until you are very close, but a bunny with upright ears will hear you from further away. Just an idea I had, not a demand. Keep up the good work guys!
zim1112 5 months ago 158
@zim1112 I love this idea!
NozzRhad 5 months ago
@ WolfireGames @zim1112
To add upon the NPC-idea, idea, the animals could also turn their ears based on where they hear things from and maybe sometimes stay still randomly to focus on hearing, which would slightly improve their ability to detect non-environmental noises...
Generally, guards of different races could be programmed to behave in a way that relies more on the senses they're good at :) - both truly and cosmetically.
Kram1032 5 months ago
Do a lot of AAA game developers use the kind of technology that you've described, such as the procedural animation?
PopMusicKiller 5 months ago
knockback is way too much
cheeseit126 5 months ago
This comment has received too many negative votes show
furry bullshit
aidsbutt 5 months ago
Wait! There was no 148!
Earo16 5 months ago
@Earo16 They release an alpha every week, but they don't always have time for a video.
johndharvey 5 months ago
@Earo16 There was no video changelog for 148. If you look at their blog you will see all the changes made for 148 in text form.
TheWanderMark 5 months ago
@Earo16 There was no video changelog for 148. If you take a look at their blog you will see all information about 148, just not a video. He said that instead of wasting time making a video he was going to work more on the game that week.
TheWanderMark 5 months ago
This is fucking amazing technology.
Earo16 5 months ago
I'm glad I subscribed to this channel, this game is still awesome to watch! If it's released one day, I'll be fourth in line.
JackSukeru 5 months ago
games lookin good! cant wait for a story
FouRLetteRWoRdx 5 months ago
1:47 that kick went over 9000!
GanjaMunchman 5 months ago
Comment removed
GanjaMunchman 5 months ago
I sense... that wolves will be able to smell you...
qubodup 5 months ago
anyone notice the uber leg stretch at 0:25?
Megallean 5 months ago
Sweet! The lack of a blood splatter with the blade attacks works, I think. I mean maybe something small could be added, but it seems more like a blade cutting through something, while with the splatter it would seem like a blunt object I think.
koolgool 5 months ago
When Alpha videos end, I cry.
GOOB3000 5 months ago
0:25 stretchy leg?
Evilhamster95 5 months ago
@Evilhamster95 no, the leg is just fully extended. For most of the time you see their legs bent up.
945pie 5 months ago
I think height should matter when a rabbit tries to kick. It is easier to hit someone on the head if he is some steps down...
motanium 5 months ago
@motanium he's talking about the rabbit in blue.
pinkmullet4 5 months ago
The way the rabbits just lay motionless on the ground after they been "killed" and then suddenly pull their hands up over their faces (almost like in a guard position); is it supposed to do that?
bangladeshi2 5 months ago
@bangladeshi2 they are just kinda knocked out in a way, like in gta4 when you beat someone up they wont get up but will still move. but if they are shot in the head or fall from really high or something they will die.
SorasNobodyXIII 5 months ago
please put it on the mac app store
NinjaNic13 5 months ago
1:21 DAT KICK
kopilatis10 5 months ago
Assassinations please :D
maarten562 5 months ago
You must be a genius to be able to do this.
How do you do the programming and stuff and all in time for the next update.
You must be Gods gift to this.
uchihaayub123 5 months ago
What game-engine you are using? Please answer. That may be a good advice to me :)
Commu7 5 months ago
@Commu7 They made it themselves, it's the Pheonix engine :P
Zemadclover 5 months ago
@Commu7 It's custom, meaning he wrote it himself.
16mes 5 months ago
This has been flagged as spam show
@Commu7 It's custom, meaning he wrote it himself.
16mes 5 months ago
@Commu7 they wrote their engine, like any decent game studio does
SpooderW 5 months ago
@SpooderW ugh, you suck.
pinkmullet4 5 months ago
@Commu7 They are using their own custom engine, called the "Phoenix engine".
Natalthpie 5 months ago
Is this game going to have a campaign or will it be sandbox whatever?
KoRL12 5 months ago
@KoRL12 campaign
emectar 5 months ago
Fuck me your amazing.....
Technobanana 5 months ago
could you show some of the cat races in the game pleeaassee =3
gmankillz 5 months ago
the way the rabbit falls back in slow motion at 0:19
IS FUCKING AWESOME
oliball123 5 months ago 61
0:25 leg stretch ftw!
Shykaary 5 months ago
You should make cats just as responsive to sound as rabbits are, but wolves shouldn't be like that. Instead, if you're in some specific range of the wolf for a specific amount of time, they'll pick up your scent.
Grzesiekarator 5 months ago
@Sareth14 the programming, yes, the art, no
likesoursugar 5 months ago
Very promising indeed i hope this is out as an mmo
Dcavolli 5 months ago
i still use the slowmotionmod it makes the fighting 50% more EPIC! (IMHO)
t0n1cer 5 months ago
1:25 shake ya ass but watch yourself!
freshsid 5 months ago
I love your attention to detail. Most of the stuff you do I would have never thought of in a game but when I see you have implemented it I realise how much I would miss it in the game
Cjs67Burphi 5 months ago
god wolfire is do fuckin creative
vsTheVendingMachine 5 months ago
Why is youtube so buggy today!?
nobodypersonsomeone 5 months ago
Wolfire FTW
DiOgOsAsUkE 5 months ago