Added: 3 years ago
From: deltaray3
Views: 14,724
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (48)

Sign In or Sign Up now to post a comment!
  • very nice!

  • render time??? o_O

  • nice, in the future we will have P.C.'s so powerful we can render that in real time

  • AAAAAAH! IT'S THE BLENDER ANIMATION SONG!!!!!!

  • how High a resolution is this, about 200?

    ty

  • when i tried this there wasn't that much water. why? in your animation it flows and flows and.. i guess about 20 liters;D

  • @TheMichelangelou You need to use the "inflow" type of fluid instead of one based on the volume of your shell. If I let this go, it would flow forever.

  • @deltaray3 thanks :) but i still need a domain right?

  • @TheMichelangelou Yes you still need a domain.

  • why do you bake the fluid? does it do the same as simulating would do?

  • why nt use GPU?

  • @happygamestvfun1 Can I use yours?

  • @happygamestvfun1 Your intelligence is a tribute to gamers everywhere.

  • I found a way of getting enough memory for really high fluidsims:D just turn up your paging file size to however much paging file memory (RAM, but alot slower) that you want. i turned mine up to 300GB, and baked a fluidsim of 1000:D cba 2 render it tho lol, my computer takes ages to render it coz its too CPU heavy

  • como descargar blender fluid nose

  • It won't overflow, unless you change the domain size, which is probably set to the size of the box. You would have to redo the fluid setup if you wanted to make it overflow.

  • Actually, the domain size on this is much larger. So it is actually interacting with the real walls of the box, not the domain. But it took 4 days just to do the baking for this 40 second animation, so letting it overflow probably would have taken another 3 days.

  • @deltaray3 how is your computer so slow or is mine so powerful?

  • Wow this is very nice! I have a couple of liquid simulations in my channel, but they're nothing as good as this :D My laptop takes forever to render though, so it's hard. oh by the way, if you do decide to re render this, I want to see it overflow :) haha, great job though!

  • nice

  • lol pause at 0:01

  • sick

  • Lol....

  • @gamerman001 LOL!! ROFL

  • @gamerman001 Haha you perverted bastard :D

  • @gamerman001 lol rlly? perv

  • i think this is the best water animation ive seen, its really reallistic, what material did you use?

  • Thank you very much. All these comments are inspiring. I really should re-render this with a better scaled wood texture.

  • echt cool!

  • cool looks so real !!!

  • Really nice vid. I´m trying to make "inflow" video too, but im not able to set the "water material" right. May i ask you how did you set it up?...i really like the water drops hitting the glass, it looks very realistic (and i want to do it the same;).

  • The first thing I'd recommend is having a lot of RAM and drive space. I have 4GB of RAM on the machine that I used to make this. A lot of the realism just comes from me cranking up the resolution of the fluid domain to 200, for which you'll need lots of RAM and hard drive space . I think I used something like 9GB of drive space or more to bake this. Then I think I used ocean water and green glass from the blender materials website. Just google for blender materials and you'll find it.

  • An entire day only rendering? I think Blender needs and render Acceleration wizard

  • When the water is in the box, it looks like sewer water.. xD.. Fantastic fluid, btw.. :D

  • i have 1 more question. what gravity did u set the inflow as? you know you have to set it in the z gravity to negative something. yea what did u set it as?

  • your welcome. what was the render time for this?

  • Its in the description. ;-)

    Weird, Youtube automatically added music to this when it didn't have it before.  I wish they wouldn't do that.

  • yours is 2nd best ive seen. the magic fluid thing is better.

  • Thank you very much. That's quite a compliment considering how many fluid simulations there are on youtube. ;-)

  • There may be a 1000 other blender fluid simulations, but out of the ones I've seen so far your's is definitly the best. The area of water that is pouring down is really realistic, and the way the surface of the water moves in the glass box.

  • Well done it make my want to drink some water or jump into a pool lol or make something like that by the way how long it u to Bake

  • Thanks. Like it says in the description of the video, it took 4 days to bake on a dual 3.0GHz Xeon system.

  • U welcome :)

  • how did u make the fluid continuous?

  • You use 'inflow' as a fluid type, then it just keeps generating fluid like a facet.

  • do you know if there is a way to make it start stop start in the same render?

  • Hm, that's one of the best I've seen - it almost really looks/feels like WATER, not goo or mercury. Water is still more jittery, vivid, unsteady. Maybe that's YouTube though ;)

  • wait, how do u playback the finished rendered animation?

  • You mean after you've rendered it in Blender? You should be able to press Ctrl+F11. Its also available from the Render menu.

  • o cool, thanks.

  • now im thirsty lol

  • whoa that musta took forever lol

  • Actually, what took the most time was baking the fluid simulation.  I think that part alone took 3 days. The rendering took a day or so.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more