Added: 7 months ago
From: teamkca
Views: 2,095
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  • can this be done on the xbox 360 version or just the arcade version

  • @mature942

    Maybe can!

  • can this be done on the xbox 360 version or just the arcade version

  • Nice too see a something new from MotW. Good job guys :)

  • hello very nice idea to make counter hit combos i love the idea.

    can you tell me what program did you use to video capture?

  • @ryugitonychoper

    Thx for your reply :)

    I used Kawaks loder capture ver(Cps&Neogeo emulator,nondrop frame 60fps capture enable)

  • Cool CMV. So stylish!

  • I never thought a combo video would be so funny

  • amazing, great combos

  • I came.... >o< 

  • Awesome, I'd like to know how this bug works. Already on CX's main page now. :)

  • @Vecta

    Thx Vecta :)

    Q:How to multiple counter bug?

    A:Just practice mode counter option "On"

    Just performance :)

    I love this game

  • @teamkca wow~! so something so simple that nobody have noticed it before? Because it seems that it's not like the normal "counter mode on" that most fighting games have that only the initial hit of a combo is in counter and the rest turns normal, but EVERY hit has counter property and gives higher stun to the dummy. Quite nice find! Keep it up! :D

  • @Vecta It's nothing new. This has been known for a long time now. It's a training mode bug.

  • @JaimeDL

    I know this bug but first time see a CMV use this.

  • @aserot It's been used in a lot of combovideos before though.

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