Thank you very much. Lovely diagrams and slides. Great presentation and pace.
BillyBones4747 2 weeks ago
Wow this helped me so much. My scenes were dark and then i cranked up the gamma and it looks so much better. Thank you so much.
thomps333 1 month ago
@thomps333 - Thanks, I do need to update this video, as some of the slides had some minor errors, but it still gets the message across hopefully!
pixsimdesign 1 month ago
Thanks, this does help explain it for me very well.
darkelfv 6 months ago
>>> THANK YOU!...
slobodan1950 9 months ago
For the final step, you mention PShop, but LW is an animation package, so what about AE instead? Which AE 'effect' would you apply in AE that is equivalent to the PShop ....ummm.... filter?
jericsynergy 1 year ago
clear and to the point. nice one
Daddysauce2010 1 year ago
clear and to the point. nice one.
thanks for this it really heps :D
Deathrideroriginal 1 year ago
Excellent explanation.
LaughingPsycho 1 year ago
Excellent explanation.
brilliant mate.
OWOLFVIDEOS 1 year ago
Thank you very much :) Gamma correction is a very difficult subject to explain and you did great
AbuTheEvil 1 year ago
grt tutorial..thanks
sanjevdubey 2 years ago
Thanks a lot - very well explained - I'll now definitely be able to take advantage of this, cheers!
embrytic 2 years ago
so how do you de-gamma textures?
tmcthree 2 years ago
It depends on the 3D software you're using, but the process should be the same for most.
You need to find each image's Gamma setting (usually in the properties for each image).
Then work out the 'de-Gamma' value: 1.0 / TARGET GAMMA, so for a Gamma correction of 2.2 it would be: 1.0 / 2.2 = 0.4545
You then enter that number into the image's Gamma setting.
I do mention this in the video, but as it's a general overview it doesn't go into any specific packages.
pixsimdesign 2 years ago
Many thanks for the great help and good overview ... :D
carlown 2 years ago
Thank you very much. Lovely diagrams and slides. Great presentation and pace.
BillyBones4747 2 weeks ago
Wow this helped me so much. My scenes were dark and then i cranked up the gamma and it looks so much better. Thank you so much.
thomps333 1 month ago
@thomps333 - Thanks, I do need to update this video, as some of the slides had some minor errors, but it still gets the message across hopefully!
pixsimdesign 1 month ago
Thanks, this does help explain it for me very well.
darkelfv 6 months ago
>>> THANK YOU!...
slobodan1950 9 months ago
For the final step, you mention PShop, but LW is an animation package, so what about AE instead? Which AE 'effect' would you apply in AE that is equivalent to the PShop ....ummm.... filter?
jericsynergy 1 year ago
clear and to the point. nice one
Daddysauce2010 1 year ago
clear and to the point. nice one.
Daddysauce2010 1 year ago
thanks for this it really heps :D
Deathrideroriginal 1 year ago
Excellent explanation.
LaughingPsycho 1 year ago
Excellent explanation.
LaughingPsycho 1 year ago
brilliant mate.
OWOLFVIDEOS 1 year ago
Thank you very much :) Gamma correction is a very difficult subject to explain and you did great
AbuTheEvil 1 year ago
grt tutorial..thanks
sanjevdubey 2 years ago
Thanks a lot - very well explained - I'll now definitely be able to take advantage of this, cheers!
embrytic 2 years ago
so how do you de-gamma textures?
tmcthree 2 years ago
It depends on the 3D software you're using, but the process should be the same for most.
You need to find each image's Gamma setting (usually in the properties for each image).
Then work out the 'de-Gamma' value: 1.0 / TARGET GAMMA, so for a Gamma correction of 2.2 it would be: 1.0 / 2.2 = 0.4545
You then enter that number into the image's Gamma setting.
I do mention this in the video, but as it's a general overview it doesn't go into any specific packages.
pixsimdesign 2 years ago
Many thanks for the great help and good overview ... :D
carlown 2 years ago